Pull live notes list from database
Signed-off-by: Yuan Si <do4suki@gmail.com>
This commit is contained in:
+134
-3
@@ -1,13 +1,17 @@
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package handler
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package handler
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import (
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import (
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"database/sql"
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"encoding/base64"
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"encoding/base64"
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"encoding/json"
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"fmt"
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"fmt"
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"honoka-chan/config"
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"honoka-chan/config"
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"honoka-chan/database"
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"honoka-chan/database"
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"honoka-chan/encrypt"
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"honoka-chan/encrypt"
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"honoka-chan/model"
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"honoka-chan/utils"
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"honoka-chan/utils"
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"net/http"
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"net/http"
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"strconv"
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"time"
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"time"
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"github.com/gin-gonic/gin"
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"github.com/gin-gonic/gin"
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@@ -59,6 +63,12 @@ func PartyListHandler(ctx *gin.Context) {
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func PlayLiveHandler(ctx *gin.Context) {
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func PlayLiveHandler(ctx *gin.Context) {
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reqTime := time.Now().Unix()
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reqTime := time.Now().Unix()
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playReq := model.PlayReq{}
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err := json.Unmarshal([]byte(ctx.PostForm("request_data")), &playReq)
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if err != nil {
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panic(err)
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}
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authorizeStr := ctx.Request.Header["Authorize"]
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authorizeStr := ctx.Request.Header["Authorize"]
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authToken, err := utils.GetAuthorizeToken(authorizeStr)
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authToken, err := utils.GetAuthorizeToken(authorizeStr)
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if err != nil {
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if err != nil {
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@@ -88,15 +98,136 @@ func PlayLiveHandler(ctx *gin.Context) {
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newAuthorizeStr := fmt.Sprintf("consumerKey=lovelive_test&timeStamp=%d&version=1.1&token=%s&nonce=%d&user_id=%s&requestTimeStamp=%d", respTime, authToken, nonce, userId[0], reqTime)
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newAuthorizeStr := fmt.Sprintf("consumerKey=lovelive_test&timeStamp=%d&version=1.1&token=%s&nonce=%d&user_id=%s&requestTimeStamp=%d", respTime, authToken, nonce, userId[0], reqTime)
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// fmt.Println(newAuthorizeStr)
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// fmt.Println(newAuthorizeStr)
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resp := utils.ReadAllText("assets/playsong.json")
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// resp := utils.ReadAllText("assets/playsong.json")
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xms := encrypt.RSA_Sign_SHA1([]byte(resp), "privatekey.pem")
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db, err := sql.Open("sqlite3", "assets/live.db")
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if err != nil {
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panic(err)
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}
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defer db.Close()
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db.SetMaxOpenConns(1)
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tDifficultyId := playReq.LiveDifficultyID
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difficultyId, err := strconv.Atoi(tDifficultyId)
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if err != nil {
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panic(err)
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}
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deckId := playReq.UnitDeckID
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// Song type: normal / special
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// sqlite3 doesn't support FULL OUTER JOIN so use UNION ALL here.
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sql := `SELECT notes_list,c_rank_score,b_rank_score,a_rank_score,s_rank_score,ac_flag,swing_flag FROM live_setting_m WHERE live_setting_id IN (SELECT live_setting_id FROM normal_live_m WHERE live_difficulty_id = ? UNION ALL SELECT live_setting_id FROM special_live_m WHERE live_difficulty_id = ?)`
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rows, err := db.Query(sql, difficultyId, difficultyId)
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if err != nil {
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panic(err)
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}
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var notes_list string
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var c_rank_score, b_rank_score, a_rank_score, s_rank_score, ac_flag, swing_flag int
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for rows.Next() {
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err = rows.Scan(¬es_list, &c_rank_score, &b_rank_score, &a_rank_score, &s_rank_score, &ac_flag, &swing_flag)
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if err != nil {
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panic(err)
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}
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}
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// fmt.Println(len(notes_list))
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// fmt.Println(c_rank_score, b_rank_score, a_rank_score, s_rank_score)
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notes := []model.NotesList{}
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err = json.Unmarshal([]byte(notes_list), ¬es)
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if err != nil {
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panic(err)
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}
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ranks := []model.RankInfo{}
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ranks = append(ranks, model.RankInfo{
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Rank: 5,
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RankMin: 0,
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RankMax: c_rank_score,
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}, model.RankInfo{
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Rank: 4,
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RankMin: c_rank_score + 1,
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RankMax: b_rank_score,
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}, model.RankInfo{
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Rank: 3,
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RankMin: b_rank_score + 1,
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RankMax: a_rank_score,
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}, model.RankInfo{
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Rank: 2,
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RankMin: a_rank_score + 1,
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RankMax: s_rank_score,
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}, model.RankInfo{
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Rank: 1,
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RankMin: s_rank_score + 1,
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RankMax: 0,
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})
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unitList := []model.UnitList{}
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for i := 0; i < 9; i++ {
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unitList = append(unitList, model.UnitList{
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Smile: 1,
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Cute: 1,
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Cool: 1,
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})
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}
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lives := []model.PlayLiveList{}
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lives = append(lives, model.PlayLiveList{
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LiveInfo: model.LiveInfo{
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LiveDifficultyID: difficultyId,
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IsRandom: false,
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AcFlag: ac_flag,
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SwingFlag: swing_flag,
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NotesList: notes,
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},
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DeckInfo: model.DeckInfo{
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UnitDeckID: deckId,
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TotalSmile: 9,
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TotalCute: 9,
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TotalCool: 9,
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TotalHp: 99,
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PreparedHpDamage: 0,
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UnitList: unitList,
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},
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})
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resp := model.PlayResponseData{
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RankInfo: ranks,
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EnergyFullTime: "2023-03-20 01:28:55",
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OverMaxEnergy: 0,
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AvailableLiveResume: false,
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LiveList: lives,
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IsMarathonEvent: false,
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MarathonEventID: nil,
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NoSkill: false,
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CanActivateEffect: true,
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ServerTimestamp: 1679237935,
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}
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m, err := json.Marshal(resp)
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if err != nil {
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panic(err)
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}
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res := model.Response{
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ResponseData: m,
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ReleaseInfo: []interface{}{},
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StatusCode: 200,
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}
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mm, err := json.Marshal(res)
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if err != nil {
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panic(err)
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}
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xms := encrypt.RSA_Sign_SHA1(mm, "privatekey.pem")
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xms64 := base64.RawStdEncoding.EncodeToString(xms)
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xms64 := base64.RawStdEncoding.EncodeToString(xms)
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ctx.Header("Server-Version", config.Conf.Server.VersionNumber)
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ctx.Header("Server-Version", config.Conf.Server.VersionNumber)
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ctx.Header("user_id", userId[0])
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ctx.Header("user_id", userId[0])
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ctx.Header("authorize", newAuthorizeStr)
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ctx.Header("authorize", newAuthorizeStr)
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ctx.Header("X-Message-Sign", xms64)
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ctx.Header("X-Message-Sign", xms64)
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ctx.String(http.StatusOK, resp)
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ctx.String(http.StatusOK, string(mm))
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}
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}
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func GameOverHandler(ctx *gin.Context) {
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func GameOverHandler(ctx *gin.Context) {
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+18
-5
@@ -90,6 +90,19 @@ type LiveScheduleResp struct {
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}
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}
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// Play
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// Play
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type PlayReq struct {
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Module string `json:"module"`
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PartyUserID int `json:"party_user_id"`
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Action string `json:"action"`
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Mgd int `json:"mgd"`
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IsTraining bool `json:"is_training"`
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UnitDeckID int `json:"unit_deck_id"`
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LiveDifficultyID string `json:"live_difficulty_id"`
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TimeStamp int `json:"timeStamp"`
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LpFactor int `json:"lp_factor"`
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CommandNum string `json:"commandNum"`
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}
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type RankInfo struct {
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type RankInfo struct {
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Rank int `json:"rank"`
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Rank int `json:"rank"`
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RankMin int `json:"rank_min"`
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RankMin int `json:"rank_min"`
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@@ -101,7 +114,7 @@ type NotesList struct {
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NotesAttribute int `json:"notes_attribute"`
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NotesAttribute int `json:"notes_attribute"`
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NotesLevel int `json:"notes_level"`
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NotesLevel int `json:"notes_level"`
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Effect int `json:"effect"`
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Effect int `json:"effect"`
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EffectValue int `json:"effect_value"`
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EffectValue float64 `json:"effect_value"`
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Position int `json:"position"`
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Position int `json:"position"`
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}
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}
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@@ -120,10 +133,10 @@ type PlayCostume struct {
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}
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}
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type UnitList struct {
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type UnitList struct {
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Smile int `json:"smile"`
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Smile int `json:"smile"`
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Cute int `json:"cute"`
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Cute int `json:"cute"`
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Cool int `json:"cool"`
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Cool int `json:"cool"`
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Costume PlayCostume `json:"costume,omitempty"`
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// Costume PlayCostume `json:"costume,omitempty"`
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}
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}
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type DeckInfo struct {
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type DeckInfo struct {
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