Implement more endpoints & overhaul [2/n]

Drop LevelDB and move all the things to SQLite.

Implemented endpoints:
/api <unit, accessoryMaterialAll>
/api <unit, accessoryTab>
/live/continue
/live/partyList
/unit/favoriteAccessory (WIP)
/unit/sale

Signed-off-by: Sean Du <do4suki@gmail.com>
This commit is contained in:
2026-04-28 11:44:56 +08:00
parent 1500821f3e
commit 150ce674ad
218 changed files with 2993 additions and 2160 deletions
@@ -4,7 +4,7 @@ import (
"encoding/json"
"honoka-chan/internal/middleware"
"honoka-chan/internal/router"
"honoka-chan/internal/schema/multiunit"
multiunitschema "honoka-chan/internal/schema/multiunit"
"honoka-chan/internal/session"
"time"
@@ -15,14 +15,14 @@ func scenarioStartup(ctx *gin.Context) {
ss := session.Get(ctx)
defer ss.Finalize()
startReq := multiunit.ScenarioStartUpReq{}
startReq := multiunitschema.ScenarioStartUpReq{}
err := json.Unmarshal([]byte(ctx.MustGet("request_data").(string)), &startReq)
if ss.CheckErr(err) {
return
}
ss.Respond(multiunit.ScenarioStartUpResp{
ResponseData: multiunit.ScenarioStartUpData{
ss.Respond(multiunitschema.ScenarioStartUpResp{
ResponseData: multiunitschema.ScenarioStartUpData{
MultiUnitScenarioID: startReq.MultiUnitScenarioID,
ScenarioAdjustment: 50,
ServerTimestamp: time.Now().Unix(),