Fix live reward

Signed-off-by: Yuan Si <do4suki@gmail.com>
This commit is contained in:
2023-04-01 08:26:37 +08:00
parent 5ad74a5a69
commit 35cea796f9
3 changed files with 813 additions and 1 deletions
+417 -1
View File
@@ -186,7 +186,7 @@ func PlayLiveHandler(ctx *gin.Context) {
TotalSmile: 9, TotalSmile: 9,
TotalCute: 9, TotalCute: 9,
TotalCool: 9, TotalCool: 9,
TotalHp: 99, TotalHp: 999,
PreparedHpDamage: 0, PreparedHpDamage: 0,
UnitList: unitList, UnitList: unitList,
}, },
@@ -273,3 +273,419 @@ func GameOverHandler(ctx *gin.Context) {
ctx.Header("X-Message-Sign", xms64) ctx.Header("X-Message-Sign", xms64)
ctx.String(http.StatusOK, resp) ctx.String(http.StatusOK, resp)
} }
func PlayScoreHandler(ctx *gin.Context) {
reqTime := time.Now().Unix()
playScoreReq := model.PlayScoreReq{}
err := json.Unmarshal([]byte(ctx.PostForm("request_data")), &playScoreReq)
if err != nil {
panic(err)
}
authorizeStr := ctx.Request.Header["Authorize"]
authToken, err := utils.GetAuthorizeToken(authorizeStr)
if err != nil {
ctx.String(http.StatusForbidden, "Fuck you!")
return
}
userId := ctx.Request.Header[http.CanonicalHeaderKey("User-ID")]
if len(userId) == 0 {
ctx.String(http.StatusForbidden, "Fuck you!")
return
}
if !database.MatchTokenUid(authToken, userId[0]) {
ctx.String(http.StatusForbidden, "Fuck you!")
return
}
nonce, err := utils.GetAuthorizeNonce(authorizeStr)
if err != nil {
fmt.Println(err)
ctx.String(http.StatusForbidden, "Fuck you!")
return
}
nonce++
respTime := time.Now().Unix()
newAuthorizeStr := fmt.Sprintf("consumerKey=lovelive_test&timeStamp=%d&version=1.1&token=%s&nonce=%d&user_id=%s&requestTimeStamp=%d", respTime, authToken, nonce, userId[0], reqTime)
// fmt.Println(newAuthorizeStr)
// resp := utils.ReadAllText("assets/playsong.json")
db, err := sql.Open("sqlite3", "assets/live.db")
if err != nil {
panic(err)
}
defer db.Close()
db.SetMaxOpenConns(1)
tDifficultyId := playScoreReq.LiveDifficultyID
difficultyId, err := strconv.Atoi(tDifficultyId)
if err != nil {
panic(err)
}
// Song type: normal / special
// sqlite3 doesn't support FULL OUTER JOIN so use UNION ALL here.
sql := `SELECT notes_list,c_rank_score,b_rank_score,a_rank_score,s_rank_score,ac_flag,swing_flag FROM live_setting_m WHERE live_setting_id IN (SELECT live_setting_id FROM normal_live_m WHERE live_difficulty_id = ? UNION ALL SELECT live_setting_id FROM special_live_m WHERE live_difficulty_id = ?)`
rows, err := db.Query(sql, difficultyId, difficultyId)
if err != nil {
panic(err)
}
var notes_list string
var c_rank_score, b_rank_score, a_rank_score, s_rank_score, ac_flag, swing_flag int
for rows.Next() {
err = rows.Scan(&notes_list, &c_rank_score, &b_rank_score, &a_rank_score, &s_rank_score, &ac_flag, &swing_flag)
if err != nil {
panic(err)
}
}
// fmt.Println(len(notes_list))
// fmt.Println(c_rank_score, b_rank_score, a_rank_score, s_rank_score)
notes := []model.NotesList{}
err = json.Unmarshal([]byte(notes_list), &notes)
if err != nil {
panic(err)
}
ranks := []model.RankInfo{}
ranks = append(ranks, model.RankInfo{
Rank: 5,
RankMin: 0,
RankMax: c_rank_score,
}, model.RankInfo{
Rank: 4,
RankMin: c_rank_score + 1,
RankMax: b_rank_score,
}, model.RankInfo{
Rank: 3,
RankMin: b_rank_score + 1,
RankMax: a_rank_score,
}, model.RankInfo{
Rank: 2,
RankMin: a_rank_score + 1,
RankMax: s_rank_score,
}, model.RankInfo{
Rank: 1,
RankMin: s_rank_score + 1,
RankMax: 0,
})
resp := model.PlayScoreResponseData{
On: model.On{
HasRecord: false,
LiveInfo: model.LiveInfo{
LiveDifficultyID: difficultyId,
IsRandom: false,
AcFlag: ac_flag,
SwingFlag: swing_flag,
NotesList: notes,
},
},
Off: model.Off{
HasRecord: false,
LiveInfo: model.LiveInfo{
LiveDifficultyID: difficultyId,
IsRandom: false,
AcFlag: ac_flag,
SwingFlag: swing_flag,
NotesList: notes,
},
},
RankInfo: ranks,
CanActivateEffect: true,
ServerTimestamp: int(time.Now().Unix()),
}
m, err := json.Marshal(resp)
if err != nil {
panic(err)
}
res := model.Response{
ResponseData: m,
ReleaseInfo: []interface{}{},
StatusCode: 200,
}
mm, err := json.Marshal(res)
if err != nil {
panic(err)
}
fmt.Println(string(mm))
xms := encrypt.RSA_Sign_SHA1(mm, "privatekey.pem")
xms64 := base64.RawStdEncoding.EncodeToString(xms)
ctx.Header("Server-Version", config.Conf.Server.VersionNumber)
ctx.Header("user_id", userId[0])
ctx.Header("authorize", newAuthorizeStr)
ctx.Header("X-Message-Sign", xms64)
ctx.String(http.StatusOK, string(mm))
}
func PlayRewardHandler(ctx *gin.Context) {
reqTime := time.Now().Unix()
playRewardReq := model.PlayRewardReq{}
err := json.Unmarshal([]byte(ctx.PostForm("request_data")), &playRewardReq)
if err != nil {
panic(err)
}
authorizeStr := ctx.Request.Header["Authorize"]
authToken, err := utils.GetAuthorizeToken(authorizeStr)
if err != nil {
ctx.String(http.StatusForbidden, "Fuck you!")
return
}
userId := ctx.Request.Header[http.CanonicalHeaderKey("User-ID")]
if len(userId) == 0 {
ctx.String(http.StatusForbidden, "Fuck you!")
return
}
if !database.MatchTokenUid(authToken, userId[0]) {
ctx.String(http.StatusForbidden, "Fuck you!")
return
}
nonce, err := utils.GetAuthorizeNonce(authorizeStr)
if err != nil {
fmt.Println(err)
ctx.String(http.StatusForbidden, "Fuck you!")
return
}
nonce++
respTime := time.Now().Unix()
newAuthorizeStr := fmt.Sprintf("consumerKey=lovelive_test&timeStamp=%d&version=1.1&token=%s&nonce=%d&user_id=%s&requestTimeStamp=%d", respTime, authToken, nonce, userId[0], reqTime)
// fmt.Println(newAuthorizeStr)
// resp := utils.ReadAllText("assets/playsong.json")
db, err := sql.Open("sqlite3", "assets/live.db")
if err != nil {
panic(err)
}
defer db.Close()
db.SetMaxOpenConns(1)
difficultyId := playRewardReq.LiveDifficultyID
// Song type: normal / special
// sqlite3 doesn't support FULL OUTER JOIN so use UNION ALL here.
sql := `SELECT c_rank_score,b_rank_score,a_rank_score,s_rank_score,c_rank_combo,b_rank_combo,a_rank_combo,s_rank_combo,ac_flag,swing_flag FROM live_setting_m WHERE live_setting_id IN (SELECT live_setting_id FROM normal_live_m WHERE live_difficulty_id = ? UNION ALL SELECT live_setting_id FROM special_live_m WHERE live_difficulty_id = ?)`
rows, err := db.Query(sql, difficultyId, difficultyId)
if err != nil {
panic(err)
}
var c_rank_score, b_rank_score, a_rank_score, s_rank_score, c_rank_combo, b_rank_combo, a_rank_combo, s_rank_combo, ac_flag, swing_flag int
for rows.Next() {
err = rows.Scan(&c_rank_score, &b_rank_score, &a_rank_score, &s_rank_score, &c_rank_combo, &b_rank_combo, &a_rank_combo, &s_rank_combo, &ac_flag, &swing_flag)
if err != nil {
panic(err)
}
}
// HACK UnitList
unitsList := []model.PlayRewardUnitList{}
unitId := 3071290940
for i := 0; i < 9; i++ {
unitList := model.PlayRewardUnitList{
UnitOwningUserID: int64(unitId + i),
UnitID: 2122,
Position: i + 1,
Level: 120,
LevelLimitID: 1,
DisplayRank: 2,
Love: 1000,
UnitSkillLevel: 8,
IsRankMax: true,
IsLoveMax: true,
IsLevelMax: true,
IsSigned: true,
BeforeLove: 1000,
MaxLove: 1000,
}
unitsList = append(unitsList, unitList)
}
totalScore := playRewardReq.ScoreSmile + playRewardReq.ScoreCool + playRewardReq.ScoreCute
resp := model.RewardResponseData{
LiveInfo: []model.RewardLiveInfo{
{
LiveDifficultyID: difficultyId,
IsRandom: false,
AcFlag: ac_flag,
SwingFlag: swing_flag,
},
},
TotalLove: 0,
IsHighScore: true,
HiScore: totalScore,
BaseRewardInfo: model.BaseRewardInfo{
PlayerExp: 830,
PlayerExpUnitMax: model.PlayerExpUnitMax{
Before: 900,
After: 900,
},
PlayerExpFriendMax: model.PlayerExpFriendMax{
Before: 99,
After: 99,
},
PlayerExpLpMax: model.PlayerExpLpMax{
Before: 417,
After: 417,
},
GameCoin: 4500,
GameCoinRewardBoxFlag: false,
SocialPoint: 10,
},
RewardUnitList: model.RewardUnitList{
LiveClear: []model.LiveClear{},
LiveRank: []model.LiveRank{},
LiveCombo: []interface{}{},
},
UnlockedSubscenarioIds: []interface{}{},
UnlockedMultiUnitScenarioIds: []interface{}{},
EffortPoint: []model.EffortPoint{},
IsEffortPointVisible: false,
LimitedEffortBox: []interface{}{},
UnitList: unitsList,
BeforeUserInfo: model.BeforeUserInfo{
Level: 1028,
Exp: 28823566,
PreviousExp: 27734700,
NextExp: 28941885,
GameCoin: 86505544,
SnsCoin: 49,
FreeSnsCoin: 48,
PaidSnsCoin: 1,
SocialPoint: 1438165,
UnitMax: 5000,
WaitingUnitMax: 1000,
CurrentEnergy: 392,
EnergyMax: 417,
TrainingEnergy: 9,
TrainingEnergyMax: 10,
EnergyFullTime: "2023-03-20 01:28:55",
LicenseLiveEnergyRecoverlyTime: 60,
FriendMax: 99,
TutorialState: -1,
OverMaxEnergy: 0,
UnlockRandomLiveMuse: 1,
UnlockRandomLiveAqours: 1,
},
AfterUserInfo: model.AfterUserInfo{
Level: 1028,
Exp: 28824396,
PreviousExp: 27734700,
NextExp: 28941885,
GameCoin: 86520044,
SnsCoin: 50,
FreeSnsCoin: 49,
PaidSnsCoin: 1,
SocialPoint: 1438375,
UnitMax: 5000,
WaitingUnitMax: 1000,
CurrentEnergy: 392,
EnergyMax: 417,
TrainingEnergy: 9,
TrainingEnergyMax: 10,
EnergyFullTime: "2023-03-20 01:28:55",
LicenseLiveEnergyRecoverlyTime: 60,
FriendMax: 99,
TutorialState: -1,
OverMaxEnergy: 0,
UnlockRandomLiveMuse: 1,
UnlockRandomLiveAqours: 1,
},
NextLevelInfo: []model.NextLevelInfo{
{
Level: 1028,
FromExp: 28823566,
},
},
GoalAccompInfo: model.GoalAccompInfo{
AchievedIds: []interface{}{},
Rewards: []interface{}{},
},
SpecialRewardInfo: []interface{}{},
EventInfo: []interface{}{},
DailyRewardInfo: []interface{}{},
CanSendFriendRequest: false,
UsingBuffInfo: []interface{}{},
ClassSystem: model.ClassSystem{
RankInfo: model.RewardRankInfo{
BeforeClassRankID: 10,
AfterClassRankID: 10,
RankUpDate: "2020-02-12 11:57:15",
},
CompleteFlag: false,
IsOpened: true,
IsVisible: true,
},
AccomplishedAchievementList: []model.AccomplishedAchievementList{},
UnaccomplishedAchievementCnt: 15,
AddedAchievementList: []interface{}{},
MuseumInfo: model.RewardMuseumInfo{},
UnitSupportList: []model.RewardUnitSupportList{},
ServerTimestamp: 1679238066,
PresentCnt: 2159,
}
if playRewardReq.MaxCombo > s_rank_combo {
resp.ComboRank = 1
} else if playRewardReq.MaxCombo > a_rank_combo {
resp.ComboRank = 2
} else if playRewardReq.MaxCombo > b_rank_combo {
resp.ComboRank = 3
} else if playRewardReq.MaxCombo > c_rank_combo {
resp.ComboRank = 4
} else {
resp.ComboRank = 5
}
if totalScore > s_rank_score {
resp.Rank = 1
} else if totalScore > a_rank_score {
resp.Rank = 2
} else if totalScore > b_rank_score {
resp.Rank = 3
} else if totalScore > c_rank_score {
resp.Rank = 4
} else {
resp.Rank = 5
}
m, err := json.Marshal(resp)
if err != nil {
panic(err)
}
res := model.Response{
ResponseData: m,
ReleaseInfo: []interface{}{},
StatusCode: 200,
}
mm, err := json.Marshal(res)
if err != nil {
panic(err)
}
fmt.Println(string(mm))
xms := encrypt.RSA_Sign_SHA1(mm, "privatekey.pem")
xms64 := base64.RawStdEncoding.EncodeToString(xms)
ctx.Header("Server-Version", config.Conf.Server.VersionNumber)
ctx.Header("user_id", userId[0])
ctx.Header("authorize", newAuthorizeStr)
ctx.Header("X-Message-Sign", xms64)
ctx.String(http.StatusOK, string(mm))
}
+2
View File
@@ -71,6 +71,8 @@ func main() {
m.POST("/payment/productList", handler.ProductListHandler) m.POST("/payment/productList", handler.ProductListHandler)
m.POST("/live/partyList", handler.PartyListHandler) m.POST("/live/partyList", handler.PartyListHandler)
m.POST("/live/play", handler.PlayLiveHandler) m.POST("/live/play", handler.PlayLiveHandler)
m.POST("/live/preciseScore", handler.PlayScoreHandler)
m.POST("/live/reward", handler.PlayRewardHandler)
m.POST("/live/gameover", handler.GameOverHandler) m.POST("/live/gameover", handler.GameOverHandler)
m.POST("/unit/setDisplayRank", handler.SetDisplayRankHandler) m.POST("/unit/setDisplayRank", handler.SetDisplayRankHandler)
m.POST("/unit/favorite", handler.SetDisplayRankHandler) m.POST("/unit/favorite", handler.SetDisplayRankHandler)
+394
View File
@@ -166,3 +166,397 @@ type PlayResponseData struct {
CanActivateEffect bool `json:"can_activate_effect"` CanActivateEffect bool `json:"can_activate_effect"`
ServerTimestamp int `json:"server_timestamp"` ServerTimestamp int `json:"server_timestamp"`
} }
// preciseScore
type PlayScoreReq struct {
Module string `json:"module"`
Action string `json:"action"`
TimeStamp int `json:"timeStamp"`
Mgd int `json:"mgd"`
LiveDifficultyID string `json:"live_difficulty_id"`
CommandNum string `json:"commandNum"`
}
type On struct {
HasRecord bool `json:"has_record"`
LiveInfo LiveInfo `json:"live_info"`
RandomSeed interface{} `json:"random_seed"`
MaxCombo interface{} `json:"max_combo"`
UpdateDate interface{} `json:"update_date"`
PreciseList interface{} `json:"precise_list"`
DeckInfo interface{} `json:"deck_info"`
TapAdjust interface{} `json:"tap_adjust"`
CanReplay bool `json:"can_replay"`
}
type Off struct {
HasRecord bool `json:"has_record"`
LiveInfo LiveInfo `json:"live_info"`
RandomSeed interface{} `json:"random_seed"`
MaxCombo interface{} `json:"max_combo"`
UpdateDate interface{} `json:"update_date"`
PreciseList interface{} `json:"precise_list"`
DeckInfo interface{} `json:"deck_info"`
TapAdjust interface{} `json:"tap_adjust"`
CanReplay bool `json:"can_replay"`
}
type PlayScoreResponseData struct {
On On `json:"on"`
Off Off `json:"off"`
RankInfo []RankInfo `json:"rank_info"`
CanActivateEffect bool `json:"can_activate_effect"`
ServerTimestamp int `json:"server_timestamp"`
}
// reward
type PlayRewardReq struct {
Module string `json:"module"`
Action string `json:"action"`
GoodCnt int `json:"good_cnt"`
MissCnt int `json:"miss_cnt"`
IsTraining bool `json:"is_training"`
GreatCnt int `json:"great_cnt"`
CommandNum string `json:"commandNum"`
LoveCnt int `json:"love_cnt"`
RemainHp int `json:"remain_hp"`
MaxCombo int `json:"max_combo"`
ScoreSmile int `json:"score_smile"`
PerfectCnt int `json:"perfect_cnt"`
BadCnt int `json:"bad_cnt"`
Mgd int `json:"mgd"`
EventPoint int `json:"event_point"`
LiveDifficultyID int `json:"live_difficulty_id"`
TimeStamp int `json:"timeStamp"`
PreciseScoreLog PreciseScoreLog `json:"precise_score_log"`
ScoreCute int `json:"score_cute"`
EventID interface{} `json:"event_id"`
ScoreCool int `json:"score_cool"`
}
type Icon struct {
SlideID int `json:"slide_id"`
JustID int `json:"just_id"`
NormalID int `json:"normal_id"`
}
type LiveSetting struct {
StringSize int `json:"string_size"`
PreciseScoreAutoUpdateFlag bool `json:"precise_score_auto_update_flag"`
SeID int `json:"se_id"`
CutinBrightness int `json:"cutin_brightness"`
RandomValue int `json:"random_value"`
PreciseScoreUpdateType int `json:"precise_score_update_type"`
EffectFlag bool `json:"effect_flag"`
NotesSpeed float64 `json:"notes_speed"`
Icon Icon `json:"icon"`
CutinType int `json:"cutin_type"`
}
type PreciseList struct {
Effect int `json:"effect"`
Count int `json:"count"`
Tap float64 `json:"tap"`
NoteNumber int `json:"note_number"`
Position int `json:"position"`
Accuracy int `json:"accuracy"`
IsSame bool `json:"is_same"`
}
type BackgroundScore struct {
Smile int `json:"smile"`
Cute int `json:"cute"`
Cool int `json:"cool"`
}
type TriggerLog struct {
ActivationRate int `json:"activation_rate"`
Position int `json:"position"`
}
type PreciseScoreLog struct {
LiveSetting LiveSetting `json:"live_setting"`
TapAdjust int `json:"tap_adjust"`
PreciseList []PreciseList `json:"precise_list"`
BackgroundScore BackgroundScore `json:"background_score"`
IsLogOn bool `json:"is_log_on"`
ScoreLog []int `json:"score_log"`
IsSkillOn bool `json:"is_skill_on"`
TriggerLog []TriggerLog `json:"trigger_log"`
RandomSeed int `json:"random_seed"`
}
type RewardLiveInfo struct {
LiveDifficultyID int `json:"live_difficulty_id"`
IsRandom bool `json:"is_random"`
AcFlag int `json:"ac_flag"`
SwingFlag int `json:"swing_flag"`
}
type PlayerExpUnitMax struct {
Before int `json:"before"`
After int `json:"after"`
}
type PlayerExpFriendMax struct {
Before int `json:"before"`
After int `json:"after"`
}
type PlayerExpLpMax struct {
Before int `json:"before"`
After int `json:"after"`
}
type BaseRewardInfo struct {
PlayerExp int `json:"player_exp"`
PlayerExpUnitMax PlayerExpUnitMax `json:"player_exp_unit_max"`
PlayerExpFriendMax PlayerExpFriendMax `json:"player_exp_friend_max"`
PlayerExpLpMax PlayerExpLpMax `json:"player_exp_lp_max"`
GameCoin int `json:"game_coin"`
GameCoinRewardBoxFlag bool `json:"game_coin_reward_box_flag"`
SocialPoint int `json:"social_point"`
}
type LiveClear struct {
AddType int `json:"add_type"`
Amount int `json:"amount"`
ItemCategoryID int `json:"item_category_id"`
UnitID int `json:"unit_id"`
UnitOwningUserID int64 `json:"unit_owning_user_id"`
IsSupportMember bool `json:"is_support_member"`
Exp int `json:"exp"`
NextExp int `json:"next_exp"`
MaxHp int `json:"max_hp"`
Level int `json:"level"`
MaxLevel int `json:"max_level"`
LevelLimitID int `json:"level_limit_id"`
SkillLevel int `json:"skill_level"`
Rank int `json:"rank"`
Love int `json:"love"`
IsRankMax bool `json:"is_rank_max"`
IsLevelMax bool `json:"is_level_max"`
IsLoveMax bool `json:"is_love_max"`
IsSigned bool `json:"is_signed"`
NewUnitFlag bool `json:"new_unit_flag"`
RewardBoxFlag bool `json:"reward_box_flag"`
UnitSkillExp int `json:"unit_skill_exp"`
DisplayRank int `json:"display_rank"`
UnitRemovableSkillCapacity int `json:"unit_removable_skill_capacity"`
RemovableSkillIds []interface{} `json:"removable_skill_ids"`
}
type LiveRank struct {
AddType int `json:"add_type"`
Amount int `json:"amount"`
ItemCategoryID int `json:"item_category_id"`
UnitID int `json:"unit_id"`
UnitOwningUserID int64 `json:"unit_owning_user_id"`
IsSupportMember bool `json:"is_support_member"`
Exp int `json:"exp"`
NextExp int `json:"next_exp"`
MaxHp int `json:"max_hp"`
Level int `json:"level"`
MaxLevel int `json:"max_level"`
LevelLimitID int `json:"level_limit_id"`
SkillLevel int `json:"skill_level"`
Rank int `json:"rank"`
Love int `json:"love"`
IsRankMax bool `json:"is_rank_max"`
IsLevelMax bool `json:"is_level_max"`
IsLoveMax bool `json:"is_love_max"`
IsSigned bool `json:"is_signed"`
NewUnitFlag bool `json:"new_unit_flag"`
RewardBoxFlag bool `json:"reward_box_flag"`
UnitSkillExp int `json:"unit_skill_exp"`
DisplayRank int `json:"display_rank"`
UnitRemovableSkillCapacity int `json:"unit_removable_skill_capacity"`
RemovableSkillIds []interface{} `json:"removable_skill_ids"`
}
type RewardUnitList struct {
LiveClear []LiveClear `json:"live_clear"`
LiveRank []LiveRank `json:"live_rank"`
LiveCombo []interface{} `json:"live_combo"`
}
type Rewards struct {
Rarity int `json:"rarity"`
ItemID int `json:"item_id"`
AddType int `json:"add_type"`
Amount int `json:"amount"`
ItemCategoryID int `json:"item_category_id"`
RewardBoxFlag bool `json:"reward_box_flag"`
InsertDate string `json:"insert_date"`
}
type EffortPoint struct {
LiveEffortPointBoxSpecID int `json:"live_effort_point_box_spec_id"`
Capacity int `json:"capacity"`
Before int `json:"before"`
After int `json:"after"`
Rewards []Rewards `json:"rewards"`
}
type PlayRewardUnitList struct {
UnitOwningUserID int64 `json:"unit_owning_user_id"`
UnitID int `json:"unit_id"`
Position int `json:"position"`
Level int `json:"level"`
LevelLimitID int `json:"level_limit_id"`
DisplayRank int `json:"display_rank"`
Love int `json:"love"`
UnitSkillLevel int `json:"unit_skill_level"`
IsRankMax bool `json:"is_rank_max"`
IsLoveMax bool `json:"is_love_max"`
IsLevelMax bool `json:"is_level_max"`
IsSigned bool `json:"is_signed"`
BeforeLove int `json:"before_love"`
MaxLove int `json:"max_love"`
// Costume Costume `json:"costume,omitempty"`
}
type BeforeUserInfo struct {
Level int `json:"level"`
Exp int `json:"exp"`
PreviousExp int `json:"previous_exp"`
NextExp int `json:"next_exp"`
GameCoin int `json:"game_coin"`
SnsCoin int `json:"sns_coin"`
FreeSnsCoin int `json:"free_sns_coin"`
PaidSnsCoin int `json:"paid_sns_coin"`
SocialPoint int `json:"social_point"`
UnitMax int `json:"unit_max"`
WaitingUnitMax int `json:"waiting_unit_max"`
CurrentEnergy int `json:"current_energy"`
EnergyMax int `json:"energy_max"`
TrainingEnergy int `json:"training_energy"`
TrainingEnergyMax int `json:"training_energy_max"`
EnergyFullTime string `json:"energy_full_time"`
LicenseLiveEnergyRecoverlyTime int `json:"license_live_energy_recoverly_time"`
FriendMax int `json:"friend_max"`
TutorialState int `json:"tutorial_state"`
OverMaxEnergy int `json:"over_max_energy"`
UnlockRandomLiveMuse int `json:"unlock_random_live_muse"`
UnlockRandomLiveAqours int `json:"unlock_random_live_aqours"`
}
type AfterUserInfo struct {
Level int `json:"level"`
Exp int `json:"exp"`
PreviousExp int `json:"previous_exp"`
NextExp int `json:"next_exp"`
GameCoin int `json:"game_coin"`
SnsCoin int `json:"sns_coin"`
FreeSnsCoin int `json:"free_sns_coin"`
PaidSnsCoin int `json:"paid_sns_coin"`
SocialPoint int `json:"social_point"`
UnitMax int `json:"unit_max"`
WaitingUnitMax int `json:"waiting_unit_max"`
CurrentEnergy int `json:"current_energy"`
EnergyMax int `json:"energy_max"`
TrainingEnergy int `json:"training_energy"`
TrainingEnergyMax int `json:"training_energy_max"`
EnergyFullTime string `json:"energy_full_time"`
LicenseLiveEnergyRecoverlyTime int `json:"license_live_energy_recoverly_time"`
FriendMax int `json:"friend_max"`
TutorialState int `json:"tutorial_state"`
OverMaxEnergy int `json:"over_max_energy"`
UnlockRandomLiveMuse int `json:"unlock_random_live_muse"`
UnlockRandomLiveAqours int `json:"unlock_random_live_aqours"`
}
type NextLevelInfo struct {
Level int `json:"level"`
FromExp int `json:"from_exp"`
}
type GoalAccompInfo struct {
AchievedIds []interface{} `json:"achieved_ids"`
Rewards []interface{} `json:"rewards"`
}
type RewardRankInfo struct {
BeforeClassRankID int `json:"before_class_rank_id"`
AfterClassRankID int `json:"after_class_rank_id"`
RankUpDate string `json:"rank_up_date"`
}
type ClassSystem struct {
RankInfo RewardRankInfo `json:"rank_info"`
CompleteFlag bool `json:"complete_flag"`
IsOpened bool `json:"is_opened"`
IsVisible bool `json:"is_visible"`
}
type PlayRewardList struct {
ItemID int `json:"item_id"`
AddType int `json:"add_type"`
Amount int `json:"amount"`
ItemCategoryID int `json:"item_category_id"`
RewardBoxFlag bool `json:"reward_box_flag"`
}
type AccomplishedAchievementList struct {
AchievementID int `json:"achievement_id"`
Count int `json:"count"`
IsAccomplished bool `json:"is_accomplished"`
InsertDate string `json:"insert_date"`
EndDate string `json:"end_date"`
RemainingTime string `json:"remaining_time"`
IsNew bool `json:"is_new"`
ForDisplay bool `json:"for_display"`
IsLocked bool `json:"is_locked"`
OpenConditionString string `json:"open_condition_string"`
AccomplishID string `json:"accomplish_id"`
RewardList []PlayRewardList `json:"reward_list"`
}
type Parameter struct {
Smile int `json:"smile"`
Pure int `json:"pure"`
Cool int `json:"cool"`
}
type RewardMuseumInfo struct {
Parameter Parameter `json:"parameter"`
ContentsIDList []int `json:"contents_id_list"`
}
type RewardUnitSupportList struct {
UnitID int `json:"unit_id"`
Amount int `json:"amount"`
}
type RewardResponseData struct {
LiveInfo []RewardLiveInfo `json:"live_info"`
Rank int `json:"rank"`
ComboRank int `json:"combo_rank"`
TotalLove int `json:"total_love"`
IsHighScore bool `json:"is_high_score"`
HiScore int `json:"hi_score"`
BaseRewardInfo BaseRewardInfo `json:"base_reward_info"`
RewardUnitList RewardUnitList `json:"reward_unit_list"`
UnlockedSubscenarioIds []interface{} `json:"unlocked_subscenario_ids"`
UnlockedMultiUnitScenarioIds []interface{} `json:"unlocked_multi_unit_scenario_ids"`
EffortPoint []EffortPoint `json:"effort_point"`
IsEffortPointVisible bool `json:"is_effort_point_visible"`
LimitedEffortBox []interface{} `json:"limited_effort_box"`
UnitList []PlayRewardUnitList `json:"unit_list"`
BeforeUserInfo BeforeUserInfo `json:"before_user_info"`
AfterUserInfo AfterUserInfo `json:"after_user_info"`
NextLevelInfo []NextLevelInfo `json:"next_level_info"`
GoalAccompInfo GoalAccompInfo `json:"goal_accomp_info"`
SpecialRewardInfo []interface{} `json:"special_reward_info"`
EventInfo []interface{} `json:"event_info"`
DailyRewardInfo []interface{} `json:"daily_reward_info"`
CanSendFriendRequest bool `json:"can_send_friend_request"`
UsingBuffInfo []interface{} `json:"using_buff_info"`
ClassSystem ClassSystem `json:"class_system"`
AccomplishedAchievementList []AccomplishedAchievementList `json:"accomplished_achievement_list"`
UnaccomplishedAchievementCnt int `json:"unaccomplished_achievement_cnt"`
AddedAchievementList []interface{} `json:"added_achievement_list"`
MuseumInfo RewardMuseumInfo `json:"museum_info"`
UnitSupportList []RewardUnitSupportList `json:"unit_support_list"`
ServerTimestamp int `json:"server_timestamp"`
PresentCnt int `json:"present_cnt"`
}