Files
YumeMichi 91bbc7f607 Add Android control app and embedded server
Inspired by HNKServer/honoka-chan-apk-server, but implemented as a JNI-based embedded runtime instead of the original approach.

- Add an Android Compose controller app that starts and stops honoka-chan through JNI, shows runtime and health status, manages data directory mounting, and supports backup import/export for data.db
- Add an embeddable Go server entrypoint plus JNI-exported status, health, and reload hooks so desktop and Android builds share the same startup and shutdown path
- Add Android build scripts, runtime packaging, and project documentation, including generated default config.json content for honoka_runtime.zip
- Add runtime bundle hash tracking so updated honoka_runtime.zip assets are automatically redeployed while preserving config.json and user data files
- Add in-app service settings for unlock_all_special_rotation with immediate config persistence and automatic reload when the service is running
- Split SQLite driver selection by platform, using go-sqlite3 on Android and modernc.org/sqlite elsewhere to avoid Android x86_64 seccomp crashes
- Update startup, database initialization, and system health/reload handlers to support the embedded runtime and Android control flow

Signed-off-by: Sean Du <do4suki@gmail.com>
2026-06-12 19:17:21 +08:00

69 lines
1.2 KiB
Go

package main
/*
#include <stdlib.h>
*/
import "C"
import (
"context"
"encoding/json"
"honoka-chan/internal/app"
systemhandler "honoka-chan/internal/handler/system"
"time"
"unsafe"
)
//export ServerStart
func ServerStart(workDir *C.char) *C.char {
if err := app.Start(C.GoString(workDir)); err != nil {
return C.CString(err.Error())
}
return nil
}
//export ServerStop
func ServerStop() *C.char {
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
if err := app.Stop(ctx); err != nil {
return C.CString(err.Error())
}
return nil
}
//export ServerStatusJSON
func ServerStatusJSON() *C.char {
return C.CString(app.GetStatusJSON())
}
//export ServerHealthJSON
func ServerHealthJSON() *C.char {
return C.CString(systemhandler.HealthJSON())
}
//export ServerReload
func ServerReload() *C.char {
resp, _, err := systemhandler.Reload("", false)
if err == nil {
return nil
}
data, marshalErr := json.Marshal(resp)
if marshalErr != nil {
return C.CString(err.Error())
}
return C.CString(string(data))
}
//export ServerFreeString
func ServerFreeString(str *C.char) {
if str == nil {
return
}
C.free(unsafe.Pointer(str))
}
func main() {}