Add Android control app and embedded server

Inspired by HNKServer/honoka-chan-apk-server, but implemented as a JNI-based embedded runtime instead of the original approach.

- Add an Android Compose controller app that starts and stops honoka-chan through JNI, shows runtime and health status, manages data directory mounting, and supports backup import/export for data.db
- Add an embeddable Go server entrypoint plus JNI-exported status, health, and reload hooks so desktop and Android builds share the same startup and shutdown path
- Add Android build scripts, runtime packaging, and project documentation, including generated default config.json content for honoka_runtime.zip
- Add runtime bundle hash tracking so updated honoka_runtime.zip assets are automatically redeployed while preserving config.json and user data files
- Add in-app service settings for unlock_all_special_rotation with immediate config persistence and automatic reload when the service is running
- Split SQLite driver selection by platform, using go-sqlite3 on Android and modernc.org/sqlite elsewhere to avoid Android x86_64 seccomp crashes
- Update startup, database initialization, and system health/reload handlers to support the embedded runtime and Android control flow

Signed-off-by: Sean Du <do4suki@gmail.com>
This commit is contained in:
2026-06-12 19:17:21 +08:00
parent 5c2d68f979
commit 91bbc7f607
64 changed files with 3230 additions and 286 deletions
+166
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@@ -0,0 +1,166 @@
package app
import (
"context"
"encoding/json"
"errors"
"fmt"
"honoka-chan/config"
_ "honoka-chan/internal/handler"
systemhandler "honoka-chan/internal/handler/system"
"honoka-chan/internal/router"
"honoka-chan/internal/startup"
"honoka-chan/pkg/db"
"net"
"net/http"
"os"
"path/filepath"
"sync"
"time"
"github.com/gin-gonic/gin"
)
const dateTimeFormat = "2006-01-02 15:04:05"
type Status struct {
Running bool `json:"running"`
WorkDir string `json:"work_dir"`
ListenPort string `json:"listen_port"`
LocalURL string `json:"local_url"`
StartedAt string `json:"started_at,omitempty"`
LastError string `json:"last_error,omitempty"`
}
var (
mu sync.Mutex
httpServer *http.Server
listener net.Listener
state Status
)
func Start(workDir string) error {
if workDir == "" {
workDir = "."
}
absWorkDir, err := filepath.Abs(workDir)
if err != nil {
return err
}
mu.Lock()
if state.Running {
mu.Unlock()
return errors.New("server is already running")
}
mu.Unlock()
if err := os.Chdir(absWorkDir); err != nil {
setLastError(err)
return err
}
config.ReloadConfig()
if err := db.Init("assets/main.db", "assets/data.db"); err != nil {
setLastError(err)
return err
}
if err := startup.StartUp(); err != nil {
_ = db.Close()
setLastError(err)
return err
}
gin.SetMode(gin.ReleaseMode)
engine := gin.New()
engine.Use(gin.LoggerWithConfig(gin.LoggerConfig{
SkipPaths: []string{
"/agreement/all",
"/integration/appReport/initialize",
"/report/ge/app",
"/v1/account/reportRole",
},
}))
router.SifRouter(engine)
ln, err := net.Listen("tcp", ":"+config.Conf.Settings.ListenPort)
if err != nil {
_ = db.Close()
setLastError(err)
return err
}
srv := &http.Server{
Handler: engine,
}
now := time.Now()
systemhandler.MarkStarted(now)
mu.Lock()
httpServer = srv
listener = ln
state = Status{
Running: true,
WorkDir: absWorkDir,
ListenPort: config.Conf.Settings.ListenPort,
LocalURL: fmt.Sprintf("http://127.0.0.1:%s", config.Conf.Settings.ListenPort),
StartedAt: now.Format(dateTimeFormat),
}
mu.Unlock()
go serveLoop(srv, ln)
return nil
}
func serveLoop(srv *http.Server, ln net.Listener) {
err := srv.Serve(ln)
mu.Lock()
defer mu.Unlock()
if err != nil && !errors.Is(err, http.ErrServerClosed) {
state.LastError = err.Error()
}
state.Running = false
httpServer = nil
listener = nil
_ = db.Close()
}
func Stop(ctx context.Context) error {
mu.Lock()
srv := httpServer
running := state.Running
mu.Unlock()
if !running || srv == nil {
return nil
}
if ctx == nil {
ctx = context.Background()
}
return srv.Shutdown(ctx)
}
func GetStatus() Status {
mu.Lock()
defer mu.Unlock()
return state
}
func GetStatusJSON() string {
status := GetStatus()
data, err := json.Marshal(status)
if err != nil {
return `{"running":false,"last_error":"failed to encode status"}`
}
return string(data)
}
func setLastError(err error) {
mu.Lock()
defer mu.Unlock()
state.LastError = err.Error()
state.Running = false
}
+1
View File
@@ -30,6 +30,7 @@ import (
_ "honoka-chan/internal/handler/scenario"
_ "honoka-chan/internal/handler/secretbox"
_ "honoka-chan/internal/handler/subscenario"
_ "honoka-chan/internal/handler/system"
_ "honoka-chan/internal/handler/tos"
_ "honoka-chan/internal/handler/unit"
_ "honoka-chan/internal/handler/user"
+139
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@@ -0,0 +1,139 @@
package system
import (
"encoding/json"
"errors"
"honoka-chan/config"
"honoka-chan/internal/router"
systemschema "honoka-chan/internal/schema/system"
"honoka-chan/pkg/db"
"net/http"
"strings"
"sync/atomic"
"time"
"github.com/gin-gonic/gin"
)
var (
startedAt = time.Now()
lastReloadAt atomic.Int64
)
const dateTimeFormat = "2006-01-02 15:04:05"
func MarkStarted(t time.Time) {
startedAt = t
}
func Health() (systemschema.HealthResp, int) {
appName := config.Conf.AppName
if appName == "" {
appName = "honoka-chan"
}
mainDBStatus := "not initialized"
if db.MainEng != nil {
mainDBStatus = "ok"
if err := db.MainEng.Ping(); err != nil {
mainDBStatus = err.Error()
}
}
userDBStatus := "not initialized"
if db.UserEng != nil {
userDBStatus = "ok"
if err := db.UserEng.Ping(); err != nil {
userDBStatus = err.Error()
}
}
status := "ok"
statusCode := http.StatusOK
if db.MainEng == nil || db.UserEng == nil {
status = "stopped"
}
resp := systemschema.HealthResp{
Status: status,
AppName: appName,
Version: config.PackageVersion,
StartedAt: startedAt.Format(dateTimeFormat),
UptimeSeconds: int64(time.Since(startedAt).Seconds()),
ListenPort: config.Conf.Settings.ListenPort,
CdnServer: config.Conf.Settings.CdnServer,
ReloadTokenConfigured: strings.TrimSpace(config.Conf.Settings.ReloadToken) != "",
MainDB: mainDBStatus,
UserDB: userDBStatus,
}
if ts := lastReloadAt.Load(); ts > 0 {
resp.LastReloadAt = time.Unix(ts, 0).Format(dateTimeFormat)
}
if status == "ok" && (mainDBStatus != "ok" || userDBStatus != "ok") {
resp.Status = "degraded"
statusCode = http.StatusServiceUnavailable
}
return resp, statusCode
}
func HealthJSON() string {
resp, _ := Health()
data, err := json.Marshal(resp)
if err != nil {
return `{"status":"error","app_name":"honoka-chan"}`
}
return string(data)
}
func Reload(token string, requireToken bool) (systemschema.ReloadResp, int, error) {
expectedToken := strings.TrimSpace(config.Conf.Settings.ReloadToken)
if requireToken && expectedToken == "" {
return systemschema.ReloadResp{
Status: "error",
Message: "reload_token is not configured",
}, http.StatusServiceUnavailable, errors.New("reload_token is not configured")
}
if requireToken && strings.TrimSpace(token) != expectedToken {
return systemschema.ReloadResp{
Status: "error",
Message: "invalid reload token",
}, http.StatusUnauthorized, errors.New("invalid reload token")
}
config.ReloadConfig()
now := time.Now()
lastReloadAt.Store(now.Unix())
return systemschema.ReloadResp{
Status: "ok",
Message: "configuration reloaded",
ReloadedAt: now.Format(dateTimeFormat),
}, http.StatusOK, nil
}
func health(ctx *gin.Context) {
resp, statusCode := Health()
ctx.JSON(statusCode, resp)
}
func reload(ctx *gin.Context) {
token := strings.TrimSpace(ctx.GetHeader("X-Reload-Token"))
if token == "" {
token = strings.TrimSpace(ctx.Query("token"))
}
if token == "" {
token = strings.TrimSpace(ctx.PostForm("token"))
}
resp, statusCode, _ := Reload(token, true)
ctx.JSON(statusCode, resp)
}
func init() {
router.AddHandler("/", "GET", "/system/health", health)
router.AddHandler("/", "POST", "/system/reload", reload)
}
+21
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@@ -0,0 +1,21 @@
package systemschema
type HealthResp struct {
Status string `json:"status"`
AppName string `json:"app_name"`
Version string `json:"version"`
StartedAt string `json:"started_at"`
UptimeSeconds int64 `json:"uptime_seconds"`
LastReloadAt string `json:"last_reload_at,omitempty"`
ListenPort string `json:"listen_port"`
CdnServer string `json:"cdn_server"`
ReloadTokenConfigured bool `json:"reload_token_configured"`
MainDB string `json:"main_db"`
UserDB string `json:"user_db"`
}
type ReloadResp struct {
Status string `json:"status"`
Message string `json:"message"`
ReloadedAt string `json:"reloaded_at,omitempty"`
}
+239 -201
View File
@@ -1,6 +1,7 @@
package startup
import (
"fmt"
"honoka-chan/internal/constant"
ghomemodel "honoka-chan/internal/model/ghome"
loginmodel "honoka-chan/internal/model/login"
@@ -18,31 +19,43 @@ var (
userEng *xorm.Session
)
func CreateTables() {
// db.UserEng.ShowSQL(true)
db.UserEng.Sync2(new(ghomemodel.DeviceKey))
db.UserEng.Sync2(new(loginmodel.AuthKey))
db.UserEng.Sync2(new(usermodel.UserAccessoryWear))
db.UserEng.Sync2(new(usermodel.UserDeck))
db.UserEng.Sync2(new(usermodel.UserDeckUnit))
db.UserEng.Sync2(new(usermodel.UserKey))
db.UserEng.Sync2(new(usermodel.UserLiveGoal))
db.UserEng.Sync2(new(usermodel.UserLiveStatus))
db.UserEng.Sync2(new(usermodel.UserLiveInProgress))
db.UserEng.Sync2(new(usermodel.UserLiveRandom))
db.UserEng.Sync2(new(usermodel.UserLiveRecord))
db.UserEng.Sync2(new(usermodel.UserFriend))
db.UserEng.Sync2(new(usermodel.UserGreet))
db.UserEng.Sync2(new(usermodel.UserPref))
db.UserEng.Sync2(new(usermodel.Users))
db.UserEng.Sync2(new(usermodel.UserUnit))
db.UserEng.Sync2(new(usermodel.UserUnitSkillEquip))
func CreateTables() error {
models := []any{
new(ghomemodel.DeviceKey),
new(loginmodel.AuthKey),
new(usermodel.UserAccessoryWear),
new(usermodel.UserDeck),
new(usermodel.UserDeckUnit),
new(usermodel.UserKey),
new(usermodel.UserLiveGoal),
new(usermodel.UserLiveStatus),
new(usermodel.UserLiveInProgress),
new(usermodel.UserLiveRandom),
new(usermodel.UserLiveRecord),
new(usermodel.UserFriend),
new(usermodel.UserGreet),
new(usermodel.UserPref),
new(usermodel.Users),
new(usermodel.UserUnit),
new(usermodel.UserUnitSkillEquip),
}
MigrateUserPref()
MigrateUserLiveData()
for _, model := range models {
if err := db.UserEng.Sync2(model); err != nil {
return fmt.Errorf("同步表失败: %w", err)
}
}
if err := MigrateUserPref(); err != nil {
return err
}
if err := MigrateUserLiveData(); err != nil {
return err
}
return nil
}
func MigrateUserPref() {
func MigrateUserPref() error {
session := db.UserEng.NewSession()
defer session.Close()
@@ -52,7 +65,7 @@ func MigrateUserPref() {
Or("profile_version IS NULL").
Find(&prefList)
if err != nil {
log.Fatalln("迁移 user_pref 失败:", err.Error())
return fmt.Errorf("迁移 user_pref 失败: %w", err)
}
for _, pref := range prefList {
@@ -62,9 +75,10 @@ func MigrateUserPref() {
Cols(usermodel.UserPrefProfileColumns()...).
Update(&pref)
if err != nil {
log.Fatalln("迁移 user_pref 失败:", err.Error())
return fmt.Errorf("迁移 user_pref 失败: %w", err)
}
}
return nil
}
type liveGoalRewardMigrationRow struct {
@@ -105,18 +119,18 @@ func liveRankForMigration(value int, cRank int, bRank int, aRank int, sRank int)
}
}
func MigrateUserLiveData() {
func MigrateUserLiveData() error {
session := db.UserEng.NewSession()
defer session.Close()
recordRows := []usermodel.UserLiveRecord{}
if err := session.Table(new(usermodel.UserLiveRecord)).Find(&recordRows); err != nil {
log.Fatalln("迁移 user_live_status 失败:", err.Error())
return fmt.Errorf("迁移 user_live_status 失败: %w", err)
}
existingStatusRows := []usermodel.UserLiveStatus{}
if err := session.Table(new(usermodel.UserLiveStatus)).Find(&existingStatusRows); err != nil {
log.Fatalln("迁移 user_live_status 失败:", err.Error())
return fmt.Errorf("迁移 user_live_status 失败: %w", err)
}
type liveStatusKey struct {
@@ -144,7 +158,7 @@ func MigrateUserLiveData() {
UpdateDate: now,
}
if _, err := session.Insert(&status); err != nil {
log.Fatalln("迁移 user_live_status 失败:", err.Error())
return fmt.Errorf("迁移 user_live_status 失败: %w", err)
}
statusMap[key] = status
continue
@@ -169,14 +183,14 @@ func MigrateUserLiveData() {
Where("user_id = ? AND live_difficulty_id = ?", status.UserID, status.LiveDifficultyID).
Cols("hi_score", "hi_combo_count", "clear_cnt", "update_date").
Update(&status); err != nil {
log.Fatalln("迁移 user_live_status 失败:", err.Error())
return fmt.Errorf("迁移 user_live_status 失败: %w", err)
}
statusMap[key] = status
}
}
liveGoalInfoMap := map[int]liveGoalInfoMigrationRow{}
loadLiveGoalInfoRows := func(table string) {
loadLiveGoalInfoRows := func(table string) error {
rows := []liveGoalInfoMigrationRow{}
err := db.MainEng.Table(table).Alias("live").
Join("LEFT", "live_setting_m setting", "live.live_setting_id = setting.live_setting_id").
@@ -197,20 +211,25 @@ func MigrateUserLiveData() {
`).
Find(&rows)
if err != nil {
log.Fatalln("迁移 user_live_goal 失败:", err.Error())
return fmt.Errorf("迁移 user_live_goal 失败: %w", err)
}
for _, row := range rows {
liveGoalInfoMap[row.LiveDifficultyID] = row
}
return nil
}
if err := loadLiveGoalInfoRows("normal_live_m"); err != nil {
return err
}
if err := loadLiveGoalInfoRows("special_live_m"); err != nil {
return err
}
loadLiveGoalInfoRows("normal_live_m")
loadLiveGoalInfoRows("special_live_m")
goalRewardRows := []liveGoalRewardMigrationRow{}
if err := db.MainEng.Table("live_goal_reward_m").
OrderBy("live_difficulty_id ASC, live_goal_type ASC, rank ASC, live_goal_reward_id ASC").
Find(&goalRewardRows); err != nil {
log.Fatalln("迁移 user_live_goal 失败:", err.Error())
return fmt.Errorf("迁移 user_live_goal 失败: %w", err)
}
goalRewardMap := map[int][]liveGoalRewardMigrationRow{}
@@ -222,7 +241,7 @@ func MigrateUserLiveData() {
if err := session.Table(new(usermodel.UserLiveGoal)).
Where("live_goal_reward_id > 0").
Find(&existingGoalRows); err != nil {
log.Fatalln("迁移 user_live_goal 失败:", err.Error())
return fmt.Errorf("迁移 user_live_goal 失败: %w", err)
}
existingGoalMap := make(map[liveStatusKey]map[int]struct{})
@@ -284,7 +303,7 @@ func MigrateUserLiveData() {
Rank: reward.Rank,
CompletedAt: now,
}); err != nil {
log.Fatalln("迁移 user_live_goal 失败:", err.Error())
return fmt.Errorf("迁移 user_live_goal 失败: %w", err)
}
if existingGoalMap[key] == nil {
existingGoalMap[key] = map[int]struct{}{}
@@ -292,13 +311,29 @@ func MigrateUserLiveData() {
existingGoalMap[key][reward.LiveGoalRewardID] = struct{}{}
}
}
return nil
}
func LoadUnitData() {
func LoadUnitData() (err error) {
userEng = db.UserEng.NewSession()
defer userEng.Close()
defer func() {
if recovered := recover(); recovered != nil {
if userEng != nil {
_ = userEng.Rollback()
}
switch v := recovered.(type) {
case error:
err = fmt.Errorf("同步失败: %w", v)
default:
err = fmt.Errorf("同步失败: %v", v)
}
}
if userEng != nil {
userEng.Close()
}
}()
err := userEng.Begin()
err = userEng.Begin()
CheckErr(err)
commonUnitExist, err := userEng.IsTableExist(new(unitmodel.CommonUnitData))
@@ -306,183 +341,186 @@ func LoadUnitData() {
userUnitExist, err := userEng.IsTableExist(new(usermodel.UserUnitData))
CheckErr(err)
if !commonUnitExist || !userUnitExist {
log.Println("卡片数据不存在,正在同步...")
if commonUnitExist && userUnitExist {
_ = userEng.Rollback()
return nil
}
userEng.DropTable(new(unitmodel.CommonUnitData))
userEng.CreateTable(new(unitmodel.CommonUnitData))
userEng.DropTable(new(usermodel.UserUnitData))
userEng.CreateTable(new(usermodel.UserUnitData))
log.Println("卡片数据不存在,正在同步...")
var unitData []unitmodel.UnitM
err = db.MainEng.Table(new(unitmodel.UnitM)).OrderBy("unit_id ASC").Find(&unitData)
CheckErr(userEng.DropTable(new(unitmodel.CommonUnitData)))
CheckErr(userEng.CreateTable(new(unitmodel.CommonUnitData)))
CheckErr(userEng.DropTable(new(usermodel.UserUnitData)))
CheckErr(userEng.CreateTable(new(usermodel.UserUnitData)))
var unitData []unitmodel.UnitM
err = db.MainEng.Table(new(unitmodel.UnitM)).OrderBy("unit_id ASC").Find(&unitData)
CheckErr(err)
checked := false
for _, u := range unitData {
// 判断卡片最大等级
var unitMaxLevel, nextExp, sumExp int
_, err = db.MainEng.Table("unit_level_up_pattern_m").
Where("unit_level_up_pattern_id = ?", u.UnitLevelUpPatternId).
Select("MAX(unit_level),next_exp").Get(&unitMaxLevel, &nextExp)
CheckErr(err)
checked := false
for _, u := range unitData {
// 判断卡片最大等级
var unitMaxLevel, nextExp, sumExp int
_, err = db.MainEng.Table("unit_level_up_pattern_m").
Where("unit_level_up_pattern_id = ?", u.UnitLevelUpPatternId).
Select("MAX(unit_level),next_exp").Get(&unitMaxLevel, &nextExp)
// 计算突破前的经验总和
_, err = db.MainEng.Table("unit_level_up_pattern_m").
Where("unit_level_up_pattern_id = ?", u.UnitLevelUpPatternId).
Where("unit_level = ?", unitMaxLevel-1).Cols("next_exp").Get(&sumExp)
CheckErr(err)
// 计算突破前的属性
var smileMax, pureMax, coolMax int
smileMax = u.SmileMax
pureMax = u.PureMax
coolMax = u.CoolMax
// 如果 nexpExp 不为零,则说明卡片等级没有达到上限
if nextExp != 0 {
// 计算突破后的经验总和
_, err = db.MainEng.Table("unit_level_limit_pattern_m").
Where("unit_level_limit_id = 1 AND unit_level = 349").
Cols("next_exp").Get(&sumExp)
CheckErr(err)
// 计算突破前的经验总和
_, err = db.MainEng.Table("unit_level_up_pattern_m").
Where("unit_level_up_pattern_id = ?", u.UnitLevelUpPatternId).
Where("unit_level = ?", unitMaxLevel-1).Cols("next_exp").Get(&sumExp)
CheckErr(err)
// 突破后最大等级
unitMaxLevel = 350
// 计算突破的属性
var smileMax, pureMax, coolMax int
smileMax = u.SmileMax
pureMax = u.PureMax
coolMax = u.CoolMax
// 如果 nexpExp 不为零,则说明卡片等级没有达到上限
if nextExp != 0 {
// 计算突破后的经验总和
_, err = db.MainEng.Table("unit_level_limit_pattern_m").
Where("unit_level_limit_id = 1 AND unit_level = 349").
Cols("next_exp").Get(&sumExp)
CheckErr(err)
// 突破后最大等级
unitMaxLevel = 350
// 计算突破后的属性
smileMax += 6000
pureMax += 6000
coolMax += 6000
}
// 计算绊值、技能等级、技能经验
var maxLove, skillLevel, skillExp, removableSkillCapacity, levelLimitID int
switch u.Rarity {
case 1:
maxLove = 50
skillExp = 0
skillLevel = 0
removableSkillCapacity = 0
levelLimitID = 0
case 2:
maxLove = 200
skillExp = 490
skillLevel = 8
removableSkillCapacity = 1
levelLimitID = 0
case 3:
maxLove = 500
skillExp = 4900
skillLevel = 8
removableSkillCapacity = 2
levelLimitID = 0
case 4:
maxLove = 1000
skillExp = 29900
skillLevel = 8
removableSkillCapacity = 8
levelLimitID = 1
case 5:
maxLove = 750
skillExp = 12700
skillLevel = 8
removableSkillCapacity = 3
levelLimitID = 0
}
// 针对技能卡等应援卡片
if smileMax == 1 {
maxLove = 0
skillExp = 0
skillLevel = 0
removableSkillCapacity = 0
}
// 检查是否签名卡
var isSigned bool
exist, err := db.MainEng.Table("unit_sign_asset_m").Where("unit_id = ?", u.UnitId).Exist()
CheckErr(err)
if exist {
isSigned = true
}
// 生成公共卡片
unitCommon := unitmodel.CommonUnitData{
UnitNumber: u.UnitNumber,
UnitID: u.UnitId,
UnitTypeID: u.UnitTypeId,
Name: *u.NameEn,
Eponym: u.EponymEn,
Rarity: u.Rarity,
Attribute: u.AttributeId,
Smile: smileMax,
Cute: pureMax,
Cool: coolMax,
Exp: sumExp,
Level: unitMaxLevel,
MaxLevel: unitMaxLevel,
LevelLimitID: levelLimitID,
Rank: u.RankMin,
MaxRank: u.RankMax,
Love: maxLove,
MaxLove: maxLove,
UnitSkillExp: skillExp,
UnitSkillLevel: skillLevel,
MaxHp: u.HpMax,
UnitRemovableSkillCapacity: removableSkillCapacity,
IsRankMax: true,
IsLoveMax: true,
IsLevelMax: true,
IsSigned: isSigned,
IsSkillLevelMax: true,
IsRemovableSkillCapacityMax: true,
InsertDate: time.Now().Unix(),
}
_, err = userEng.Insert(&unitCommon)
CheckErr(err)
var userID []int
err = db.UserEng.Table(new(usermodel.Users)).Cols("user_id").Find(&userID)
CheckErr(err)
for _, id := range userID {
userUnit := usermodel.UserUnitData{
UnitID: u.UnitId,
FavoriteFlag: false,
DisplayRank: u.RankMax,
UserID: id,
InsertDate: time.Now().Unix(),
}
// 检查表里是否已经有数据
if !checked {
ct, err := userEng.Table(new(usermodel.UserUnitData)).Count()
CheckErr(err)
if ct == 0 {
userUnit.UnitOwningUserID = 38383
}
checked = true
}
_, err = userEng.Insert(&userUnit)
CheckErr(err)
}
// 计算突破的属性
smileMax += 6000
pureMax += 6000
coolMax += 6000
}
err = userEng.Commit()
// 计算绊值、技能等级、技能经验
var maxLove, skillLevel, skillExp, removableSkillCapacity, levelLimitID int
switch u.Rarity {
case 1:
maxLove = 50
skillExp = 0
skillLevel = 0
removableSkillCapacity = 0
levelLimitID = 0
case 2:
maxLove = 200
skillExp = 490
skillLevel = 8
removableSkillCapacity = 1
levelLimitID = 0
case 3:
maxLove = 500
skillExp = 4900
skillLevel = 8
removableSkillCapacity = 2
levelLimitID = 0
case 4:
maxLove = 1000
skillExp = 29900
skillLevel = 8
removableSkillCapacity = 8
levelLimitID = 1
case 5:
maxLove = 750
skillExp = 12700
skillLevel = 8
removableSkillCapacity = 3
levelLimitID = 0
}
// 针对技能卡等应援卡片
if smileMax == 1 {
maxLove = 0
skillExp = 0
skillLevel = 0
removableSkillCapacity = 0
}
// 检查是否签名卡
var isSigned bool
exist, err := db.MainEng.Table("unit_sign_asset_m").Where("unit_id = ?", u.UnitId).Exist()
CheckErr(err)
if exist {
isSigned = true
}
// 生成公共卡片
unitCommon := unitmodel.CommonUnitData{
UnitNumber: u.UnitNumber,
UnitID: u.UnitId,
UnitTypeID: u.UnitTypeId,
Name: *u.NameEn,
Eponym: u.EponymEn,
Rarity: u.Rarity,
Attribute: u.AttributeId,
Smile: smileMax,
Cute: pureMax,
Cool: coolMax,
Exp: sumExp,
Level: unitMaxLevel,
MaxLevel: unitMaxLevel,
LevelLimitID: levelLimitID,
Rank: u.RankMin,
MaxRank: u.RankMax,
Love: maxLove,
MaxLove: maxLove,
UnitSkillExp: skillExp,
UnitSkillLevel: skillLevel,
MaxHp: u.HpMax,
UnitRemovableSkillCapacity: removableSkillCapacity,
IsRankMax: true,
IsLoveMax: true,
IsLevelMax: true,
IsSigned: isSigned,
IsSkillLevelMax: true,
IsRemovableSkillCapacityMax: true,
InsertDate: time.Now().Unix(),
}
_, err = userEng.Insert(&unitCommon)
CheckErr(err)
log.Println("同步完成!")
var userID []int
err = db.UserEng.Table(new(usermodel.Users)).Cols("user_id").Find(&userID)
CheckErr(err)
for _, id := range userID {
userUnit := usermodel.UserUnitData{
UnitID: u.UnitId,
FavoriteFlag: false,
DisplayRank: u.RankMax,
UserID: id,
InsertDate: time.Now().Unix(),
}
// 检查表里是否已经有数据
if !checked {
ct, err := userEng.Table(new(usermodel.UserUnitData)).Count()
CheckErr(err)
if ct == 0 {
userUnit.UnitOwningUserID = 38383
}
checked = true
}
_, err = userEng.Insert(&userUnit)
CheckErr(err)
}
}
err = userEng.Commit()
CheckErr(err)
log.Println("同步完成!")
return nil
}
func CheckErr(err error) {
if err != nil {
userEng.Rollback()
log.Fatalln("同步失败:", err.Error())
panic(err)
}
}
+6 -4
View File
@@ -1,6 +1,7 @@
package startup
import (
"fmt"
"honoka-chan/internal/handler/ghome/account"
usermodel "honoka-chan/internal/model/user"
"log"
@@ -10,16 +11,17 @@ const (
defaultPassword = "klsbgames"
)
func CreateDefaultUser() {
func CreateDefaultUser() error {
_, code, msg, created, err := account.AddUser(usermodel.DefaultSystemPhone, defaultPassword, true)
if err != nil {
log.Fatalln("默认用户创建失败:", err.Error())
return fmt.Errorf("默认用户创建失败: %w", err)
}
if code != 0 {
log.Fatalf("默认用户创建失败: code=%d msg=%s", code, msg)
return fmt.Errorf("默认用户创建失败: code=%d msg=%s", code, msg)
}
if created {
log.Printf("默认用户创建成功, 账号: %s, 密码: %s\n", usermodel.DefaultSystemPhone, defaultPassword)
return
return nil
}
return nil
}
+7 -6
View File
@@ -1,17 +1,17 @@
package startup
import (
"fmt"
usermodel "honoka-chan/internal/model/user"
"honoka-chan/pkg/db"
"log"
)
func EnsureDefaultFriends() {
func EnsureDefaultFriends() error {
session := db.UserEng.NewSession()
defer session.Close()
if err := session.Begin(); err != nil {
log.Fatalln("初始化默认好友失败:", err.Error())
return fmt.Errorf("初始化默认好友失败: %w", err)
}
userIDs := []int{}
@@ -20,19 +20,20 @@ func EnsureDefaultFriends() {
Find(&userIDs)
if err != nil {
session.Rollback()
log.Fatalln("初始化默认好友失败:", err.Error())
return fmt.Errorf("初始化默认好友失败: %w", err)
}
for _, userID := range userIDs {
err = usermodel.EnsureDefaultFriendship(session, userID)
if err != nil {
session.Rollback()
log.Fatalln("初始化默认好友失败:", err.Error())
return fmt.Errorf("初始化默认好友失败: %w", err)
}
}
if err := session.Commit(); err != nil {
session.Rollback()
log.Fatalln("初始化默认好友失败:", err.Error())
return fmt.Errorf("初始化默认好友失败: %w", err)
}
return nil
}
+14 -5
View File
@@ -1,8 +1,17 @@
package startup
func StartUp() {
CreateTables()
LoadUnitData()
CreateDefaultUser()
EnsureDefaultFriends()
func StartUp() error {
if err := CreateTables(); err != nil {
return err
}
if err := LoadUnitData(); err != nil {
return err
}
if err := CreateDefaultUser(); err != nil {
return err
}
if err := EnsureDefaultFriends(); err != nil {
return err
}
return nil
}