Implement more endpoints & overhaul [2/n]
Drop LevelDB and move all the things to SQLite. Implemented endpoints: /api <unit, accessoryMaterialAll> /api <unit, accessoryTab> /live/continue /live/partyList /unit/favoriteAccessory (WIP) /unit/sale Signed-off-by: Sean Du <do4suki@gmail.com>
This commit is contained in:
@@ -1,11 +1,14 @@
|
||||
package live
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"errors"
|
||||
"honoka-chan/internal/middleware"
|
||||
unitmodel "honoka-chan/internal/model/unit"
|
||||
usermodel "honoka-chan/internal/model/user"
|
||||
"honoka-chan/internal/router"
|
||||
liveschema "honoka-chan/internal/schema/live"
|
||||
"honoka-chan/internal/session"
|
||||
honokautils "honoka-chan/pkg/utils"
|
||||
"time"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
)
|
||||
@@ -14,14 +17,81 @@ func partyList(ctx *gin.Context) {
|
||||
ss := session.Get(ctx)
|
||||
defer ss.Finalize()
|
||||
|
||||
data := honokautils.ReadAllText("assets/serverdata/partylist.json")
|
||||
var partyResp map[string]any
|
||||
err := json.Unmarshal([]byte(data), &partyResp)
|
||||
pref := usermodel.UserPref{}
|
||||
_, err := ss.UserEng.Table("user_pref").Where("user_id = ?", ss.UserID).Get(&pref)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
ss.Respond(partyResp)
|
||||
// TODO: 好友功能实装前先使用自己的卡组助战
|
||||
var unitList []usermodel.UserDeckUnit
|
||||
err = ss.UserEng.Table("user_deck_unit").Where("user_id = ? AND position = 5", ss.UserID).Find(&unitList)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
var partyList []liveschema.PartyList
|
||||
for _, u := range unitList {
|
||||
var unitInfo unitmodel.UnitDataMap
|
||||
has, err := ss.GetBasicUnitInfo().
|
||||
Where("unit_owning_user_id = ?", u.UnitOwningUserID).Get(&unitInfo)
|
||||
if ss.CheckErr(err) {
|
||||
return
|
||||
}
|
||||
|
||||
if !has {
|
||||
ss.Abort(errors.New("卡片不存在!"))
|
||||
return
|
||||
}
|
||||
|
||||
partyList = append(partyList, liveschema.PartyList{
|
||||
UserInfo: ss.GetUserInfo(),
|
||||
CenterUnitInfo: liveschema.CenterUnitInfo{
|
||||
UnitOwningUserID: u.UnitOwningUserID,
|
||||
UnitID: u.UnitID,
|
||||
Exp: unitInfo.Exp,
|
||||
NextExp: 0,
|
||||
Level: u.Level,
|
||||
LevelLimitID: u.LevelLimitID,
|
||||
MaxLevel: unitInfo.MaxLevel,
|
||||
Rank: unitInfo.Rank,
|
||||
MaxRank: unitInfo.MaxRank,
|
||||
Love: u.Love,
|
||||
MaxLove: u.MaxLove,
|
||||
UnitSkillLevel: u.UnitSkillLevel,
|
||||
MaxHp: unitInfo.MaxHp,
|
||||
FavoriteFlag: unitInfo.FavoriteFlag,
|
||||
DisplayRank: u.DisplayRank,
|
||||
UnitSkillExp: unitInfo.UnitSkillExp,
|
||||
UnitRemovableSkillCapacity: unitInfo.UnitRemovableSkillCapacity,
|
||||
Attribute: unitInfo.Attribute,
|
||||
Smile: unitInfo.Smile,
|
||||
Cute: unitInfo.Cute,
|
||||
Cool: unitInfo.Cool,
|
||||
IsLoveMax: u.IsLoveMax,
|
||||
IsLevelMax: u.IsLevelMax,
|
||||
IsRankMax: u.IsRankMax,
|
||||
IsSigned: u.IsSigned,
|
||||
IsSkillLevelMax: unitInfo.IsSkillLevelMax,
|
||||
SettingAwardID: pref.AwardID,
|
||||
RemovableSkillIds: []int{},
|
||||
},
|
||||
SettingAwardID: pref.AwardID,
|
||||
AvailableSocialPoint: 10,
|
||||
FriendStatus: 1,
|
||||
})
|
||||
}
|
||||
|
||||
ss.Respond(liveschema.PartyListResp{
|
||||
ResponseData: liveschema.PartyListData{
|
||||
PartyList: partyList,
|
||||
TrainingEnergy: 10,
|
||||
TrainingEnergyMax: 10,
|
||||
ServerTimestamp: time.Now().Unix(),
|
||||
},
|
||||
ReleaseInfo: []any{},
|
||||
StatusCode: 200,
|
||||
})
|
||||
}
|
||||
|
||||
func init() {
|
||||
|
||||
Reference in New Issue
Block a user