Implement more endpoints & overhaul [2/n]
Drop LevelDB and move all the things to SQLite. Implemented endpoints: /api <unit, accessoryMaterialAll> /api <unit, accessoryTab> /live/continue /live/partyList /unit/favoriteAccessory (WIP) /unit/sale Signed-off-by: Sean Du <do4suki@gmail.com>
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package usermodel
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type UserLiveRecord struct {
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ID int `xorm:"id pk autoincr"`
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LiveDifficultyID int `xorm:"live_difficulty_id"`
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DeckID int `xorm:"deck_id"`
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TotalScore int `xorm:"total_score"` //
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PerfectCnt int `xorm:"perfect_cnt"` //
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GreatCnt int `xorm:"great_cnt"` //
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GoodCnt int `xorm:"good_cnt"` //
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BadCnt int `xorm:"bad_cnt"` //
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MissCnt int `xorm:"miss_cnt"` //
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MaxCombo int `xorm:"max_combo"`
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IsSkillOn bool `xorm:"is_skill_on"`
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LiveInfoJSON string `xorm:"live_info_json"`
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PreciseListJSON string `xorm:"precise_list_json"`
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DeckInfoJSON string `xorm:"deck_info_json"`
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TapAdjust int `xorm:"tap_adjust"`
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LiveSettingJSON string `xorm:"live_setting_json"`
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CanReplay bool `xorm:"can_replay"`
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TriggerLogJSON string `xorm:"trigger_log_json"`
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UserID int `xorm:"user_id"`
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UpdateDate string `xorm:"insert_date"`
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}
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// TODO: 转移到 schema 下
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type NotesList struct {
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TimingSec float64 `json:"timing_sec"`
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NotesAttribute int `json:"notes_attribute"`
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NotesLevel int `json:"notes_level"`
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Effect int `json:"effect"`
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EffectValue int `json:"effect_value"`
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Position int `json:"position"`
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}
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type LiveInfo struct {
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LiveDifficultyID int `json:"live_difficulty_id"`
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IsRandom bool `json:"is_random"`
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AcFlag int `json:"ac_flag"`
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SwingFlag int `json:"swing_flag"`
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NotesList []NotesList `json:"notes_list"`
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}
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// TODO: 转移到 schema 下
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type PreciseList struct {
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Count int `json:"count"`
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Effect int `json:"effect"`
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Accuracy int `json:"accuracy"`
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Tap float64 `json:"tap"`
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IsSame bool `json:"is_same"`
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Release any `json:"release"`
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Position int `json:"position"`
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NoteNumber int `json:"note_number"`
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FirstTouch any `json:"first_touch"`
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Tp bool `json:"tp"`
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Tpf any `json:"tpf"`
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}
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// TODO: 转移到 schema 下
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type TotalStatus struct {
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Hp int `json:"hp"`
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Smile int `json:"smile"`
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Cute int `json:"cute"`
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Cool int `json:"cool"`
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}
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type CenterBonus struct {
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Hp int `json:"hp"`
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Smile int `json:"smile"`
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Cute int `json:"cute"`
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Cool int `json:"cool"`
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}
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type SiBonus struct {
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Hp int `json:"hp"`
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Smile int `json:"smile"`
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Cute int `json:"cute"`
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Cool int `json:"cool"`
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}
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type AccessoryInfo struct {
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AccessoryOwningUserID int `json:"accessory_owning_user_id"`
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AccessoryID int `json:"accessory_id"`
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Exp int `json:"exp"`
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NextExp int `json:"next_exp"`
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Level int `json:"level"`
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MaxLevel int `json:"max_level"`
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RankUpCount int `json:"rank_up_count"`
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FavoriteFlag bool `json:"favorite_flag"`
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}
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type UnitList struct {
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UnitID int `json:"unit_id"`
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Position int `json:"position"`
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Level int `json:"level"`
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LevelLimitID int `json:"level_limit_id"`
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DisplayRank int `json:"display_rank"`
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Love int `json:"love"`
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UnitSkillLevel int `json:"unit_skill_level"`
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IsRankMax bool `json:"is_rank_max"`
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IsLoveMax bool `json:"is_love_max"`
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IsLevelMax bool `json:"is_level_max"`
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IsSigned bool `json:"is_signed"`
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Rank int `json:"rank"`
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MaxHp int `json:"max_hp"`
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UnitRemovableSkillCapacity int `json:"unit_removable_skill_capacity"`
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RemovableSkillIds []int `json:"removable_skill_ids"`
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TotalStatus TotalStatus `json:"total_status"`
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SiBonus SiBonus `json:"si_bonus"`
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AccessoryInfo *AccessoryInfo `json:"accessory_info,omitempty"`
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}
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type DeckInfo struct {
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LiveDifficultyID int `json:"live_difficulty_id"`
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TotalStatus TotalStatus `json:"total_status"`
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CenterBonus CenterBonus `json:"center_bonus"`
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SiBonus SiBonus `json:"si_bonus"`
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UnitList []UnitList `json:"unit_list"`
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}
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// TODO: 转移到 schema 下
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type Icon struct {
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NormalID int `json:"normal_id"`
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JustID int `json:"just_id"`
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SlideID int `json:"slide_id"`
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}
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type LiveSetting struct {
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NotesSpeed float64 `json:"notes_speed"`
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CutinBrightness int `json:"cutin_brightness"`
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CutinType int `json:"cutin_type"`
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EffectFlag bool `json:"effect_flag"`
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StringSize int `json:"string_size"`
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SeID int `json:"se_id"`
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Icon Icon `json:"icon"`
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BackgroundID int `json:"background_id"`
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RandomValue int `json:"random_value"`
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}
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// TODO: 转移到 schema 下
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type TriggerLog struct {
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Position int `json:"position"`
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ActivationRate int `json:"activation_rate"`
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}
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