Improve live and random live handling
- Add random live handlers, schemas and persistence for lot/play/continue/gameover/reward flow - Update live status and schedule generation, including special rotation handling and CN timezone alignment - Add config support for unlocking all daily special rotation songs and document the option - Refresh live play, reward, precise score and session logic plus bundled main.db updates Signed-off-by: Sean Du <do4suki@gmail.com>
This commit is contained in:
@@ -2,6 +2,7 @@ package live
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import (
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"fmt"
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"honoka-chan/config"
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liveapischema "honoka-chan/internal/schema/api/live"
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"honoka-chan/internal/session"
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"os"
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@@ -15,7 +16,7 @@ const (
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randomLiveEndDate = "2038-01-19 12:14:07"
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)
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var jst = time.FixedZone("JST", 9*3600)
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var cst = time.FixedZone("CST", 8*3600)
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type liveAvailabilityRow struct {
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LiveDifficultyID int `xorm:"live_difficulty_id"`
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@@ -33,6 +34,12 @@ type specialLiveRotationRow struct {
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BaseDate string `xorm:"base_date"`
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}
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type specialLiveRotationSchedule struct {
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LiveDifficultyID int
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StartTime time.Time
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EndTime time.Time
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}
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func listAvailableNormalLiveDifficultyIDs(ss *session.Session) ([]int, error) {
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rows, err := listAvailableNormalLiveRows(ss)
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if err != nil {
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@@ -46,25 +53,6 @@ func listAvailableNormalLiveDifficultyIDs(ss *session.Session) ([]int, error) {
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return result, nil
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}
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func listAvailableNormalLiveTrackIDs(ss *session.Session) ([]int, error) {
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rows, err := listAvailableNormalLiveRows(ss)
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if err != nil {
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return nil, err
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}
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trackSet := map[int]struct{}{}
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for _, row := range rows {
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trackSet[row.LiveTrackID] = struct{}{}
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}
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result := make([]int, 0, len(trackSet))
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for id := range trackSet {
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result = append(result, id)
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}
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sort.Ints(result)
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return result, nil
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}
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func listAvailableNormalLiveRows(ss *session.Session) ([]liveAvailabilityRow, error) {
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rows := []liveAvailabilityRow{}
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err := ss.MainEng.Table("normal_live_m").Alias("live").
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@@ -155,11 +143,11 @@ func listTodaySpecialRotationDifficultyIDs(ss *session.Session, now time.Time) (
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dayModulo int64
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}{
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liveDifficultyID: row.LiveDifficultyID,
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dayModulo: baseDate.Unix() / 86400,
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dayModulo: dayIndexInCST(baseDate),
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})
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}
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currentDay := now.In(jst).Unix() / 86400
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currentDay := dayIndexInCST(now)
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groupIDs := make([]int, 0, len(grouped))
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for groupID := range grouped {
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groupIDs = append(groupIDs, groupID)
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@@ -183,54 +171,174 @@ func listTodaySpecialRotationDifficultyIDs(ss *session.Session, now time.Time) (
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return result, nil
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}
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func listAllSpecialRotationDifficultyIDs(ss *session.Session) (map[int]struct{}, error) {
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ids := []int{}
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func listCurrentAndNextSpecialRotationSchedules(ss *session.Session, now time.Time) ([]specialLiveRotationSchedule, error) {
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if config.Conf.Settings.UnlockAllSpecialRotation {
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return listAllSpecialRotationSchedules(ss)
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}
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rows := []specialLiveRotationRow{}
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err := ss.MainEng.Table("special_live_rotation_m").
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Cols("live_difficulty_id").
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Find(&ids)
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OrderBy("rotation_group_id ASC, base_date ASC").
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Find(&rows)
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if err != nil {
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return nil, err
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}
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result := make(map[int]struct{}, len(ids))
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for _, id := range ids {
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result[id] = struct{}{}
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type rotationEntry struct {
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liveDifficultyID int
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baseTime time.Time
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dayModulo int64
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}
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grouped := map[int][]rotationEntry{}
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groupIDs := []int{}
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for _, row := range rows {
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baseDate, err := parseRotationBaseDate(row.BaseDate)
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if err != nil {
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return nil, err
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}
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if _, ok := grouped[row.RotationGroupID]; !ok {
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groupIDs = append(groupIDs, row.RotationGroupID)
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}
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grouped[row.RotationGroupID] = append(grouped[row.RotationGroupID], rotationEntry{
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liveDifficultyID: row.LiveDifficultyID,
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baseTime: baseDate,
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dayModulo: dayIndexInCST(baseDate),
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})
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}
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sort.Ints(groupIDs)
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currentDay := dayIndexInCST(now)
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result := make([]specialLiveRotationSchedule, 0, len(groupIDs)*2)
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for _, groupID := range groupIDs {
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liveList := grouped[groupID]
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if len(liveList) == 0 {
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continue
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}
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currentIndex := -1
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currentDayModulo := currentDay % int64(len(liveList))
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for i, live := range liveList {
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if live.dayModulo%int64(len(liveList)) == currentDayModulo {
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currentIndex = i
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break
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}
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}
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if currentIndex == -1 {
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continue
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}
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periodDays := int64(1)
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if len(liveList) >= 2 {
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diff := int64(liveList[1].baseTime.Sub(liveList[0].baseTime) / (24 * time.Hour))
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if diff > 0 {
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periodDays = diff
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}
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}
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currentEntry := liveList[currentIndex]
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offsetDays := (currentDay - currentEntry.dayModulo) % periodDays
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if offsetDays < 0 {
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offsetDays += periodDays
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}
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currentStartTime := startOfDay(now.In(cst)).AddDate(0, 0, -int(offsetDays))
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nextStartTime := currentStartTime.AddDate(0, 0, int(periodDays))
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duration := time.Duration(periodDays)*24*time.Hour - time.Second
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nextIndex := (currentIndex + 1) % len(liveList)
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for i, live := range liveList {
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switch i {
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case currentIndex:
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result = append(result, specialLiveRotationSchedule{
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LiveDifficultyID: live.liveDifficultyID,
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StartTime: currentStartTime,
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EndTime: currentStartTime.Add(duration),
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})
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case nextIndex:
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result = append(result, specialLiveRotationSchedule{
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LiveDifficultyID: live.liveDifficultyID,
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StartTime: nextStartTime,
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EndTime: nextStartTime.Add(duration),
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})
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}
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}
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}
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return result, nil
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}
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func listAllSpecialRotationSchedules(ss *session.Session) ([]specialLiveRotationSchedule, error) {
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rows := []specialLiveRotationRow{}
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err := ss.MainEng.Table("special_live_rotation_m").
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OrderBy("rotation_group_id ASC, base_date ASC").
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Find(&rows)
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if err != nil {
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return nil, err
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}
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type rotationEntry struct {
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liveDifficultyID int
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baseTime time.Time
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}
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grouped := map[int][]rotationEntry{}
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groupIDs := []int{}
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for _, row := range rows {
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baseDate, err := parseRotationBaseDate(row.BaseDate)
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if err != nil {
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return nil, err
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}
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if _, ok := grouped[row.RotationGroupID]; !ok {
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groupIDs = append(groupIDs, row.RotationGroupID)
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}
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grouped[row.RotationGroupID] = append(grouped[row.RotationGroupID], rotationEntry{
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liveDifficultyID: row.LiveDifficultyID,
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baseTime: baseDate,
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})
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}
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sort.Ints(groupIDs)
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result := make([]specialLiveRotationSchedule, 0, len(rows))
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for _, groupID := range groupIDs {
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liveList := grouped[groupID]
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if len(liveList) == 0 {
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continue
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}
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periodDays := int64(1)
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if len(liveList) >= 2 {
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diff := int64(liveList[1].baseTime.Sub(liveList[0].baseTime) / (24 * time.Hour))
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if diff > 0 {
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periodDays = diff
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}
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}
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if periodDays != 1 {
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continue
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}
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for _, live := range liveList {
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result = append(result, specialLiveRotationSchedule{
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LiveDifficultyID: live.liveDifficultyID,
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StartTime: time.Unix(0, 0).In(cst),
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EndTime: time.Unix(2147483647, 0).In(cst),
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})
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}
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}
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return result, nil
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}
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func listAvailableTrainingLiveDifficultyIDs(ss *session.Session) ([]int, error) {
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normalTrackIDs, err := listAvailableNormalLiveTrackIDs(ss)
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if err != nil {
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return nil, err
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}
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specialRows, err := listAvailableSpecialLiveRows(ss)
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if err != nil {
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return nil, err
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}
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rotationIDs, err := listAllSpecialRotationDifficultyIDs(ss)
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if err != nil {
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return nil, err
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}
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normalTrackIDSet := make(map[int]struct{}, len(normalTrackIDs))
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for _, id := range normalTrackIDs {
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normalTrackIDSet[id] = struct{}{}
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}
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result := make([]int, 0)
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for _, row := range specialRows {
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if _, ok := normalTrackIDSet[row.LiveTrackID]; !ok {
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continue
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}
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if row.Difficulty <= 5 || row.AcFlag != 0 || row.ExcludeClearCountFlag != 0 {
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continue
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}
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if _, ok := rotationIDs[row.LiveDifficultyID]; ok {
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continue
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}
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result = append(result, row.LiveDifficultyID)
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}
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@@ -244,7 +352,7 @@ func parseRotationBaseDate(value string) (time.Time, error) {
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"2006/01/02 3:04:05",
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}
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for _, layout := range layouts {
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t, err := time.ParseInLocation(layout, value, jst)
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t, err := time.ParseInLocation(layout, value, cst)
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if err == nil {
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return t, nil
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}
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@@ -256,6 +364,10 @@ func startOfDay(t time.Time) time.Time {
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return time.Date(t.Year(), t.Month(), t.Day(), 0, 0, 0, 0, t.Location())
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}
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func dayIndexInCST(t time.Time) int64 {
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return startOfDay(t.In(cst)).Unix() / 86400
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}
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func nextDayStart(t time.Time) time.Time {
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return startOfDay(t).Add(24 * time.Hour)
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}
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@@ -11,20 +11,17 @@ import (
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func liveSchedule(ctx *gin.Context) (res any, err error) {
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ss := session.Get(ctx)
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now := time.Now()
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liveIDs, err := listTodaySpecialRotationDifficultyIDs(ss, now)
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schedules, err := listCurrentAndNextSpecialRotationSchedules(ss, time.Now())
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if err != nil {
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return nil, err
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}
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liveList := make([]liveapischema.LiveList, 0, len(liveIDs))
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startDate := startOfDay(now.In(jst)).Format("2006-01-02 15:04:05")
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endDate := nextDayStart(now.In(jst)).Format("2006-01-02 15:04:05")
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for _, id := range liveIDs {
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liveList := make([]liveapischema.LiveList, 0, len(schedules))
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for _, schedule := range schedules {
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liveList = append(liveList, liveapischema.LiveList{
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LiveDifficultyID: id,
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StartDate: startDate,
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EndDate: endDate,
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LiveDifficultyID: schedule.LiveDifficultyID,
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StartDate: schedule.StartTime.Format("2006-01-02 15:04:05"),
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EndDate: schedule.EndTime.Format("2006-01-02 15:04:05"),
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IsRandom: false,
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})
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}
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@@ -16,10 +16,14 @@ func liveStatus(ctx *gin.Context) (res any, err error) {
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return nil, err
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}
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specialIDs, err := listTodaySpecialRotationDifficultyIDs(ss, time.Now())
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specialSchedules, err := listCurrentAndNextSpecialRotationSchedules(ss, time.Now())
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if err != nil {
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return nil, err
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}
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specialIDs := make([]int, 0, len(specialSchedules))
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for _, schedule := range specialSchedules {
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specialIDs = append(specialIDs, schedule.LiveDifficultyID)
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}
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trainingIDs, err := listAvailableTrainingLiveDifficultyIDs(ss)
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if err != nil {
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return nil, err
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@@ -26,6 +26,7 @@ import (
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_ "honoka-chan/internal/handler/profile"
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_ "honoka-chan/internal/handler/ranking"
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_ "honoka-chan/internal/handler/reward"
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_ "honoka-chan/internal/handler/rlive"
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_ "honoka-chan/internal/handler/scenario"
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_ "honoka-chan/internal/handler/secretbox"
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_ "honoka-chan/internal/handler/subscenario"
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@@ -14,7 +14,11 @@ func continuee(ctx *gin.Context) {
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ss := session.Get(ctx)
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defer ss.Finalize()
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ss.Respond(liveschema.ContinueResp{
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ss.Respond(BuildContinueResp(ss))
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}
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func BuildContinueResp(ss *session.Session) liveschema.ContinueResp {
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return liveschema.ContinueResp{
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ResponseData: liveschema.ContinueData{
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BeforeSnsCoin: ss.UserPref.SnsCoin,
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AfterSnsCoin: ss.UserPref.SnsCoin,
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@@ -22,7 +26,7 @@ func continuee(ctx *gin.Context) {
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},
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ReleaseInfo: []any{},
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StatusCode: 200,
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})
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}
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}
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func init() {
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@@ -12,15 +12,21 @@ import (
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func gameOver(ctx *gin.Context) {
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ss := session.Get(ctx)
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defer func() {
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ss.ClearLiveInProgress()
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if ss.UserEng != nil {
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ss.ClearLiveInProgress()
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}
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ss.Finalize()
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}()
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ss.Respond(liveschema.GameOverResp{
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ss.Respond(BuildGameOverResp())
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}
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func BuildGameOverResp() liveschema.GameOverResp {
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return liveschema.GameOverResp{
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ResponseData: []any{},
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ReleaseInfo: []any{},
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StatusCode: 200,
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})
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}
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}
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func init() {
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@@ -14,24 +14,37 @@ import (
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func partyList(ctx *gin.Context) {
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ss := session.Get(ctx)
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defer ss.Finalize()
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userInfo := ss.GetUserInfo()
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pref := usermodel.UserPref{}
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_, err := ss.UserEng.Table("user_pref").Where("user_id = ?", ss.UserID).Get(&pref)
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partyListData, err := BuildPartyListData(ss)
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if ss.CheckErr(err) {
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return
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}
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ss.Respond(liveschema.PartyListResp{
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ResponseData: partyListData,
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ReleaseInfo: []any{},
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StatusCode: 200,
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})
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}
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func BuildPartyListData(ss *session.Session) (liveschema.PartyListData, error) {
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userInfo := ss.GetUserInfo()
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pref := usermodel.UserPref{}
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_, err := ss.UserEng.Table("user_pref").Where("user_id = ?", ss.UserID).Get(&pref)
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if err != nil {
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return liveschema.PartyListData{}, err
|
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}
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|
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supportRows, err := listLiveSupportRows(ss)
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if ss.CheckErr(err) {
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return
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if err != nil {
|
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return liveschema.PartyListData{}, err
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}
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|
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partyList := make([]liveschema.PartyList, 0, len(supportRows))
|
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for _, row := range supportRows {
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party, err := buildLiveSupportParty(ss, row)
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if ss.CheckErr(err) {
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return
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if err != nil {
|
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return liveschema.PartyListData{}, err
|
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}
|
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partyList = append(partyList, party)
|
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}
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@@ -44,22 +57,18 @@ func partyList(ctx *gin.Context) {
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}
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selfParty.AvailableSocialPoint = 10
|
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selfParty.CenterUnitInfo, err = mustFindCenterUnitInfo(ss, ss.UserID, pref.UnitOwningUserID)
|
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if ss.CheckErr(err) {
|
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return
|
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if err != nil {
|
||||
return liveschema.PartyListData{}, err
|
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}
|
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partyList = append(partyList, selfParty)
|
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}
|
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|
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ss.Respond(liveschema.PartyListResp{
|
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ResponseData: liveschema.PartyListData{
|
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PartyList: partyList,
|
||||
TrainingEnergy: userInfo.TrainingEnergy,
|
||||
TrainingEnergyMax: userInfo.TrainingEnergyMax,
|
||||
ServerTimestamp: time.Now().Unix(),
|
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},
|
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ReleaseInfo: []any{},
|
||||
StatusCode: 200,
|
||||
})
|
||||
return liveschema.PartyListData{
|
||||
PartyList: partyList,
|
||||
TrainingEnergy: userInfo.TrainingEnergy,
|
||||
TrainingEnergyMax: userInfo.TrainingEnergyMax,
|
||||
ServerTimestamp: time.Now().Unix(),
|
||||
}, nil
|
||||
}
|
||||
|
||||
func init() {
|
||||
|
||||
+108
-116
@@ -25,93 +25,104 @@ func play(ctx *gin.Context) {
|
||||
}
|
||||
// fmt.Println(ctx.MustGet("request_data").(string))
|
||||
|
||||
if err := ss.ResetRandomLiveInProgress(); ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
ss.RegisterLiveInProgress(playReq.UnitDeckID)
|
||||
|
||||
difficultyID, err := strconv.Atoi(playReq.LiveDifficultyID)
|
||||
playResp, err := BuildPlayResp(ss, playReq, false)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
ss.Respond(playResp)
|
||||
}
|
||||
|
||||
func BuildPlayResp(ss *session.Session, playReq liveschema.PlayReq, isRandom bool) (liveschema.PlayResp, error) {
|
||||
difficultyID, err := strconv.Atoi(playReq.LiveDifficultyID)
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
|
||||
liveSetting, err := loadLiveSetting(ss, difficultyID)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
|
||||
notes, err := loadLiveNotes(liveSetting.NotesSettingAsset)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
|
||||
ranks := buildRankInfo(liveSetting)
|
||||
|
||||
owningIdList := []int{}
|
||||
owningIDList := []int{}
|
||||
err = ss.UserEng.Table("user_deck_unit").
|
||||
Join("LEFT", "user_deck", "user_deck_unit.user_deck_id = user_deck.id").
|
||||
Where("user_deck.user_id = ? AND user_deck.deck_id = ?", ss.UserID, playReq.UnitDeckID).
|
||||
Cols("unit_owning_user_id").OrderBy("user_deck_unit.position ASC").Find(&owningIdList)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
Cols("unit_owning_user_id").OrderBy("user_deck_unit.position ASC").Find(&owningIDList)
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
if len(owningIdList) == 0 {
|
||||
ss.CheckErr(errors.New("deck has no units"))
|
||||
return
|
||||
if len(owningIDList) == 0 {
|
||||
return liveschema.PlayResp{}, errors.New("deck has no units")
|
||||
}
|
||||
|
||||
museumBuff, err := getMuseumBuff(ss)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
|
||||
myCenterUnitID, err := getDeckCenterUnitID(ss, playReq.UnitDeckID)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
myLeaderSkill, err := getLeaderSkillData(ss, myCenterUnitID)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
|
||||
tomoUnitID, err := getSupportCenterUnitID(ss, int(playReq.PartyUserID), myCenterUnitID)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
tomoLeaderSkill, err := getLeaderSkillData(ss, tomoUnitID)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
|
||||
memberTagCache := map[memberTagMatchKey]bool{}
|
||||
unitDataMap, err := loadDeckUnitDataMap(ss, owningIdList)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
unitDataMap, err := loadDeckUnitDataMap(ss, owningIDList)
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
accessoryBonusMap, err := loadAccessoryBonusMap(ss, ss.UserID, owningIdList)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
accessoryBonusMap, err := loadAccessoryBonusMap(ss, ss.UserID, owningIDList)
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
removableSkillMap, err := loadDeckRemovableSkillMap(ss, ss.UserID, owningIdList)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
removableSkillMap, err := loadDeckRemovableSkillMap(ss, ss.UserID, owningIDList)
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
allRemovableSkillIDs := make([]int, 0)
|
||||
for _, skillIDs := range removableSkillMap {
|
||||
allRemovableSkillIDs = append(allRemovableSkillIDs, skillIDs...)
|
||||
}
|
||||
removableSkillMetaMap, err := loadRemovableSkillMetaMap(ss, allRemovableSkillIDs)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
|
||||
unitList := make([]liveschema.UnitList, 0, len(owningIdList))
|
||||
unitList := make([]liveschema.UnitList, 0, len(owningIDList))
|
||||
var totalSmile, totalPure, totalCool float64
|
||||
var totalHp int
|
||||
for _, owningId := range owningIdList {
|
||||
var totalHP int
|
||||
for _, owningID := range owningIDList {
|
||||
// 卡片基础属性
|
||||
var baseSmile, basePure, baseCool, smileMax, pureMax, coolMax float64
|
||||
unitData, ok := unitDataMap[owningId]
|
||||
unitData, ok := unitDataMap[owningID]
|
||||
if !ok {
|
||||
ss.CheckErr(errors.New("unit data not found in deck"))
|
||||
return
|
||||
return liveschema.PlayResp{}, errors.New("unit data not found in deck")
|
||||
}
|
||||
baseSmile = float64(unitData.Smile)
|
||||
basePure = float64(unitData.Cute)
|
||||
@@ -120,7 +131,7 @@ func play(ctx *gin.Context) {
|
||||
// fmt.Println("基础属性:", baseSmile, basePure, baseCool)
|
||||
|
||||
// 饰品属性加成(满级)
|
||||
if bonus, ok := accessoryBonusMap[owningId]; ok {
|
||||
if bonus, ok := accessoryBonusMap[owningID]; ok {
|
||||
// 饰品属性加成(该加成会影响个宝等百分比宝石属性加成的计算,故先计算。)
|
||||
baseSmile += bonus.Smile
|
||||
basePure += bonus.Pure
|
||||
@@ -153,14 +164,12 @@ func play(ctx *gin.Context) {
|
||||
var skillSmile, skillPure, skillCool float64
|
||||
|
||||
// 宝石加成(满级)
|
||||
removableSkillIds := removableSkillMap[owningId]
|
||||
|
||||
for _, sk := range removableSkillIds {
|
||||
removableSkillIDs := removableSkillMap[owningID]
|
||||
for _, skillID := range removableSkillIDs {
|
||||
// 判断宝石效果类型(效果范围、效果类型、效果值、是否固定数值)
|
||||
meta, ok := removableSkillMetaMap[sk]
|
||||
meta, ok := removableSkillMetaMap[skillID]
|
||||
if !ok {
|
||||
ss.CheckErr(errors.New("removable skill meta not found"))
|
||||
return
|
||||
return liveschema.PlayResp{}, errors.New("removable skill meta not found")
|
||||
}
|
||||
|
||||
if meta.FixedValueFlag == 1 {
|
||||
@@ -174,37 +183,28 @@ func play(ctx *gin.Context) {
|
||||
kissCool += meta.EffectValue
|
||||
}
|
||||
// fmt.Println("吻、眼神属性加成:", kissSmile, kissPure, kissCool)
|
||||
} else {
|
||||
// 仅效果类型为1、2、3的有属性加成
|
||||
if meta.EffectType == 1 || meta.EffectType == 2 || meta.EffectType == 3 {
|
||||
// 加成范围:2:全员 1:非全员
|
||||
if meta.EffectRange == 2 {
|
||||
switch meta.EffectType {
|
||||
case 1:
|
||||
skillSmile += math.Ceil(baseSmile * (meta.EffectValue / 100))
|
||||
case 2:
|
||||
skillPure += math.Ceil(basePure * (meta.EffectValue / 100))
|
||||
case 3:
|
||||
skillCool += math.Ceil(baseCool * (meta.EffectValue / 100))
|
||||
}
|
||||
// fmt.Println("全员类宝石属性加成:", skillSmile, skillPure, skillCool)
|
||||
} else {
|
||||
// refType: 1 -> 年级类加成, target_type -> 指定年级(这里不需要使用,因为能装上宝石肯定是符合的)
|
||||
// refType: 2 -> 个宝
|
||||
// refType: 3 -> 爆分、奶、判宝石, 0 -> 竞技场宝石
|
||||
if meta.TargetReferenceType == 1 || meta.TargetReferenceType == 2 { // 年级类和个宝都是百分比加成
|
||||
switch meta.EffectType {
|
||||
case 1:
|
||||
skillSmile += math.Ceil(baseSmile * (meta.EffectValue / 100))
|
||||
case 2:
|
||||
skillPure += math.Ceil(basePure * (meta.EffectValue / 100))
|
||||
case 3:
|
||||
skillCool += math.Ceil(baseCool * (meta.EffectValue / 100))
|
||||
}
|
||||
// fmt.Println("年级类宝石、个宝属性加成:", skillSmile, skillPure, skillCool)
|
||||
}
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
// 仅效果类型为1、2、3的有属性加成
|
||||
if meta.EffectType != 1 && meta.EffectType != 2 && meta.EffectType != 3 {
|
||||
continue
|
||||
}
|
||||
|
||||
// 加成范围:2:全员 1:非全员
|
||||
if meta.EffectRange == 2 || meta.TargetReferenceType == 1 || meta.TargetReferenceType == 2 {
|
||||
// refType: 1 -> 年级类加成, target_type -> 指定年级(这里不需要使用,因为能装上宝石肯定是符合的)
|
||||
// refType: 2 -> 个宝
|
||||
// refType: 3 -> 爆分、奶、判宝石, 0 -> 竞技场宝石
|
||||
switch meta.EffectType {
|
||||
case 1:
|
||||
skillSmile += math.Ceil(baseSmile * (meta.EffectValue / 100))
|
||||
case 2:
|
||||
skillPure += math.Ceil(basePure * (meta.EffectValue / 100))
|
||||
case 3:
|
||||
skillCool += math.Ceil(baseCool * (meta.EffectValue / 100))
|
||||
}
|
||||
// fmt.Println("年级类宝石、个宝属性加成:", skillSmile, skillPure, skillCool)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -223,8 +223,8 @@ func play(ctx *gin.Context) {
|
||||
|
||||
// 主唱技能加成:副C技能
|
||||
matched, err := matchMemberTag(ss, memberTagCache, unitData.UnitTypeID, myLeaderSkill.MemberTagID)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
|
||||
var mySubSmile, mySubPure, mySubCool float64
|
||||
@@ -247,9 +247,10 @@ func play(ctx *gin.Context) {
|
||||
|
||||
// 好友主唱技能加成:副C技能
|
||||
matched, err = matchMemberTag(ss, memberTagCache, unitData.UnitTypeID, tomoLeaderSkill.MemberTagID)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
if err != nil {
|
||||
return liveschema.PlayResp{}, err
|
||||
}
|
||||
|
||||
var tomoSubSmile, tomoSubPure, tomoSubCool float64
|
||||
if matched {
|
||||
tomoSubSmile, tomoSubPure, tomoSubCool = applyAttributeBonus(
|
||||
@@ -264,7 +265,7 @@ func play(ctx *gin.Context) {
|
||||
totalSmile += smileMax + myCenterSmile + mySubSmile + tomoCenterSmile + tomoSubSmile
|
||||
totalPure += pureMax + myCenterPure + mySubPure + tomoCenterPure + tomoSubPure
|
||||
totalCool += coolMax + myCenterCool + mySubCool + tomoCenterCool + tomoSubCool
|
||||
totalHp += unitData.MaxHp
|
||||
totalHP += unitData.MaxHp
|
||||
// fmt.Println("smileMax, myCenterSmile, mySubSmile, tomoCenterSmile, tomoSubSmile, totalSmile",
|
||||
// smileMax, myCenterSmile, mySubSmile, tomoCenterSmile, tomoSubSmile,
|
||||
// smileMax+myCenterSmile+mySubSmile+tomoCenterSmile+tomoSubSmile)
|
||||
@@ -276,45 +277,38 @@ func play(ctx *gin.Context) {
|
||||
// coolMax+myCenterCool+mySubCool+tomoCenterCool+tomoSubCool)
|
||||
|
||||
// 单卡属性计算结果取上取整
|
||||
fixedSmileMax := int(smileMax)
|
||||
fixedPureMax := int(pureMax)
|
||||
fixedCoolMax := int(coolMax)
|
||||
// fmt.Println("单卡属性:", fixedSmileMax, fixedPureMax, fixedCoolMax)
|
||||
|
||||
unitList = append(unitList, liveschema.UnitList{
|
||||
Smile: fixedSmileMax,
|
||||
Cute: fixedPureMax,
|
||||
Cool: fixedCoolMax,
|
||||
Smile: int(smileMax),
|
||||
Cute: int(pureMax),
|
||||
Cool: int(coolMax),
|
||||
})
|
||||
// fmt.Println("单卡属性:", int(smileMax), int(pureMax), int(coolMax))
|
||||
}
|
||||
|
||||
// 全部卡属性计算结果取上取整
|
||||
fixedTotalSmile := int(math.Ceil(totalSmile))
|
||||
fixedTotalPure := int(math.Ceil(totalPure))
|
||||
fixedTotalCool := int(math.Ceil(totalCool))
|
||||
// fmt.Println("全卡组属性:", fixedTotalSmile, fixedTotalPure, fixedTotalCool)
|
||||
|
||||
lives := []liveschema.PlayLiveList{}
|
||||
lives = append(lives, liveschema.PlayLiveList{
|
||||
LiveInfo: liveschema.LiveInfo{
|
||||
LiveDifficultyID: difficultyID,
|
||||
IsRandom: false,
|
||||
AcFlag: liveSetting.AcFlag,
|
||||
SwingFlag: liveSetting.SwingFlag,
|
||||
NotesList: notes,
|
||||
lives := []liveschema.PlayLiveList{
|
||||
{
|
||||
LiveInfo: liveschema.LiveInfo{
|
||||
LiveDifficultyID: difficultyID,
|
||||
IsRandom: isRandom,
|
||||
AcFlag: liveSetting.AcFlag,
|
||||
SwingFlag: liveSetting.SwingFlag,
|
||||
NotesList: notes,
|
||||
},
|
||||
DeckInfo: liveschema.DeckInfo{
|
||||
UnitDeckID: playReq.UnitDeckID,
|
||||
TotalSmile: int(math.Ceil(totalSmile)),
|
||||
TotalCute: int(math.Ceil(totalPure)),
|
||||
TotalCool: int(math.Ceil(totalCool)),
|
||||
TotalHp: totalHP,
|
||||
PreparedHpDamage: 0,
|
||||
UnitList: unitList,
|
||||
},
|
||||
},
|
||||
DeckInfo: liveschema.DeckInfo{
|
||||
UnitDeckID: playReq.UnitDeckID,
|
||||
TotalSmile: fixedTotalSmile,
|
||||
TotalCute: fixedTotalPure,
|
||||
TotalCool: fixedTotalCool,
|
||||
TotalHp: totalHp,
|
||||
PreparedHpDamage: 0,
|
||||
UnitList: unitList,
|
||||
},
|
||||
})
|
||||
}
|
||||
// fmt.Println("全卡组属性:", int(math.Ceil(totalSmile)), int(math.Ceil(totalPure)), int(math.Ceil(totalCool)))
|
||||
|
||||
playResp := liveschema.PlayResp{
|
||||
return liveschema.PlayResp{
|
||||
ResponseData: liveschema.PlayData{
|
||||
RankInfo: ranks,
|
||||
EnergyFullTime: "2023-03-20 01:28:55",
|
||||
@@ -329,9 +323,7 @@ func play(ctx *gin.Context) {
|
||||
},
|
||||
ReleaseInfo: []any{},
|
||||
StatusCode: 200,
|
||||
}
|
||||
|
||||
ss.Respond(playResp)
|
||||
}, nil
|
||||
}
|
||||
|
||||
func init() {
|
||||
|
||||
@@ -10,7 +10,6 @@ import (
|
||||
liverecordschema "honoka-chan/internal/schema/liverecord"
|
||||
"honoka-chan/internal/session"
|
||||
honokautils "honoka-chan/internal/utils"
|
||||
"strconv"
|
||||
"time"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
@@ -27,7 +26,7 @@ func preciseScore(ctx *gin.Context) {
|
||||
}
|
||||
// fmt.Println(ctx.MustGet("request_data").(string))
|
||||
|
||||
difficultyID, _ := strconv.Atoi(playScoreReq.LiveDifficultyID)
|
||||
difficultyID := int(playScoreReq.LiveDifficultyID)
|
||||
|
||||
liveSetting, err := loadLiveSetting(ss, difficultyID)
|
||||
if ss.CheckErr(err) {
|
||||
@@ -43,6 +42,14 @@ func preciseScore(ctx *gin.Context) {
|
||||
|
||||
// 检查是否正在进行 Live
|
||||
progress, _ := ss.GetLiveInProgress()
|
||||
isRandom := false
|
||||
if progress {
|
||||
hasRandomLive, _, err := ss.GetActiveRandomLiveByDifficulty(difficultyID)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
isRandom = hasRandomLive
|
||||
}
|
||||
|
||||
// 检查是否有 Live 记录
|
||||
liveRecord := ss.GetUserLiveRecord(difficultyID)
|
||||
@@ -60,7 +67,7 @@ func preciseScore(ctx *gin.Context) {
|
||||
HasRecord: false,
|
||||
LiveInfo: liveschema.LiveInfo{
|
||||
LiveDifficultyID: difficultyID,
|
||||
IsRandom: false,
|
||||
IsRandom: isRandom,
|
||||
AcFlag: liveSetting.AcFlag,
|
||||
SwingFlag: liveSetting.SwingFlag,
|
||||
NotesList: notesList,
|
||||
@@ -70,7 +77,7 @@ func preciseScore(ctx *gin.Context) {
|
||||
HasRecord: false,
|
||||
LiveInfo: liveschema.LiveInfo{
|
||||
LiveDifficultyID: difficultyID,
|
||||
IsRandom: false,
|
||||
IsRandom: isRandom,
|
||||
AcFlag: liveSetting.AcFlag,
|
||||
SwingFlag: liveSetting.SwingFlag,
|
||||
NotesList: notesList,
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package live
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"honoka-chan/internal/middleware"
|
||||
usermodel "honoka-chan/internal/model/user"
|
||||
"honoka-chan/internal/router"
|
||||
@@ -16,7 +17,9 @@ import (
|
||||
func reward(ctx *gin.Context) {
|
||||
ss := session.Get(ctx)
|
||||
defer func() {
|
||||
ss.ClearLiveInProgress()
|
||||
if ss.UserEng != nil {
|
||||
ss.ClearLiveInProgress()
|
||||
}
|
||||
ss.Finalize()
|
||||
}()
|
||||
|
||||
@@ -26,37 +29,53 @@ func reward(ctx *gin.Context) {
|
||||
return
|
||||
}
|
||||
|
||||
playResp, err := BuildRewardResp(ss, playRewardReq, false)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
ss.Respond(playResp)
|
||||
}
|
||||
|
||||
func BuildRewardResp(ss *session.Session, playRewardReq liveschema.RewardReq, isRandom bool) (liveschema.RewardResp, error) {
|
||||
difficultyID := playRewardReq.LiveDifficultyID
|
||||
_, liveInfo := ss.GetLiveInfo(difficultyID)
|
||||
if liveInfo == nil {
|
||||
return liveschema.RewardResp{}, errors.New("live info not found")
|
||||
}
|
||||
liveInfo.IsRandom = isRandom
|
||||
_, progress := ss.GetLiveInProgress()
|
||||
if progress == nil {
|
||||
return liveschema.RewardResp{}, errors.New("live progress not found")
|
||||
}
|
||||
_, deckInfo := ss.GetDeckInfo(progress.DeckID)
|
||||
deckInfo.LiveDifficultyID = difficultyID
|
||||
|
||||
unitsList := []liveschema.PlayRewardUnitList{}
|
||||
err = ss.UserEng.Table("user_deck_unit").
|
||||
err := ss.UserEng.Table("user_deck_unit").
|
||||
Join("LEFT", "user_deck", "user_deck_unit.user_deck_id = user_deck.id").
|
||||
Where("user_deck.user_id = ? AND user_deck.deck_id = ?", ss.UserID, progress.DeckID).
|
||||
Find(&unitsList)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
if err != nil {
|
||||
return liveschema.RewardResp{}, err
|
||||
}
|
||||
|
||||
totalScore := playRewardReq.ScoreSmile + playRewardReq.ScoreCool + playRewardReq.ScoreCute
|
||||
beforeLiveStatus, afterLiveStatus, err := ss.UpdateUserLiveStatus(difficultyID, totalScore, playRewardReq.MaxCombo)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
if err != nil {
|
||||
return liveschema.RewardResp{}, err
|
||||
}
|
||||
newGoalRewardIDs, err := ss.SyncUserLiveGoals(difficultyID, afterLiveStatus.HiScore, afterLiveStatus.HiComboCount, afterLiveStatus.ClearCnt)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
if err != nil {
|
||||
return liveschema.RewardResp{}, err
|
||||
}
|
||||
|
||||
goalAccomplishedIDs := make([]any, 0, len(newGoalRewardIDs))
|
||||
goalRewards := make([]any, 0, len(newGoalRewardIDs))
|
||||
if len(newGoalRewardIDs) > 0 {
|
||||
goalRewardRows, err := ss.GetLiveGoalRewardRowsByIDs(newGoalRewardIDs)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
if err != nil {
|
||||
return liveschema.RewardResp{}, err
|
||||
}
|
||||
for _, goalRewardID := range newGoalRewardIDs {
|
||||
goalAccomplishedIDs = append(goalAccomplishedIDs, goalRewardID)
|
||||
@@ -77,7 +96,7 @@ func reward(ctx *gin.Context) {
|
||||
LiveInfo: []liveschema.RewardLiveInfo{
|
||||
{
|
||||
LiveDifficultyID: difficultyID,
|
||||
IsRandom: false,
|
||||
IsRandom: isRandom,
|
||||
AcFlag: liveInfo.AcFlag,
|
||||
SwingFlag: liveInfo.SwingFlag,
|
||||
},
|
||||
@@ -205,7 +224,7 @@ func reward(ctx *gin.Context) {
|
||||
ss.UpdateUserLiveRecord(&newLiveRecord, liveSetting.PreciseScoreUpdateType)
|
||||
}
|
||||
|
||||
ss.Respond(playResp)
|
||||
return playResp, nil
|
||||
}
|
||||
|
||||
func init() {
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
package rlive
|
||||
|
||||
import (
|
||||
"errors"
|
||||
usermodel "honoka-chan/internal/model/user"
|
||||
"honoka-chan/internal/session"
|
||||
)
|
||||
|
||||
func getRandomLiveByToken(ss *session.Session, token string) (usermodel.UserLiveRandom, error) {
|
||||
if token == "" {
|
||||
return usermodel.UserLiveRandom{}, errors.New("random live token is required")
|
||||
}
|
||||
|
||||
row := usermodel.UserLiveRandom{}
|
||||
has, err := ss.UserEng.Table(new(usermodel.UserLiveRandom)).
|
||||
Where("user_id = ? AND token = ?", ss.UserID, token).
|
||||
Get(&row)
|
||||
if err != nil {
|
||||
return usermodel.UserLiveRandom{}, err
|
||||
}
|
||||
if !has {
|
||||
return usermodel.UserLiveRandom{}, errors.New("random live session not found")
|
||||
}
|
||||
|
||||
return row, nil
|
||||
}
|
||||
|
||||
func deleteRandomLiveByToken(ss *session.Session, token string) {
|
||||
if token == "" || ss.UserEng == nil {
|
||||
return
|
||||
}
|
||||
|
||||
_, err := ss.UserEng.Table(new(usermodel.UserLiveRandom)).
|
||||
Where("user_id = ? AND token = ?", ss.UserID, token).
|
||||
Delete()
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
package rlive
|
||||
|
||||
import (
|
||||
"errors"
|
||||
livehandler "honoka-chan/internal/handler/live"
|
||||
"honoka-chan/internal/middleware"
|
||||
"honoka-chan/internal/router"
|
||||
rliveschema "honoka-chan/internal/schema/rlive"
|
||||
"honoka-chan/internal/session"
|
||||
honokautils "honoka-chan/internal/utils"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
)
|
||||
|
||||
func continuee(ctx *gin.Context) {
|
||||
ss := session.Get(ctx)
|
||||
defer ss.Finalize()
|
||||
|
||||
req := rliveschema.TokenReq{}
|
||||
err := honokautils.ParseRequestData(ctx, &req)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
_, err = getRandomLiveByToken(ss, req.Token)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
hasProgress, _ := ss.GetLiveInProgress()
|
||||
if !hasProgress {
|
||||
ss.CheckErr(errors.New("live progress not found"))
|
||||
return
|
||||
}
|
||||
|
||||
ss.Respond(livehandler.BuildContinueResp(ss))
|
||||
}
|
||||
|
||||
func init() {
|
||||
router.AddHandler("main.php", "POST", "/rlive/continue", middleware.Common, continuee)
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
package rlive
|
||||
|
||||
import (
|
||||
livehandler "honoka-chan/internal/handler/live"
|
||||
"honoka-chan/internal/middleware"
|
||||
"honoka-chan/internal/router"
|
||||
rliveschema "honoka-chan/internal/schema/rlive"
|
||||
"honoka-chan/internal/session"
|
||||
honokautils "honoka-chan/internal/utils"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
)
|
||||
|
||||
func gameOver(ctx *gin.Context) {
|
||||
ss := session.Get(ctx)
|
||||
token := ""
|
||||
defer func() {
|
||||
if ss.UserEng != nil {
|
||||
deleteRandomLiveByToken(ss, token)
|
||||
ss.ClearLiveInProgress()
|
||||
}
|
||||
ss.Finalize()
|
||||
}()
|
||||
|
||||
req := rliveschema.TokenReq{}
|
||||
err := honokautils.ParseRequestData(ctx, &req)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
token = req.Token
|
||||
|
||||
_, err = getRandomLiveByToken(ss, req.Token)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
ss.Respond(livehandler.BuildGameOverResp())
|
||||
}
|
||||
|
||||
func init() {
|
||||
router.AddHandler("main.php", "POST", "/rlive/gameover", middleware.Common, gameOver)
|
||||
}
|
||||
@@ -0,0 +1,251 @@
|
||||
package rlive
|
||||
|
||||
import (
|
||||
"crypto/rand"
|
||||
"errors"
|
||||
livehandler "honoka-chan/internal/handler/live"
|
||||
"honoka-chan/internal/middleware"
|
||||
usermodel "honoka-chan/internal/model/user"
|
||||
"honoka-chan/internal/router"
|
||||
rliveschema "honoka-chan/internal/schema/rlive"
|
||||
"honoka-chan/internal/session"
|
||||
honokautils "honoka-chan/internal/utils"
|
||||
pkgutils "honoka-chan/pkg/utils"
|
||||
"math/big"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"time"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
)
|
||||
|
||||
var rliveCST = time.FixedZone("CST", 8*3600)
|
||||
|
||||
type randomLiveCandidateRow struct {
|
||||
LiveDifficultyID int `xorm:"live_difficulty_id"`
|
||||
NotesSettingAsset string `xorm:"notes_setting_asset"`
|
||||
AcFlag int `xorm:"ac_flag"`
|
||||
SwingFlag int `xorm:"swing_flag"`
|
||||
}
|
||||
|
||||
func lot(ctx *gin.Context) {
|
||||
ss := session.Get(ctx)
|
||||
defer ss.Finalize()
|
||||
|
||||
req := rliveschema.LotReq{}
|
||||
err := honokautils.ParseRequestData(ctx, &req)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
if err := validateLotReq(req, time.Now()); ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
randomLive, err := loadOrCreateRandomLive(ss, req)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
partyListData, err := livehandler.BuildPartyListData(ss)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
ss.Respond(rliveschema.LotResp{
|
||||
ResponseData: rliveschema.LotData{
|
||||
LiveInfo: rliveschema.LiveInfo{
|
||||
LiveDifficultyID: randomLive.LiveDifficultyID,
|
||||
IsRandom: true,
|
||||
AcFlag: randomLive.AcFlag,
|
||||
SwingFlag: randomLive.SwingFlag,
|
||||
},
|
||||
HasSlideNotes: randomLive.SwingFlag,
|
||||
PartyList: partyListData.PartyList,
|
||||
TrainingEnergy: partyListData.TrainingEnergy,
|
||||
TrainingEnergyMax: partyListData.TrainingEnergyMax,
|
||||
Token: randomLive.Token,
|
||||
},
|
||||
ReleaseInfo: []any{},
|
||||
StatusCode: 200,
|
||||
})
|
||||
}
|
||||
|
||||
type randomLiveResult struct {
|
||||
Token string
|
||||
LiveDifficultyID int
|
||||
AcFlag int
|
||||
SwingFlag int
|
||||
}
|
||||
|
||||
func loadOrCreateRandomLive(ss *session.Session, req rliveschema.LotReq) (randomLiveResult, error) {
|
||||
sessionRow := usermodel.UserLiveRandom{}
|
||||
has, err := ss.UserEng.Table(new(usermodel.UserLiveRandom)).
|
||||
Where("user_id = ?", ss.UserID).
|
||||
Where("attribute = ?", req.Attribute).
|
||||
Where("difficulty = ?", req.Difficulty).
|
||||
Where("member_category = ?", req.MemberCategory).
|
||||
Get(&sessionRow)
|
||||
if err != nil {
|
||||
return randomLiveResult{}, err
|
||||
}
|
||||
|
||||
if has {
|
||||
liveInfo, err := loadRandomLiveInfo(ss, sessionRow.LiveDifficultyID)
|
||||
if err != nil {
|
||||
return randomLiveResult{}, err
|
||||
}
|
||||
return randomLiveResult{
|
||||
Token: sessionRow.Token,
|
||||
LiveDifficultyID: sessionRow.LiveDifficultyID,
|
||||
AcFlag: liveInfo.AcFlag,
|
||||
SwingFlag: liveInfo.SwingFlag,
|
||||
}, nil
|
||||
}
|
||||
|
||||
candidates, err := listRandomLiveCandidates(ss, req.Difficulty, req.Attribute, req.MemberCategory)
|
||||
if err != nil {
|
||||
return randomLiveResult{}, err
|
||||
}
|
||||
if len(candidates) == 0 {
|
||||
return randomLiveResult{}, errors.New("no random live candidates available")
|
||||
}
|
||||
|
||||
index, err := cryptoRandIndex(len(candidates))
|
||||
if err != nil {
|
||||
return randomLiveResult{}, err
|
||||
}
|
||||
picked := candidates[index]
|
||||
token := pkgutils.RandomStr(64)
|
||||
if token == "" {
|
||||
return randomLiveResult{}, errors.New("failed to generate random live token")
|
||||
}
|
||||
|
||||
_, err = ss.UserEng.Insert(&usermodel.UserLiveRandom{
|
||||
UserID: ss.UserID,
|
||||
Attribute: req.Attribute,
|
||||
Difficulty: req.Difficulty,
|
||||
MemberCategory: req.MemberCategory,
|
||||
Token: token,
|
||||
LiveDifficultyID: picked.LiveDifficultyID,
|
||||
InProgress: false,
|
||||
})
|
||||
if err != nil {
|
||||
return randomLiveResult{}, err
|
||||
}
|
||||
|
||||
return randomLiveResult{
|
||||
Token: token,
|
||||
LiveDifficultyID: picked.LiveDifficultyID,
|
||||
AcFlag: picked.AcFlag,
|
||||
SwingFlag: picked.SwingFlag,
|
||||
}, nil
|
||||
}
|
||||
|
||||
func validateLotReq(req rliveschema.LotReq, now time.Time) error {
|
||||
if req.Difficulty < 1 || req.Difficulty > 4 {
|
||||
return errors.New("invalid difficulty")
|
||||
}
|
||||
if req.Attribute < 1 || req.Attribute > 3 {
|
||||
return errors.New("invalid attribute")
|
||||
}
|
||||
if req.MemberCategory < 0 {
|
||||
return errors.New("invalid member category")
|
||||
}
|
||||
if int(now.In(rliveCST).Weekday())%3+1 != req.Attribute {
|
||||
return errors.New("attribute does not match current random live rotation")
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func listRandomLiveCandidates(ss *session.Session, difficulty, attribute, memberCategory int) ([]randomLiveCandidateRow, error) {
|
||||
rows := []randomLiveCandidateRow{}
|
||||
|
||||
sql := `
|
||||
SELECT
|
||||
difficulty.live_difficulty_id,
|
||||
setting.notes_setting_asset,
|
||||
setting.ac_flag,
|
||||
setting.swing_flag
|
||||
FROM live_setting_m AS setting
|
||||
INNER JOIN (
|
||||
SELECT live_setting_id, live_difficulty_id FROM special_live_m
|
||||
UNION
|
||||
SELECT live_setting_id, live_difficulty_id FROM normal_live_m
|
||||
) AS difficulty ON setting.live_setting_id = difficulty.live_setting_id
|
||||
INNER JOIN live_track_m AS track ON track.live_track_id = setting.live_track_id
|
||||
WHERE setting.difficulty = ? AND setting.attribute_icon_id = ?
|
||||
`
|
||||
args := []any{difficulty, attribute}
|
||||
if memberCategory > 0 {
|
||||
sql += ` AND track.member_category = ?`
|
||||
args = append(args, memberCategory)
|
||||
}
|
||||
sql += `
|
||||
ORDER BY difficulty.live_difficulty_id ASC
|
||||
`
|
||||
|
||||
err := ss.MainEng.SQL(sql, args...).Find(&rows)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
result := make([]randomLiveCandidateRow, 0, len(rows))
|
||||
for _, row := range rows {
|
||||
if !hasRandomLiveBeatmap(row.NotesSettingAsset) {
|
||||
continue
|
||||
}
|
||||
result = append(result, row)
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
func loadRandomLiveInfo(ss *session.Session, liveDifficultyID int) (randomLiveCandidateRow, error) {
|
||||
rows := []randomLiveCandidateRow{}
|
||||
err := ss.MainEng.SQL(`
|
||||
SELECT
|
||||
difficulty.live_difficulty_id,
|
||||
setting.notes_setting_asset,
|
||||
setting.ac_flag,
|
||||
setting.swing_flag
|
||||
FROM live_setting_m AS setting
|
||||
INNER JOIN (
|
||||
SELECT live_setting_id, live_difficulty_id FROM special_live_m
|
||||
UNION
|
||||
SELECT live_setting_id, live_difficulty_id FROM normal_live_m
|
||||
) AS difficulty ON setting.live_setting_id = difficulty.live_setting_id
|
||||
WHERE difficulty.live_difficulty_id = ?
|
||||
LIMIT 1
|
||||
`, liveDifficultyID).Find(&rows)
|
||||
if err != nil {
|
||||
return randomLiveCandidateRow{}, err
|
||||
}
|
||||
if len(rows) == 0 {
|
||||
return randomLiveCandidateRow{}, errors.New("random live difficulty not found")
|
||||
}
|
||||
return rows[0], nil
|
||||
}
|
||||
|
||||
func hasRandomLiveBeatmap(notesSettingAsset string) bool {
|
||||
if notesSettingAsset == "" {
|
||||
return false
|
||||
}
|
||||
path := filepath.Join("assets/serverdata/beatmaps", notesSettingAsset)
|
||||
info, err := os.Stat(path)
|
||||
return err == nil && !info.IsDir()
|
||||
}
|
||||
|
||||
func cryptoRandIndex(length int) (int, error) {
|
||||
if length <= 0 {
|
||||
return 0, errors.New("invalid random candidate length")
|
||||
}
|
||||
n, err := rand.Int(rand.Reader, big.NewInt(int64(length)))
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
return int(n.Int64()), nil
|
||||
}
|
||||
|
||||
func init() {
|
||||
router.AddHandler("main.php", "POST", "/rlive/lot", middleware.Common, lot)
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
package rlive
|
||||
|
||||
import (
|
||||
livehandler "honoka-chan/internal/handler/live"
|
||||
"honoka-chan/internal/middleware"
|
||||
usermodel "honoka-chan/internal/model/user"
|
||||
"honoka-chan/internal/router"
|
||||
rliveschema "honoka-chan/internal/schema/rlive"
|
||||
"honoka-chan/internal/session"
|
||||
honokautils "honoka-chan/internal/utils"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
)
|
||||
|
||||
func play(ctx *gin.Context) {
|
||||
ss := session.Get(ctx)
|
||||
defer ss.Finalize()
|
||||
|
||||
req := rliveschema.PlayReq{}
|
||||
err := honokautils.ParseRequestData(ctx, &req)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
randomLive, err := getRandomLiveByToken(ss, req.Token)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
if err := ss.ResetRandomLiveInProgress(); ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
ss.ClearLiveInProgress()
|
||||
ss.RegisterLiveInProgress(req.UnitDeckID)
|
||||
|
||||
_, err = ss.UserEng.Table(new(usermodel.UserLiveRandom)).
|
||||
Where("user_id = ? AND token = ?", ss.UserID, req.Token).
|
||||
Cols("in_progress").
|
||||
Update(&usermodel.UserLiveRandom{InProgress: true})
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
playResp, err := livehandler.BuildPlayResp(ss, req.ToLivePlayReq(randomLive.LiveDifficultyID), true)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
ss.Respond(playResp)
|
||||
}
|
||||
|
||||
func init() {
|
||||
router.AddHandler("main.php", "POST", "/rlive/play", middleware.Common, play)
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
package rlive
|
||||
|
||||
import (
|
||||
"errors"
|
||||
livehandler "honoka-chan/internal/handler/live"
|
||||
"honoka-chan/internal/middleware"
|
||||
"honoka-chan/internal/router"
|
||||
rliveschema "honoka-chan/internal/schema/rlive"
|
||||
"honoka-chan/internal/session"
|
||||
honokautils "honoka-chan/internal/utils"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
)
|
||||
|
||||
func reward(ctx *gin.Context) {
|
||||
ss := session.Get(ctx)
|
||||
token := ""
|
||||
defer func() {
|
||||
if ss.UserEng != nil {
|
||||
deleteRandomLiveByToken(ss, token)
|
||||
ss.ClearLiveInProgress()
|
||||
}
|
||||
ss.Finalize()
|
||||
}()
|
||||
|
||||
req := rliveschema.RewardReq{}
|
||||
err := honokautils.ParseRequestData(ctx, &req)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
token = req.Token
|
||||
|
||||
randomLive, err := getRandomLiveByToken(ss, req.Token)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
hasProgress, _ := ss.GetLiveInProgress()
|
||||
if !hasProgress {
|
||||
ss.CheckErr(errors.New("live progress not found"))
|
||||
return
|
||||
}
|
||||
|
||||
if req.LiveDifficultyID != 0 && req.LiveDifficultyID != randomLive.LiveDifficultyID {
|
||||
ss.CheckErr(errors.New("random live difficulty mismatch"))
|
||||
return
|
||||
}
|
||||
|
||||
rewardResp, err := livehandler.BuildRewardResp(ss, req.ToLiveRewardReq(randomLive.LiveDifficultyID), true)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
ss.Respond(rewardResp)
|
||||
}
|
||||
|
||||
func init() {
|
||||
router.AddHandler("main.php", "POST", "/rlive/reward", middleware.Common, reward)
|
||||
}
|
||||
Reference in New Issue
Block a user