Implement friend APIs and target profile support

- Add friend search/list/request/requestCancel/response/expel handlers and schemas
- Store friend relationships in user_friend and backfill default friend links at startup
- Auto-add the default user as a friend for newly created accounts
- Support target user_id in /api profile requests and return target profile data
- Make profile accessory_info optional to avoid zero-value accessory payloads
- Update login topInfo friend counters from friend relationship state

Signed-off-by: Sean Du <do4suki@gmail.com>
This commit is contained in:
2026-06-05 01:54:59 +08:00
parent ec2c5a6dac
commit d48293be44
28 changed files with 1653 additions and 159 deletions
+1
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@@ -2,6 +2,7 @@ package apischema
type ApiReq struct {
Module string `json:"module"`
UserID int `json:"user_id"`
Action string `json:"action"`
Timestamp int64 `json:"timeStamp"`
}
+34 -34
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@@ -60,40 +60,40 @@ type UserInfo struct {
}
type CenterUnitInfo struct {
UnitOwningUserID int `json:"unit_owning_user_id"`
UnitID int `json:"unit_id"`
Exp int `json:"exp"`
NextExp int `json:"next_exp"`
Level int `json:"level"`
LevelLimitID int `json:"level_limit_id"`
MaxLevel int `json:"max_level"`
Rank int `json:"rank"`
MaxRank int `json:"max_rank"`
Love int `json:"love"`
MaxLove int `json:"max_love"`
UnitSkillLevel int `json:"unit_skill_level"`
MaxHp int `json:"max_hp"`
FavoriteFlag bool `json:"favorite_flag"`
DisplayRank int `json:"display_rank"`
UnitSkillExp int `json:"unit_skill_exp"`
UnitRemovableSkillCapacity int `json:"unit_removable_skill_capacity"`
Attribute int `json:"attribute"`
Smile int `json:"smile"`
Cute int `json:"cute"`
Cool int `json:"cool"`
IsLoveMax bool `json:"is_love_max"`
IsLevelMax bool `json:"is_level_max"`
IsRankMax bool `json:"is_rank_max"`
IsSigned bool `json:"is_signed"`
IsSkillLevelMax bool `json:"is_skill_level_max"`
SettingAwardID int `json:"setting_award_id"`
RemovableSkillIds []int `json:"removable_skill_ids"`
AccessoryInfo AccessoryInfo `json:"accessory_info"`
Costume Costume `json:"costume"`
TotalSmile int `json:"total_smile"`
TotalCute int `json:"total_cute"`
TotalCool int `json:"total_cool"`
TotalHp int `json:"total_hp"`
UnitOwningUserID int `json:"unit_owning_user_id"`
UnitID int `json:"unit_id"`
Exp int `json:"exp"`
NextExp int `json:"next_exp"`
Level int `json:"level"`
LevelLimitID int `json:"level_limit_id"`
MaxLevel int `json:"max_level"`
Rank int `json:"rank"`
MaxRank int `json:"max_rank"`
Love int `json:"love"`
MaxLove int `json:"max_love"`
UnitSkillLevel int `json:"unit_skill_level"`
MaxHp int `json:"max_hp"`
FavoriteFlag bool `json:"favorite_flag"`
DisplayRank int `json:"display_rank"`
UnitSkillExp int `json:"unit_skill_exp"`
UnitRemovableSkillCapacity int `json:"unit_removable_skill_capacity"`
Attribute int `json:"attribute"`
Smile int `json:"smile"`
Cute int `json:"cute"`
Cool int `json:"cool"`
IsLoveMax bool `json:"is_love_max"`
IsLevelMax bool `json:"is_level_max"`
IsRankMax bool `json:"is_rank_max"`
IsSigned bool `json:"is_signed"`
IsSkillLevelMax bool `json:"is_skill_level_max"`
SettingAwardID int `json:"setting_award_id"`
RemovableSkillIds []int `json:"removable_skill_ids"`
AccessoryInfo *AccessoryInfo `json:"accessory_info,omitempty"`
Costume Costume `json:"costume"`
TotalSmile int `json:"total_smile"`
TotalCute int `json:"total_cute"`
TotalCool int `json:"total_cool"`
TotalHp int `json:"total_hp"`
}
type NaviUnitInfo struct {