Implement secretbox handlers and align gacha behavior
- Add secretbox API schemas, handlers, and routes for all/showDetail/pon/multi - Load secretbox server data through the shared serverdata loader - Fix rarity mapping and pool rules for SR/SSR/UR special boxes - Implement thanks festival pool behavior, including UR guarantee and SSR/UR-only rates - Correct animation-related fields such as is_hit and lowest_rarity, and add rare UR promotion animation Signed-off-by: Sean Du <do4suki@gmail.com>
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@@ -1,16 +1,15 @@
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package bannerapischema
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type BannerList struct {
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BannerType int `json:"banner_type"`
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TargetID int `json:"target_id"`
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AssetPath string `json:"asset_path"`
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FixedFlag bool `json:"fixed_flag"`
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BackSide bool `json:"back_side"`
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BannerID int `json:"banner_id"`
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StartDate string `json:"start_date"`
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EndDate string `json:"end_date"`
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AddUnitStartDate string `json:"add_unit_start_date,omitempty"`
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WebviewURL string `json:"webview_url,omitempty"`
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BannerType int `json:"banner_type"`
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TargetID int `json:"target_id"`
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AssetPath string `json:"asset_path"`
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FixedFlag bool `json:"fixed_flag"`
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BackSide bool `json:"back_side"`
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BannerID int `json:"banner_id"`
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StartDate string `json:"start_date"`
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EndDate string `json:"end_date"`
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WebviewURL string `json:"webview_url,omitempty"`
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}
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type ListData struct {
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