Files
YumeMichi 150ce674ad Implement more endpoints & overhaul [2/n]
Drop LevelDB and move all the things to SQLite.

Implemented endpoints:
/api <unit, accessoryMaterialAll>
/api <unit, accessoryTab>
/live/continue
/live/partyList
/unit/favoriteAccessory (WIP)
/unit/sale

Signed-off-by: Sean Du <do4suki@gmail.com>
2026-04-28 11:44:56 +08:00

76 lines
3.8 KiB
Go

package unitapischema
type Costume struct {
UnitID int `json:"unit_id"`
IsRankMax bool `json:"is_rank_max"`
IsSigned bool `json:"is_signed"`
}
type Active struct {
UnitOwningUserID int `xorm:"unit_owning_user_id pk autoincr" json:"unit_owning_user_id"`
UserID int `xorm:"user_id" json:"-"`
UnitID int `xorm:"unit_id" json:"unit_id"`
Exp int `xorm:"exp" json:"exp"`
NextExp int `xorm:"next_exp" json:"next_exp"`
Level int `xorm:"level" json:"level"`
MaxLevel int `xorm:"max_level" json:"max_level"`
LevelLimitID int `xorm:"level_limit_id" json:"level_limit_id"`
Rank int `xorm:"rank" json:"rank"`
MaxRank int `xorm:"max_rank" json:"max_rank"`
Love int `xorm:"love" json:"love"`
MaxLove int `xorm:"max_love" json:"max_love"`
UnitSkillExp int `xorm:"unit_skill_exp" json:"unit_skill_exp"`
UnitSkillLevel int `xorm:"unit_skill_level" json:"unit_skill_level"`
MaxHp int `xorm:"max_hp" json:"max_hp"`
UnitRemovableSkillCapacity int `xorm:"unit_removable_skill_capacity" json:"unit_removable_skill_capacity"`
FavoriteFlag bool `xorm:"favorite_flag" json:"favorite_flag"`
DisplayRank int `xorm:"display_rank" json:"display_rank"`
IsRankMax bool `xorm:"is_rank_max" json:"is_rank_max"`
IsLoveMax bool `xorm:"is_love_max" json:"is_love_max"`
IsLevelMax bool `xorm:"is_level_max" json:"is_level_max"`
IsSigned bool `xorm:"is_signed" json:"is_signed"`
IsSkillLevelMax bool `xorm:"is_skill_level_max" json:"is_skill_level_max"`
IsRemovableSkillCapacityMax bool `xorm:"is_removable_skill_capacity_max" json:"is_removable_skill_capacity_max"`
InsertDate string `xorm:"insert_date" json:"insert_date"`
// Costume Costume `json:"costume"`
}
type Waiting struct {
UnitOwningUserID int64 `json:"unit_owning_user_id"`
UnitID int `json:"unit_id"`
Exp int `json:"exp"`
NextExp int `json:"next_exp"`
Level int `json:"level"`
MaxLevel int `json:"max_level"`
LevelLimitID int `json:"level_limit_id"`
Rank int `json:"rank"`
MaxRank int `json:"max_rank"`
Love int `json:"love"`
MaxLove int `json:"max_love"`
UnitSkillExp int `json:"unit_skill_exp"`
UnitSkillLevel int `json:"unit_skill_level"`
MaxHp int `json:"max_hp"`
UnitRemovableSkillCapacity int `json:"unit_removable_skill_capacity"`
FavoriteFlag bool `json:"favorite_flag"`
DisplayRank int `json:"display_rank"`
IsRankMax bool `json:"is_rank_max"`
IsLoveMax bool `json:"is_love_max"`
IsLevelMax bool `json:"is_level_max"`
IsSigned bool `json:"is_signed"`
IsSkillLevelMax bool `json:"is_skill_level_max"`
IsRemovableSkillCapacityMax bool `json:"is_removable_skill_capacity_max"`
InsertDate string `json:"insert_date"`
}
type AllData struct {
Active []Active `json:"active"`
Waiting []Waiting `json:"waiting"`
}
type AllResp struct {
Result AllData `json:"result"`
Status int `json:"status"`
CommandNum bool `json:"commandNum"`
TimeStamp int64 `json:"timeStamp"`
}