Implement more endpoints & overhaul [2/n]

Drop LevelDB and move all the things to SQLite.

Implemented endpoints:
/api <unit, accessoryMaterialAll>
/api <unit, accessoryTab>
/live/continue
/live/partyList
/unit/favoriteAccessory (WIP)
/unit/sale

Signed-off-by: Sean Du <do4suki@gmail.com>
This commit is contained in:
2026-04-28 11:44:56 +08:00
parent 1500821f3e
commit 150ce674ad
218 changed files with 2993 additions and 2160 deletions
+8 -8
View File
@@ -1,7 +1,7 @@
package unit
import (
"honoka-chan/internal/schema/api/unit"
unitapischema "honoka-chan/internal/schema/api/unit"
"honoka-chan/internal/session"
"time"
@@ -11,23 +11,23 @@ import (
func unitDeckInfo(ctx *gin.Context) (res any, err error) {
ss := session.Get(ctx)
userDeck := []unit.UserDeckData{}
userDeck := []unitapischema.UserDeckData{}
err = ss.UserEng.Table("user_deck").Where("user_id = ?", ss.UserID).Asc("deck_id").Find(&userDeck)
if ss.CheckErr(err) {
return
}
unitDeckInfo := []unit.DeckInfoData{}
unitDeckInfo := []unitapischema.DeckInfoData{}
for _, deck := range userDeck {
deckUnit := []unit.UnitDeckData{}
deckUnit := []unitapischema.UnitDeckData{}
err = ss.UserEng.Table("user_deck_unit").Where("user_deck_id = ?", deck.ID).Asc("position").Find(&deckUnit)
if ss.CheckErr(err) {
return
}
oUID := []unit.UnitOwningUserIds{}
oUID := []unitapischema.UnitOwningUserIds{}
for _, u := range deckUnit {
oUID = append(oUID, unit.UnitOwningUserIds{
oUID = append(oUID, unitapischema.UnitOwningUserIds{
Position: u.Position,
UnitOwningUserID: u.UnitOwningUserID,
})
@@ -37,14 +37,14 @@ func unitDeckInfo(ctx *gin.Context) (res any, err error) {
if deck.MainFlag == 1 {
mainFlag = true
}
unitDeckInfo = append(unitDeckInfo, unit.DeckInfoData{
unitDeckInfo = append(unitDeckInfo, unitapischema.DeckInfoData{
UnitDeckID: deck.DeckID,
MainFlag: mainFlag,
DeckName: deck.DeckName,
UnitOwningUserIds: oUID,
})
}
res = unit.DeckInfoResp{
res = unitapischema.DeckInfoResp{
Result: unitDeckInfo,
Status: 200,
CommandNum: false,