Improve live and random live handling
- Add random live handlers, schemas and persistence for lot/play/continue/gameover/reward flow - Update live status and schedule generation, including special rotation handling and CN timezone alignment - Add config support for unlocking all daily special rotation songs and document the option - Refresh live play, reward, precise score and session logic plus bundled main.db updates Signed-off-by: Sean Du <do4suki@gmail.com>
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@@ -12,15 +12,21 @@ import (
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func gameOver(ctx *gin.Context) {
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ss := session.Get(ctx)
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defer func() {
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ss.ClearLiveInProgress()
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if ss.UserEng != nil {
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ss.ClearLiveInProgress()
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}
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ss.Finalize()
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}()
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ss.Respond(liveschema.GameOverResp{
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ss.Respond(BuildGameOverResp())
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}
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func BuildGameOverResp() liveschema.GameOverResp {
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return liveschema.GameOverResp{
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ResponseData: []any{},
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ReleaseInfo: []any{},
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StatusCode: 200,
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})
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}
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}
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func init() {
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