+417
-1
@@ -186,7 +186,7 @@ func PlayLiveHandler(ctx *gin.Context) {
|
||||
TotalSmile: 9,
|
||||
TotalCute: 9,
|
||||
TotalCool: 9,
|
||||
TotalHp: 99,
|
||||
TotalHp: 999,
|
||||
PreparedHpDamage: 0,
|
||||
UnitList: unitList,
|
||||
},
|
||||
@@ -273,3 +273,419 @@ func GameOverHandler(ctx *gin.Context) {
|
||||
ctx.Header("X-Message-Sign", xms64)
|
||||
ctx.String(http.StatusOK, resp)
|
||||
}
|
||||
|
||||
func PlayScoreHandler(ctx *gin.Context) {
|
||||
reqTime := time.Now().Unix()
|
||||
|
||||
playScoreReq := model.PlayScoreReq{}
|
||||
err := json.Unmarshal([]byte(ctx.PostForm("request_data")), &playScoreReq)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
authorizeStr := ctx.Request.Header["Authorize"]
|
||||
authToken, err := utils.GetAuthorizeToken(authorizeStr)
|
||||
if err != nil {
|
||||
ctx.String(http.StatusForbidden, "Fuck you!")
|
||||
return
|
||||
}
|
||||
userId := ctx.Request.Header[http.CanonicalHeaderKey("User-ID")]
|
||||
if len(userId) == 0 {
|
||||
ctx.String(http.StatusForbidden, "Fuck you!")
|
||||
return
|
||||
}
|
||||
|
||||
if !database.MatchTokenUid(authToken, userId[0]) {
|
||||
ctx.String(http.StatusForbidden, "Fuck you!")
|
||||
return
|
||||
}
|
||||
|
||||
nonce, err := utils.GetAuthorizeNonce(authorizeStr)
|
||||
if err != nil {
|
||||
fmt.Println(err)
|
||||
ctx.String(http.StatusForbidden, "Fuck you!")
|
||||
return
|
||||
}
|
||||
nonce++
|
||||
|
||||
respTime := time.Now().Unix()
|
||||
newAuthorizeStr := fmt.Sprintf("consumerKey=lovelive_test&timeStamp=%d&version=1.1&token=%s&nonce=%d&user_id=%s&requestTimeStamp=%d", respTime, authToken, nonce, userId[0], reqTime)
|
||||
// fmt.Println(newAuthorizeStr)
|
||||
|
||||
// resp := utils.ReadAllText("assets/playsong.json")
|
||||
db, err := sql.Open("sqlite3", "assets/live.db")
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
defer db.Close()
|
||||
db.SetMaxOpenConns(1)
|
||||
|
||||
tDifficultyId := playScoreReq.LiveDifficultyID
|
||||
difficultyId, err := strconv.Atoi(tDifficultyId)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
// Song type: normal / special
|
||||
// sqlite3 doesn't support FULL OUTER JOIN so use UNION ALL here.
|
||||
sql := `SELECT notes_list,c_rank_score,b_rank_score,a_rank_score,s_rank_score,ac_flag,swing_flag FROM live_setting_m WHERE live_setting_id IN (SELECT live_setting_id FROM normal_live_m WHERE live_difficulty_id = ? UNION ALL SELECT live_setting_id FROM special_live_m WHERE live_difficulty_id = ?)`
|
||||
rows, err := db.Query(sql, difficultyId, difficultyId)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
var notes_list string
|
||||
var c_rank_score, b_rank_score, a_rank_score, s_rank_score, ac_flag, swing_flag int
|
||||
for rows.Next() {
|
||||
err = rows.Scan(¬es_list, &c_rank_score, &b_rank_score, &a_rank_score, &s_rank_score, &ac_flag, &swing_flag)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
|
||||
// fmt.Println(len(notes_list))
|
||||
// fmt.Println(c_rank_score, b_rank_score, a_rank_score, s_rank_score)
|
||||
|
||||
notes := []model.NotesList{}
|
||||
err = json.Unmarshal([]byte(notes_list), ¬es)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
ranks := []model.RankInfo{}
|
||||
ranks = append(ranks, model.RankInfo{
|
||||
Rank: 5,
|
||||
RankMin: 0,
|
||||
RankMax: c_rank_score,
|
||||
}, model.RankInfo{
|
||||
Rank: 4,
|
||||
RankMin: c_rank_score + 1,
|
||||
RankMax: b_rank_score,
|
||||
}, model.RankInfo{
|
||||
Rank: 3,
|
||||
RankMin: b_rank_score + 1,
|
||||
RankMax: a_rank_score,
|
||||
}, model.RankInfo{
|
||||
Rank: 2,
|
||||
RankMin: a_rank_score + 1,
|
||||
RankMax: s_rank_score,
|
||||
}, model.RankInfo{
|
||||
Rank: 1,
|
||||
RankMin: s_rank_score + 1,
|
||||
RankMax: 0,
|
||||
})
|
||||
|
||||
resp := model.PlayScoreResponseData{
|
||||
On: model.On{
|
||||
HasRecord: false,
|
||||
LiveInfo: model.LiveInfo{
|
||||
LiveDifficultyID: difficultyId,
|
||||
IsRandom: false,
|
||||
AcFlag: ac_flag,
|
||||
SwingFlag: swing_flag,
|
||||
NotesList: notes,
|
||||
},
|
||||
},
|
||||
Off: model.Off{
|
||||
HasRecord: false,
|
||||
LiveInfo: model.LiveInfo{
|
||||
LiveDifficultyID: difficultyId,
|
||||
IsRandom: false,
|
||||
AcFlag: ac_flag,
|
||||
SwingFlag: swing_flag,
|
||||
NotesList: notes,
|
||||
},
|
||||
},
|
||||
RankInfo: ranks,
|
||||
CanActivateEffect: true,
|
||||
ServerTimestamp: int(time.Now().Unix()),
|
||||
}
|
||||
|
||||
m, err := json.Marshal(resp)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
res := model.Response{
|
||||
ResponseData: m,
|
||||
ReleaseInfo: []interface{}{},
|
||||
StatusCode: 200,
|
||||
}
|
||||
|
||||
mm, err := json.Marshal(res)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
fmt.Println(string(mm))
|
||||
|
||||
xms := encrypt.RSA_Sign_SHA1(mm, "privatekey.pem")
|
||||
xms64 := base64.RawStdEncoding.EncodeToString(xms)
|
||||
|
||||
ctx.Header("Server-Version", config.Conf.Server.VersionNumber)
|
||||
ctx.Header("user_id", userId[0])
|
||||
ctx.Header("authorize", newAuthorizeStr)
|
||||
ctx.Header("X-Message-Sign", xms64)
|
||||
ctx.String(http.StatusOK, string(mm))
|
||||
}
|
||||
|
||||
func PlayRewardHandler(ctx *gin.Context) {
|
||||
reqTime := time.Now().Unix()
|
||||
|
||||
playRewardReq := model.PlayRewardReq{}
|
||||
err := json.Unmarshal([]byte(ctx.PostForm("request_data")), &playRewardReq)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
authorizeStr := ctx.Request.Header["Authorize"]
|
||||
authToken, err := utils.GetAuthorizeToken(authorizeStr)
|
||||
if err != nil {
|
||||
ctx.String(http.StatusForbidden, "Fuck you!")
|
||||
return
|
||||
}
|
||||
userId := ctx.Request.Header[http.CanonicalHeaderKey("User-ID")]
|
||||
if len(userId) == 0 {
|
||||
ctx.String(http.StatusForbidden, "Fuck you!")
|
||||
return
|
||||
}
|
||||
|
||||
if !database.MatchTokenUid(authToken, userId[0]) {
|
||||
ctx.String(http.StatusForbidden, "Fuck you!")
|
||||
return
|
||||
}
|
||||
|
||||
nonce, err := utils.GetAuthorizeNonce(authorizeStr)
|
||||
if err != nil {
|
||||
fmt.Println(err)
|
||||
ctx.String(http.StatusForbidden, "Fuck you!")
|
||||
return
|
||||
}
|
||||
nonce++
|
||||
|
||||
respTime := time.Now().Unix()
|
||||
newAuthorizeStr := fmt.Sprintf("consumerKey=lovelive_test&timeStamp=%d&version=1.1&token=%s&nonce=%d&user_id=%s&requestTimeStamp=%d", respTime, authToken, nonce, userId[0], reqTime)
|
||||
// fmt.Println(newAuthorizeStr)
|
||||
|
||||
// resp := utils.ReadAllText("assets/playsong.json")
|
||||
db, err := sql.Open("sqlite3", "assets/live.db")
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
defer db.Close()
|
||||
db.SetMaxOpenConns(1)
|
||||
|
||||
difficultyId := playRewardReq.LiveDifficultyID
|
||||
|
||||
// Song type: normal / special
|
||||
// sqlite3 doesn't support FULL OUTER JOIN so use UNION ALL here.
|
||||
sql := `SELECT c_rank_score,b_rank_score,a_rank_score,s_rank_score,c_rank_combo,b_rank_combo,a_rank_combo,s_rank_combo,ac_flag,swing_flag FROM live_setting_m WHERE live_setting_id IN (SELECT live_setting_id FROM normal_live_m WHERE live_difficulty_id = ? UNION ALL SELECT live_setting_id FROM special_live_m WHERE live_difficulty_id = ?)`
|
||||
rows, err := db.Query(sql, difficultyId, difficultyId)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
var c_rank_score, b_rank_score, a_rank_score, s_rank_score, c_rank_combo, b_rank_combo, a_rank_combo, s_rank_combo, ac_flag, swing_flag int
|
||||
for rows.Next() {
|
||||
err = rows.Scan(&c_rank_score, &b_rank_score, &a_rank_score, &s_rank_score, &c_rank_combo, &b_rank_combo, &a_rank_combo, &s_rank_combo, &ac_flag, &swing_flag)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
|
||||
// HACK UnitList
|
||||
unitsList := []model.PlayRewardUnitList{}
|
||||
unitId := 3071290940
|
||||
for i := 0; i < 9; i++ {
|
||||
unitList := model.PlayRewardUnitList{
|
||||
UnitOwningUserID: int64(unitId + i),
|
||||
UnitID: 2122,
|
||||
Position: i + 1,
|
||||
Level: 120,
|
||||
LevelLimitID: 1,
|
||||
DisplayRank: 2,
|
||||
Love: 1000,
|
||||
UnitSkillLevel: 8,
|
||||
IsRankMax: true,
|
||||
IsLoveMax: true,
|
||||
IsLevelMax: true,
|
||||
IsSigned: true,
|
||||
BeforeLove: 1000,
|
||||
MaxLove: 1000,
|
||||
}
|
||||
unitsList = append(unitsList, unitList)
|
||||
}
|
||||
|
||||
totalScore := playRewardReq.ScoreSmile + playRewardReq.ScoreCool + playRewardReq.ScoreCute
|
||||
resp := model.RewardResponseData{
|
||||
LiveInfo: []model.RewardLiveInfo{
|
||||
{
|
||||
LiveDifficultyID: difficultyId,
|
||||
IsRandom: false,
|
||||
AcFlag: ac_flag,
|
||||
SwingFlag: swing_flag,
|
||||
},
|
||||
},
|
||||
TotalLove: 0,
|
||||
IsHighScore: true,
|
||||
HiScore: totalScore,
|
||||
BaseRewardInfo: model.BaseRewardInfo{
|
||||
PlayerExp: 830,
|
||||
PlayerExpUnitMax: model.PlayerExpUnitMax{
|
||||
Before: 900,
|
||||
After: 900,
|
||||
},
|
||||
PlayerExpFriendMax: model.PlayerExpFriendMax{
|
||||
Before: 99,
|
||||
After: 99,
|
||||
},
|
||||
PlayerExpLpMax: model.PlayerExpLpMax{
|
||||
Before: 417,
|
||||
After: 417,
|
||||
},
|
||||
GameCoin: 4500,
|
||||
GameCoinRewardBoxFlag: false,
|
||||
SocialPoint: 10,
|
||||
},
|
||||
RewardUnitList: model.RewardUnitList{
|
||||
LiveClear: []model.LiveClear{},
|
||||
LiveRank: []model.LiveRank{},
|
||||
LiveCombo: []interface{}{},
|
||||
},
|
||||
UnlockedSubscenarioIds: []interface{}{},
|
||||
UnlockedMultiUnitScenarioIds: []interface{}{},
|
||||
EffortPoint: []model.EffortPoint{},
|
||||
IsEffortPointVisible: false,
|
||||
LimitedEffortBox: []interface{}{},
|
||||
UnitList: unitsList,
|
||||
BeforeUserInfo: model.BeforeUserInfo{
|
||||
Level: 1028,
|
||||
Exp: 28823566,
|
||||
PreviousExp: 27734700,
|
||||
NextExp: 28941885,
|
||||
GameCoin: 86505544,
|
||||
SnsCoin: 49,
|
||||
FreeSnsCoin: 48,
|
||||
PaidSnsCoin: 1,
|
||||
SocialPoint: 1438165,
|
||||
UnitMax: 5000,
|
||||
WaitingUnitMax: 1000,
|
||||
CurrentEnergy: 392,
|
||||
EnergyMax: 417,
|
||||
TrainingEnergy: 9,
|
||||
TrainingEnergyMax: 10,
|
||||
EnergyFullTime: "2023-03-20 01:28:55",
|
||||
LicenseLiveEnergyRecoverlyTime: 60,
|
||||
FriendMax: 99,
|
||||
TutorialState: -1,
|
||||
OverMaxEnergy: 0,
|
||||
UnlockRandomLiveMuse: 1,
|
||||
UnlockRandomLiveAqours: 1,
|
||||
},
|
||||
AfterUserInfo: model.AfterUserInfo{
|
||||
Level: 1028,
|
||||
Exp: 28824396,
|
||||
PreviousExp: 27734700,
|
||||
NextExp: 28941885,
|
||||
GameCoin: 86520044,
|
||||
SnsCoin: 50,
|
||||
FreeSnsCoin: 49,
|
||||
PaidSnsCoin: 1,
|
||||
SocialPoint: 1438375,
|
||||
UnitMax: 5000,
|
||||
WaitingUnitMax: 1000,
|
||||
CurrentEnergy: 392,
|
||||
EnergyMax: 417,
|
||||
TrainingEnergy: 9,
|
||||
TrainingEnergyMax: 10,
|
||||
EnergyFullTime: "2023-03-20 01:28:55",
|
||||
LicenseLiveEnergyRecoverlyTime: 60,
|
||||
FriendMax: 99,
|
||||
TutorialState: -1,
|
||||
OverMaxEnergy: 0,
|
||||
UnlockRandomLiveMuse: 1,
|
||||
UnlockRandomLiveAqours: 1,
|
||||
},
|
||||
NextLevelInfo: []model.NextLevelInfo{
|
||||
{
|
||||
Level: 1028,
|
||||
FromExp: 28823566,
|
||||
},
|
||||
},
|
||||
GoalAccompInfo: model.GoalAccompInfo{
|
||||
AchievedIds: []interface{}{},
|
||||
Rewards: []interface{}{},
|
||||
},
|
||||
SpecialRewardInfo: []interface{}{},
|
||||
EventInfo: []interface{}{},
|
||||
DailyRewardInfo: []interface{}{},
|
||||
CanSendFriendRequest: false,
|
||||
UsingBuffInfo: []interface{}{},
|
||||
ClassSystem: model.ClassSystem{
|
||||
RankInfo: model.RewardRankInfo{
|
||||
BeforeClassRankID: 10,
|
||||
AfterClassRankID: 10,
|
||||
RankUpDate: "2020-02-12 11:57:15",
|
||||
},
|
||||
CompleteFlag: false,
|
||||
IsOpened: true,
|
||||
IsVisible: true,
|
||||
},
|
||||
AccomplishedAchievementList: []model.AccomplishedAchievementList{},
|
||||
UnaccomplishedAchievementCnt: 15,
|
||||
AddedAchievementList: []interface{}{},
|
||||
MuseumInfo: model.RewardMuseumInfo{},
|
||||
UnitSupportList: []model.RewardUnitSupportList{},
|
||||
ServerTimestamp: 1679238066,
|
||||
PresentCnt: 2159,
|
||||
}
|
||||
|
||||
if playRewardReq.MaxCombo > s_rank_combo {
|
||||
resp.ComboRank = 1
|
||||
} else if playRewardReq.MaxCombo > a_rank_combo {
|
||||
resp.ComboRank = 2
|
||||
} else if playRewardReq.MaxCombo > b_rank_combo {
|
||||
resp.ComboRank = 3
|
||||
} else if playRewardReq.MaxCombo > c_rank_combo {
|
||||
resp.ComboRank = 4
|
||||
} else {
|
||||
resp.ComboRank = 5
|
||||
}
|
||||
|
||||
if totalScore > s_rank_score {
|
||||
resp.Rank = 1
|
||||
} else if totalScore > a_rank_score {
|
||||
resp.Rank = 2
|
||||
} else if totalScore > b_rank_score {
|
||||
resp.Rank = 3
|
||||
} else if totalScore > c_rank_score {
|
||||
resp.Rank = 4
|
||||
} else {
|
||||
resp.Rank = 5
|
||||
}
|
||||
|
||||
m, err := json.Marshal(resp)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
res := model.Response{
|
||||
ResponseData: m,
|
||||
ReleaseInfo: []interface{}{},
|
||||
StatusCode: 200,
|
||||
}
|
||||
|
||||
mm, err := json.Marshal(res)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
fmt.Println(string(mm))
|
||||
|
||||
xms := encrypt.RSA_Sign_SHA1(mm, "privatekey.pem")
|
||||
xms64 := base64.RawStdEncoding.EncodeToString(xms)
|
||||
|
||||
ctx.Header("Server-Version", config.Conf.Server.VersionNumber)
|
||||
ctx.Header("user_id", userId[0])
|
||||
ctx.Header("authorize", newAuthorizeStr)
|
||||
ctx.Header("X-Message-Sign", xms64)
|
||||
ctx.String(http.StatusOK, string(mm))
|
||||
}
|
||||
|
||||
@@ -71,6 +71,8 @@ func main() {
|
||||
m.POST("/payment/productList", handler.ProductListHandler)
|
||||
m.POST("/live/partyList", handler.PartyListHandler)
|
||||
m.POST("/live/play", handler.PlayLiveHandler)
|
||||
m.POST("/live/preciseScore", handler.PlayScoreHandler)
|
||||
m.POST("/live/reward", handler.PlayRewardHandler)
|
||||
m.POST("/live/gameover", handler.GameOverHandler)
|
||||
m.POST("/unit/setDisplayRank", handler.SetDisplayRankHandler)
|
||||
m.POST("/unit/favorite", handler.SetDisplayRankHandler)
|
||||
|
||||
+394
@@ -166,3 +166,397 @@ type PlayResponseData struct {
|
||||
CanActivateEffect bool `json:"can_activate_effect"`
|
||||
ServerTimestamp int `json:"server_timestamp"`
|
||||
}
|
||||
|
||||
// preciseScore
|
||||
type PlayScoreReq struct {
|
||||
Module string `json:"module"`
|
||||
Action string `json:"action"`
|
||||
TimeStamp int `json:"timeStamp"`
|
||||
Mgd int `json:"mgd"`
|
||||
LiveDifficultyID string `json:"live_difficulty_id"`
|
||||
CommandNum string `json:"commandNum"`
|
||||
}
|
||||
|
||||
type On struct {
|
||||
HasRecord bool `json:"has_record"`
|
||||
LiveInfo LiveInfo `json:"live_info"`
|
||||
RandomSeed interface{} `json:"random_seed"`
|
||||
MaxCombo interface{} `json:"max_combo"`
|
||||
UpdateDate interface{} `json:"update_date"`
|
||||
PreciseList interface{} `json:"precise_list"`
|
||||
DeckInfo interface{} `json:"deck_info"`
|
||||
TapAdjust interface{} `json:"tap_adjust"`
|
||||
CanReplay bool `json:"can_replay"`
|
||||
}
|
||||
|
||||
type Off struct {
|
||||
HasRecord bool `json:"has_record"`
|
||||
LiveInfo LiveInfo `json:"live_info"`
|
||||
RandomSeed interface{} `json:"random_seed"`
|
||||
MaxCombo interface{} `json:"max_combo"`
|
||||
UpdateDate interface{} `json:"update_date"`
|
||||
PreciseList interface{} `json:"precise_list"`
|
||||
DeckInfo interface{} `json:"deck_info"`
|
||||
TapAdjust interface{} `json:"tap_adjust"`
|
||||
CanReplay bool `json:"can_replay"`
|
||||
}
|
||||
|
||||
type PlayScoreResponseData struct {
|
||||
On On `json:"on"`
|
||||
Off Off `json:"off"`
|
||||
RankInfo []RankInfo `json:"rank_info"`
|
||||
CanActivateEffect bool `json:"can_activate_effect"`
|
||||
ServerTimestamp int `json:"server_timestamp"`
|
||||
}
|
||||
|
||||
// reward
|
||||
type PlayRewardReq struct {
|
||||
Module string `json:"module"`
|
||||
Action string `json:"action"`
|
||||
GoodCnt int `json:"good_cnt"`
|
||||
MissCnt int `json:"miss_cnt"`
|
||||
IsTraining bool `json:"is_training"`
|
||||
GreatCnt int `json:"great_cnt"`
|
||||
CommandNum string `json:"commandNum"`
|
||||
LoveCnt int `json:"love_cnt"`
|
||||
RemainHp int `json:"remain_hp"`
|
||||
MaxCombo int `json:"max_combo"`
|
||||
ScoreSmile int `json:"score_smile"`
|
||||
PerfectCnt int `json:"perfect_cnt"`
|
||||
BadCnt int `json:"bad_cnt"`
|
||||
Mgd int `json:"mgd"`
|
||||
EventPoint int `json:"event_point"`
|
||||
LiveDifficultyID int `json:"live_difficulty_id"`
|
||||
TimeStamp int `json:"timeStamp"`
|
||||
PreciseScoreLog PreciseScoreLog `json:"precise_score_log"`
|
||||
ScoreCute int `json:"score_cute"`
|
||||
EventID interface{} `json:"event_id"`
|
||||
ScoreCool int `json:"score_cool"`
|
||||
}
|
||||
|
||||
type Icon struct {
|
||||
SlideID int `json:"slide_id"`
|
||||
JustID int `json:"just_id"`
|
||||
NormalID int `json:"normal_id"`
|
||||
}
|
||||
|
||||
type LiveSetting struct {
|
||||
StringSize int `json:"string_size"`
|
||||
PreciseScoreAutoUpdateFlag bool `json:"precise_score_auto_update_flag"`
|
||||
SeID int `json:"se_id"`
|
||||
CutinBrightness int `json:"cutin_brightness"`
|
||||
RandomValue int `json:"random_value"`
|
||||
PreciseScoreUpdateType int `json:"precise_score_update_type"`
|
||||
EffectFlag bool `json:"effect_flag"`
|
||||
NotesSpeed float64 `json:"notes_speed"`
|
||||
Icon Icon `json:"icon"`
|
||||
CutinType int `json:"cutin_type"`
|
||||
}
|
||||
|
||||
type PreciseList struct {
|
||||
Effect int `json:"effect"`
|
||||
Count int `json:"count"`
|
||||
Tap float64 `json:"tap"`
|
||||
NoteNumber int `json:"note_number"`
|
||||
Position int `json:"position"`
|
||||
Accuracy int `json:"accuracy"`
|
||||
IsSame bool `json:"is_same"`
|
||||
}
|
||||
|
||||
type BackgroundScore struct {
|
||||
Smile int `json:"smile"`
|
||||
Cute int `json:"cute"`
|
||||
Cool int `json:"cool"`
|
||||
}
|
||||
|
||||
type TriggerLog struct {
|
||||
ActivationRate int `json:"activation_rate"`
|
||||
Position int `json:"position"`
|
||||
}
|
||||
type PreciseScoreLog struct {
|
||||
LiveSetting LiveSetting `json:"live_setting"`
|
||||
TapAdjust int `json:"tap_adjust"`
|
||||
PreciseList []PreciseList `json:"precise_list"`
|
||||
BackgroundScore BackgroundScore `json:"background_score"`
|
||||
IsLogOn bool `json:"is_log_on"`
|
||||
ScoreLog []int `json:"score_log"`
|
||||
IsSkillOn bool `json:"is_skill_on"`
|
||||
TriggerLog []TriggerLog `json:"trigger_log"`
|
||||
RandomSeed int `json:"random_seed"`
|
||||
}
|
||||
|
||||
type RewardLiveInfo struct {
|
||||
LiveDifficultyID int `json:"live_difficulty_id"`
|
||||
IsRandom bool `json:"is_random"`
|
||||
AcFlag int `json:"ac_flag"`
|
||||
SwingFlag int `json:"swing_flag"`
|
||||
}
|
||||
|
||||
type PlayerExpUnitMax struct {
|
||||
Before int `json:"before"`
|
||||
After int `json:"after"`
|
||||
}
|
||||
|
||||
type PlayerExpFriendMax struct {
|
||||
Before int `json:"before"`
|
||||
After int `json:"after"`
|
||||
}
|
||||
|
||||
type PlayerExpLpMax struct {
|
||||
Before int `json:"before"`
|
||||
After int `json:"after"`
|
||||
}
|
||||
|
||||
type BaseRewardInfo struct {
|
||||
PlayerExp int `json:"player_exp"`
|
||||
PlayerExpUnitMax PlayerExpUnitMax `json:"player_exp_unit_max"`
|
||||
PlayerExpFriendMax PlayerExpFriendMax `json:"player_exp_friend_max"`
|
||||
PlayerExpLpMax PlayerExpLpMax `json:"player_exp_lp_max"`
|
||||
GameCoin int `json:"game_coin"`
|
||||
GameCoinRewardBoxFlag bool `json:"game_coin_reward_box_flag"`
|
||||
SocialPoint int `json:"social_point"`
|
||||
}
|
||||
|
||||
type LiveClear struct {
|
||||
AddType int `json:"add_type"`
|
||||
Amount int `json:"amount"`
|
||||
ItemCategoryID int `json:"item_category_id"`
|
||||
UnitID int `json:"unit_id"`
|
||||
UnitOwningUserID int64 `json:"unit_owning_user_id"`
|
||||
IsSupportMember bool `json:"is_support_member"`
|
||||
Exp int `json:"exp"`
|
||||
NextExp int `json:"next_exp"`
|
||||
MaxHp int `json:"max_hp"`
|
||||
Level int `json:"level"`
|
||||
MaxLevel int `json:"max_level"`
|
||||
LevelLimitID int `json:"level_limit_id"`
|
||||
SkillLevel int `json:"skill_level"`
|
||||
Rank int `json:"rank"`
|
||||
Love int `json:"love"`
|
||||
IsRankMax bool `json:"is_rank_max"`
|
||||
IsLevelMax bool `json:"is_level_max"`
|
||||
IsLoveMax bool `json:"is_love_max"`
|
||||
IsSigned bool `json:"is_signed"`
|
||||
NewUnitFlag bool `json:"new_unit_flag"`
|
||||
RewardBoxFlag bool `json:"reward_box_flag"`
|
||||
UnitSkillExp int `json:"unit_skill_exp"`
|
||||
DisplayRank int `json:"display_rank"`
|
||||
UnitRemovableSkillCapacity int `json:"unit_removable_skill_capacity"`
|
||||
RemovableSkillIds []interface{} `json:"removable_skill_ids"`
|
||||
}
|
||||
|
||||
type LiveRank struct {
|
||||
AddType int `json:"add_type"`
|
||||
Amount int `json:"amount"`
|
||||
ItemCategoryID int `json:"item_category_id"`
|
||||
UnitID int `json:"unit_id"`
|
||||
UnitOwningUserID int64 `json:"unit_owning_user_id"`
|
||||
IsSupportMember bool `json:"is_support_member"`
|
||||
Exp int `json:"exp"`
|
||||
NextExp int `json:"next_exp"`
|
||||
MaxHp int `json:"max_hp"`
|
||||
Level int `json:"level"`
|
||||
MaxLevel int `json:"max_level"`
|
||||
LevelLimitID int `json:"level_limit_id"`
|
||||
SkillLevel int `json:"skill_level"`
|
||||
Rank int `json:"rank"`
|
||||
Love int `json:"love"`
|
||||
IsRankMax bool `json:"is_rank_max"`
|
||||
IsLevelMax bool `json:"is_level_max"`
|
||||
IsLoveMax bool `json:"is_love_max"`
|
||||
IsSigned bool `json:"is_signed"`
|
||||
NewUnitFlag bool `json:"new_unit_flag"`
|
||||
RewardBoxFlag bool `json:"reward_box_flag"`
|
||||
UnitSkillExp int `json:"unit_skill_exp"`
|
||||
DisplayRank int `json:"display_rank"`
|
||||
UnitRemovableSkillCapacity int `json:"unit_removable_skill_capacity"`
|
||||
RemovableSkillIds []interface{} `json:"removable_skill_ids"`
|
||||
}
|
||||
|
||||
type RewardUnitList struct {
|
||||
LiveClear []LiveClear `json:"live_clear"`
|
||||
LiveRank []LiveRank `json:"live_rank"`
|
||||
LiveCombo []interface{} `json:"live_combo"`
|
||||
}
|
||||
|
||||
type Rewards struct {
|
||||
Rarity int `json:"rarity"`
|
||||
ItemID int `json:"item_id"`
|
||||
AddType int `json:"add_type"`
|
||||
Amount int `json:"amount"`
|
||||
ItemCategoryID int `json:"item_category_id"`
|
||||
RewardBoxFlag bool `json:"reward_box_flag"`
|
||||
InsertDate string `json:"insert_date"`
|
||||
}
|
||||
|
||||
type EffortPoint struct {
|
||||
LiveEffortPointBoxSpecID int `json:"live_effort_point_box_spec_id"`
|
||||
Capacity int `json:"capacity"`
|
||||
Before int `json:"before"`
|
||||
After int `json:"after"`
|
||||
Rewards []Rewards `json:"rewards"`
|
||||
}
|
||||
|
||||
type PlayRewardUnitList struct {
|
||||
UnitOwningUserID int64 `json:"unit_owning_user_id"`
|
||||
UnitID int `json:"unit_id"`
|
||||
Position int `json:"position"`
|
||||
Level int `json:"level"`
|
||||
LevelLimitID int `json:"level_limit_id"`
|
||||
DisplayRank int `json:"display_rank"`
|
||||
Love int `json:"love"`
|
||||
UnitSkillLevel int `json:"unit_skill_level"`
|
||||
IsRankMax bool `json:"is_rank_max"`
|
||||
IsLoveMax bool `json:"is_love_max"`
|
||||
IsLevelMax bool `json:"is_level_max"`
|
||||
IsSigned bool `json:"is_signed"`
|
||||
BeforeLove int `json:"before_love"`
|
||||
MaxLove int `json:"max_love"`
|
||||
// Costume Costume `json:"costume,omitempty"`
|
||||
}
|
||||
|
||||
type BeforeUserInfo struct {
|
||||
Level int `json:"level"`
|
||||
Exp int `json:"exp"`
|
||||
PreviousExp int `json:"previous_exp"`
|
||||
NextExp int `json:"next_exp"`
|
||||
GameCoin int `json:"game_coin"`
|
||||
SnsCoin int `json:"sns_coin"`
|
||||
FreeSnsCoin int `json:"free_sns_coin"`
|
||||
PaidSnsCoin int `json:"paid_sns_coin"`
|
||||
SocialPoint int `json:"social_point"`
|
||||
UnitMax int `json:"unit_max"`
|
||||
WaitingUnitMax int `json:"waiting_unit_max"`
|
||||
CurrentEnergy int `json:"current_energy"`
|
||||
EnergyMax int `json:"energy_max"`
|
||||
TrainingEnergy int `json:"training_energy"`
|
||||
TrainingEnergyMax int `json:"training_energy_max"`
|
||||
EnergyFullTime string `json:"energy_full_time"`
|
||||
LicenseLiveEnergyRecoverlyTime int `json:"license_live_energy_recoverly_time"`
|
||||
FriendMax int `json:"friend_max"`
|
||||
TutorialState int `json:"tutorial_state"`
|
||||
OverMaxEnergy int `json:"over_max_energy"`
|
||||
UnlockRandomLiveMuse int `json:"unlock_random_live_muse"`
|
||||
UnlockRandomLiveAqours int `json:"unlock_random_live_aqours"`
|
||||
}
|
||||
|
||||
type AfterUserInfo struct {
|
||||
Level int `json:"level"`
|
||||
Exp int `json:"exp"`
|
||||
PreviousExp int `json:"previous_exp"`
|
||||
NextExp int `json:"next_exp"`
|
||||
GameCoin int `json:"game_coin"`
|
||||
SnsCoin int `json:"sns_coin"`
|
||||
FreeSnsCoin int `json:"free_sns_coin"`
|
||||
PaidSnsCoin int `json:"paid_sns_coin"`
|
||||
SocialPoint int `json:"social_point"`
|
||||
UnitMax int `json:"unit_max"`
|
||||
WaitingUnitMax int `json:"waiting_unit_max"`
|
||||
CurrentEnergy int `json:"current_energy"`
|
||||
EnergyMax int `json:"energy_max"`
|
||||
TrainingEnergy int `json:"training_energy"`
|
||||
TrainingEnergyMax int `json:"training_energy_max"`
|
||||
EnergyFullTime string `json:"energy_full_time"`
|
||||
LicenseLiveEnergyRecoverlyTime int `json:"license_live_energy_recoverly_time"`
|
||||
FriendMax int `json:"friend_max"`
|
||||
TutorialState int `json:"tutorial_state"`
|
||||
OverMaxEnergy int `json:"over_max_energy"`
|
||||
UnlockRandomLiveMuse int `json:"unlock_random_live_muse"`
|
||||
UnlockRandomLiveAqours int `json:"unlock_random_live_aqours"`
|
||||
}
|
||||
|
||||
type NextLevelInfo struct {
|
||||
Level int `json:"level"`
|
||||
FromExp int `json:"from_exp"`
|
||||
}
|
||||
|
||||
type GoalAccompInfo struct {
|
||||
AchievedIds []interface{} `json:"achieved_ids"`
|
||||
Rewards []interface{} `json:"rewards"`
|
||||
}
|
||||
|
||||
type RewardRankInfo struct {
|
||||
BeforeClassRankID int `json:"before_class_rank_id"`
|
||||
AfterClassRankID int `json:"after_class_rank_id"`
|
||||
RankUpDate string `json:"rank_up_date"`
|
||||
}
|
||||
|
||||
type ClassSystem struct {
|
||||
RankInfo RewardRankInfo `json:"rank_info"`
|
||||
CompleteFlag bool `json:"complete_flag"`
|
||||
IsOpened bool `json:"is_opened"`
|
||||
IsVisible bool `json:"is_visible"`
|
||||
}
|
||||
|
||||
type PlayRewardList struct {
|
||||
ItemID int `json:"item_id"`
|
||||
AddType int `json:"add_type"`
|
||||
Amount int `json:"amount"`
|
||||
ItemCategoryID int `json:"item_category_id"`
|
||||
RewardBoxFlag bool `json:"reward_box_flag"`
|
||||
}
|
||||
|
||||
type AccomplishedAchievementList struct {
|
||||
AchievementID int `json:"achievement_id"`
|
||||
Count int `json:"count"`
|
||||
IsAccomplished bool `json:"is_accomplished"`
|
||||
InsertDate string `json:"insert_date"`
|
||||
EndDate string `json:"end_date"`
|
||||
RemainingTime string `json:"remaining_time"`
|
||||
IsNew bool `json:"is_new"`
|
||||
ForDisplay bool `json:"for_display"`
|
||||
IsLocked bool `json:"is_locked"`
|
||||
OpenConditionString string `json:"open_condition_string"`
|
||||
AccomplishID string `json:"accomplish_id"`
|
||||
RewardList []PlayRewardList `json:"reward_list"`
|
||||
}
|
||||
|
||||
type Parameter struct {
|
||||
Smile int `json:"smile"`
|
||||
Pure int `json:"pure"`
|
||||
Cool int `json:"cool"`
|
||||
}
|
||||
|
||||
type RewardMuseumInfo struct {
|
||||
Parameter Parameter `json:"parameter"`
|
||||
ContentsIDList []int `json:"contents_id_list"`
|
||||
}
|
||||
|
||||
type RewardUnitSupportList struct {
|
||||
UnitID int `json:"unit_id"`
|
||||
Amount int `json:"amount"`
|
||||
}
|
||||
|
||||
type RewardResponseData struct {
|
||||
LiveInfo []RewardLiveInfo `json:"live_info"`
|
||||
Rank int `json:"rank"`
|
||||
ComboRank int `json:"combo_rank"`
|
||||
TotalLove int `json:"total_love"`
|
||||
IsHighScore bool `json:"is_high_score"`
|
||||
HiScore int `json:"hi_score"`
|
||||
BaseRewardInfo BaseRewardInfo `json:"base_reward_info"`
|
||||
RewardUnitList RewardUnitList `json:"reward_unit_list"`
|
||||
UnlockedSubscenarioIds []interface{} `json:"unlocked_subscenario_ids"`
|
||||
UnlockedMultiUnitScenarioIds []interface{} `json:"unlocked_multi_unit_scenario_ids"`
|
||||
EffortPoint []EffortPoint `json:"effort_point"`
|
||||
IsEffortPointVisible bool `json:"is_effort_point_visible"`
|
||||
LimitedEffortBox []interface{} `json:"limited_effort_box"`
|
||||
UnitList []PlayRewardUnitList `json:"unit_list"`
|
||||
BeforeUserInfo BeforeUserInfo `json:"before_user_info"`
|
||||
AfterUserInfo AfterUserInfo `json:"after_user_info"`
|
||||
NextLevelInfo []NextLevelInfo `json:"next_level_info"`
|
||||
GoalAccompInfo GoalAccompInfo `json:"goal_accomp_info"`
|
||||
SpecialRewardInfo []interface{} `json:"special_reward_info"`
|
||||
EventInfo []interface{} `json:"event_info"`
|
||||
DailyRewardInfo []interface{} `json:"daily_reward_info"`
|
||||
CanSendFriendRequest bool `json:"can_send_friend_request"`
|
||||
UsingBuffInfo []interface{} `json:"using_buff_info"`
|
||||
ClassSystem ClassSystem `json:"class_system"`
|
||||
AccomplishedAchievementList []AccomplishedAchievementList `json:"accomplished_achievement_list"`
|
||||
UnaccomplishedAchievementCnt int `json:"unaccomplished_achievement_cnt"`
|
||||
AddedAchievementList []interface{} `json:"added_achievement_list"`
|
||||
MuseumInfo RewardMuseumInfo `json:"museum_info"`
|
||||
UnitSupportList []RewardUnitSupportList `json:"unit_support_list"`
|
||||
ServerTimestamp int `json:"server_timestamp"`
|
||||
PresentCnt int `json:"present_cnt"`
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user