展开查看
I/DEBUG ( 1368): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
I/DEBUG ( 1368): Build fingerprint: 'asus/android_x86/x86:5.1.1/LMY47I/8.3.19:user/release-keys'
I/DEBUG ( 1368): Revision: '0'
I/DEBUG ( 1368): ABI: 'x86'
I/DEBUG ( 1368): pid: 3816, tid: 3834, name: GLThread 147 >>> klb.android.lovelivecn <<<
I/DEBUG ( 1368): signal 4 (SIGILL), code 2 (ILL_ILLOPN), fault addr 0xa415f674
I/DEBUG ( 1368): eax 4f1c02df ebx a44586d0 ecx 4f1c02df edx a3db45e2
I/DEBUG ( 1368): esi a081a480 edi a0842100
I/DEBUG ( 1368): xcs 00000073 xds 0000007b xes 0000007b xfs 0000005f xss 0000007b
I/DEBUG ( 1368): eip a415f674 ebp a3db4b48 esp a3db4b10 flags 00010282
I/DEBUG ( 1368):
I/DEBUG ( 1368): backtrace:
I/DEBUG ( 1368): #00 pc 002ab674 /data/app/klb.android.lovelivecn-1/lib/x86/libGame.so
I/DEBUG ( 1368): #01 pc 0028fef0 /data/app/klb.android.lovelivecn-1/lib/x86/libGame.so
I/DEBUG ( 1368): #02 pc 0032e11a /data/app/klb.android.lovelivecn-1/lib/x86/libGame.so
I/DEBUG ( 1368): #03 pc 0032d8de /data/app/klb.android.lovelivecn-1/lib/x86/libGame.so
I/DEBUG ( 1368): #04 pc 0029c9da /data/app/klb.android.lovelivecn-1/lib/x86/libGame.so
I/DEBUG ( 1368): #05 pc 002a1a98 /data/app/klb.android.lovelivecn-1/lib/x86/libGame.so
I/DEBUG ( 1368): #06 pc 00391ac8 /data/app/klb.android.lovelivecn-1/lib/x86/libGame.so (app_klb_android_GameEngine_PFInterface_frameFlip+40)
I/DEBUG ( 1368): #07 pc 00001660 /data/app/klb.android.lovelivecn-1/lib/x86/libjniproxy.so (Java_klb_android_GameEngine_PFInterface_frameFlip+48)
I/DEBUG ( 1368): #08 pc 000d2a81 /system/lib/libart.so (art_quick_generic_jni_trampoline+49)
I/DEBUG ( 1368): #09 pc 000d0428 /system/lib/libart.so (art_quick_invoke_stub+72)
I/DEBUG ( 1368): #10 pc 003414a9 /system/lib/libart.so (art::mirror::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+201)
I/DEBUG ( 1368): #11 pc 0046d981 /system/lib/libart.so (artInterpreterToCompiledCodeBridge+129)
I/DEBUG ( 1368): #12 pc 0027669b /system/lib/libart.so (bool art::interpreter::DoCall(art::mirror::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+427)
I/DEBUG ( 1368): #13 pc 004b5eff /system/lib/libart.so (bool art::interpreter::DoInvoke<(art::InvokeType)2, false, false>(art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+399)
I/DEBUG ( 1368): #14 pc 000c23df /system/lib/libart.so (art::JValue art::interpreter::ExecuteGotoImpl(art::Thread*, art::MethodHelper&, art::DexFile::CodeItem const*, art::ShadowFrame&, art::JValue)+36319)
I/DEBUG ( 1368): #15 pc 00251756 /system/lib/libart.so (art::interpreter::EnterInterpreterFromStub(art::Thread*, art::MethodHelper&, art::DexFile::CodeItem const*, art::ShadowFrame&)+166)
I/DEBUG ( 1368): #16 pc 004a52d1 /system/lib/libart.so (artQuickToInterpreterBridge+737)
I/DEBUG ( 1368): #17 pc 000d2b12 /system/lib/libart.so (art_quick_to_interpreter_bridge+34)
I/DEBUG ( 1368): #18 pc 00e9251b /data/dalvik-cache/x86/system@framework@boot.oat
## 特别感谢
虹原翼 (yazawa@niconi.co.ni) @ [LLSIF 查卡器
](https://card.niconi.co.ni/) 的技术支持。
## 一些截图