- Add random live handlers, schemas and persistence for lot/play/continue/gameover/reward flow
- Update live status and schedule generation, including special rotation handling and CN timezone alignment
- Add config support for unlocking all daily special rotation songs and document the option
- Refresh live play, reward, precise score and session logic plus bundled main.db updates
Signed-off-by: Sean Du <do4suki@gmail.com>
- Add user_live_status to store hi score, hi combo count, and clear count per chart
- Expand user_live_goal to persist achieved live_goal_reward_id entries instead of only coarse goal types
- Update live reward handling to refresh live status and sync newly achieved live goals on every clear
- Return live status and achieved goal ids from stored user data in /api/live/status
- Aggregate profile liveCnt from stored user_live_status instead of hardcoded values
- Load complete-rank thresholds from live info for goal evaluation
- Migrate legacy user_live_record data into user_live_status and backfill achievable live goals on startup
Signed-off-by: Sean Du <do4suki@gmail.com>
- Add special_live_rotation_m data to main.db for rotated special live scheduling
- Split normal and special live queries to avoid selecting special-only columns from normal_live_m
- Build live schedule/status around rotated special lives and derived training lives
- Reuse user training energy values in login top info and live party list responses
- Set training energy and max training energy defaults to 999
Signed-off-by: Sean Du <do4suki@gmail.com>