Implement more endpoints & overhaul [2/n]
Drop LevelDB and move all the things to SQLite. Implemented endpoints: /api <unit, accessoryMaterialAll> /api <unit, accessoryTab> /live/continue /live/partyList /unit/favoriteAccessory (WIP) /unit/sale Signed-off-by: Sean Du <do4suki@gmail.com>
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@@ -0,0 +1,39 @@
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package session
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import (
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ghomemodel "honoka-chan/internal/model/ghome"
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)
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func (ss *Session) GetDeviceID() string {
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return ss.Ctx.Request.Header.Get("X-DEVICEID")
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}
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func (ss *Session) GetRandKey() []byte {
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deviceKey := ghomemodel.DeviceKey{}
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has, err := ss.UserEng.Table(new(ghomemodel.DeviceKey)).
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Where("device_id = ?", ss.GetDeviceID()).Get(&deviceKey)
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if ss.CheckErr(err) {
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return nil
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}
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if !has {
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return nil
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}
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return []byte(deviceKey.RandKey)
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}
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func (ss *Session) SetRandKey(key string) {
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var err error
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if ss.GetRandKey() == nil {
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_, err = ss.UserEng.Insert(&ghomemodel.DeviceKey{
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DeviceID: ss.GetDeviceID(),
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RandKey: key,
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})
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} else {
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_, err = ss.UserEng.Table(new(ghomemodel.DeviceKey)).
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Where("device_id = ?", ss.GetDeviceID()).Update(&ghomemodel.DeviceKey{RandKey: key})
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}
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if ss.CheckErr(err) {
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return
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}
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}
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