package rlive import ( livehandler "honoka-chan/internal/handler/live" "honoka-chan/internal/middleware" "honoka-chan/internal/router" rliveschema "honoka-chan/internal/schema/rlive" "honoka-chan/internal/session" honokautils "honoka-chan/internal/utils" "github.com/gin-gonic/gin" ) func gameOver(ctx *gin.Context) { ss := session.Get(ctx) token := "" defer ss.FinalizeOrRollbackAfter(func() { if ss.UserEng != nil { deleteRandomLiveByToken(ss, token) ss.ClearLiveInProgress() } }) req := rliveschema.TokenReq{} err := honokautils.ParseRequestData(ctx, &req) if ss.CheckErr(err) { return } token = req.Token _, err = getRandomLiveByToken(ss, req.Token) if ss.CheckErr(err) { return } ss.Respond(livehandler.BuildGameOverResp()) } func init() { router.AddHandler("main.php", "POST", "/rlive/gameover", middleware.Common, gameOver) }