Implement more endpoints & overhaul [2/n]

Drop LevelDB and move all the things to SQLite.

Implemented endpoints:
/api <unit, accessoryMaterialAll>
/api <unit, accessoryTab>
/live/continue
/live/partyList
/unit/favoriteAccessory (WIP)
/unit/sale

Signed-off-by: Sean Du <do4suki@gmail.com>
This commit is contained in:
2026-04-28 11:44:56 +08:00
parent 1500821f3e
commit 150ce674ad
218 changed files with 2993 additions and 2160 deletions
+32
View File
@@ -0,0 +1,32 @@
package session
import (
usermodel "honoka-chan/internal/model/user"
)
func (ss *Session) GetUserDeck(deckID int) (bool, *usermodel.UserDeck) {
deckData := usermodel.UserDeck{}
has, err := ss.UserEng.Table("user_deck").
Where("user_id = ? AND deck_id = ?", ss.UserID, deckID).Get(&deckData)
if ss.CheckErr(err) {
return false, nil
}
return has, &deckData
}
func (ss *Session) GetUserDeckUnit(deckID int) []usermodel.UserDeckUnit {
has, deckData := ss.GetUserDeck(deckID)
if !has {
return []usermodel.UserDeckUnit{}
}
unitData := []usermodel.UserDeckUnit{}
err := ss.UserEng.Table("user_deck_unit").
Where("user_deck_id = ?", deckData.ID).Find(&unitData)
if ss.CheckErr(err) {
return []usermodel.UserDeckUnit{}
}
return unitData
}