- Add random live handlers, schemas and persistence for lot/play/continue/gameover/reward flow
- Update live status and schedule generation, including special rotation handling and CN timezone alignment
- Add config support for unlocking all daily special rotation songs and document the option
- Refresh live play, reward, precise score and session logic plus bundled main.db updates
Signed-off-by: Sean Du <do4suki@gmail.com>
- Add user_live_status to store hi score, hi combo count, and clear count per chart
- Expand user_live_goal to persist achieved live_goal_reward_id entries instead of only coarse goal types
- Update live reward handling to refresh live status and sync newly achieved live goals on every clear
- Return live status and achieved goal ids from stored user data in /api/live/status
- Aggregate profile liveCnt from stored user_live_status instead of hardcoded values
- Load complete-rank thresholds from live info for goal evaluation
- Migrate legacy user_live_record data into user_live_status and backfill achievable live goals on startup
Signed-off-by: Sean Du <do4suki@gmail.com>
This extends 09f0237560.
- Extend user_pref with configurable profile fields and automatic migration defaults
- Move user info responses to read from user_pref instead of hardcoded values
- Add admin profile page for editing UI values after login
Signed-off-by: Sean Du <do4suki@gmail.com>
- Add session.Attach to reuse per-request sessions across middleware and ghome handlers
- Make Session finalize/abort paths idempotent to avoid duplicate commit or rollback work
- Move request_data parsing helper to internal/utils
- Expand ParseRequestData usage across api, download, unit, live, multiunit, and subscenario handlers
- Extract download package metadata into internal/handler/download/types.go
- Return explicit errors from selected session lookup helpers and update callers
- Make api action handlers return errors directly instead of calling ss.CheckErr in nested layers
Signed-off-by: Sean Du <do4suki@gmail.com>
Drop LevelDB and move all the things to SQLite.
Implemented endpoints:
/api <unit, accessoryMaterialAll>
/api <unit, accessoryTab>
/live/continue
/live/partyList
/unit/favoriteAccessory (WIP)
/unit/sale
Signed-off-by: Sean Du <do4suki@gmail.com>