467 lines
15 KiB
Go
467 lines
15 KiB
Go
package handler
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import (
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"encoding/base64"
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"encoding/json"
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"fmt"
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"honoka-chan/database"
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"honoka-chan/encrypt"
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"honoka-chan/model"
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"honoka-chan/utils"
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"net/http"
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"strconv"
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"time"
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"github.com/gin-gonic/gin"
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_ "github.com/mattn/go-sqlite3"
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)
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type GameOverResp struct {
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ResponseData []interface{} `json:"response_data"`
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ReleaseInfo []interface{} `json:"release_info"`
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StatusCode int `json:"status_code"`
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}
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func PartyListHandler(ctx *gin.Context) {
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resp := utils.ReadAllText("assets/partylist.json")
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nonce := ctx.GetInt("nonce")
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nonce++
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ctx.Header("user_id", ctx.GetString("userid"))
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ctx.Header("authorize", fmt.Sprintf("consumerKey=lovelive_test&timeStamp=%d&version=1.1&token=%s&nonce=%d&user_id=%s&requestTimeStamp=%d", time.Now().Unix(), ctx.GetString("token"), nonce, ctx.GetString("userid"), ctx.GetInt64("req_time")))
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ctx.Header("X-Message-Sign", base64.StdEncoding.EncodeToString(encrypt.RSA_Sign_SHA1([]byte(resp), "privatekey.pem")))
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ctx.String(http.StatusOK, resp)
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}
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func PlayLiveHandler(ctx *gin.Context) {
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playReq := model.PlayReq{}
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err := json.Unmarshal([]byte(ctx.PostForm("request_data")), &playReq)
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CheckErr(err)
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tDifficultyId := playReq.LiveDifficultyID
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difficultyId, err := strconv.Atoi(tDifficultyId)
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CheckErr(err)
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deckId := playReq.UnitDeckID
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// Save Deck Id for /live/reward
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key := "live_deck_" + ctx.GetString("userid")
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err = database.LevelDb.Put([]byte(key), []byte(strconv.Itoa(deckId)))
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CheckErr(err)
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// Song type: normal / special
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// sqlite3 doesn't support FULL OUTER JOIN so use UNION ALL here.
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sql := `SELECT notes_setting_asset,c_rank_score,b_rank_score,a_rank_score,s_rank_score,ac_flag,swing_flag FROM live_setting_m WHERE live_setting_id IN (SELECT live_setting_id FROM normal_live_m WHERE live_difficulty_id = ? UNION ALL SELECT live_setting_id FROM special_live_m WHERE live_difficulty_id = ?)`
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var notes_setting_asset string
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var c_rank_score, b_rank_score, a_rank_score, s_rank_score, ac_flag, swing_flag int
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err = MainEng.DB().QueryRow(sql, difficultyId, difficultyId).Scan(¬es_setting_asset, &c_rank_score, &b_rank_score, &a_rank_score, &s_rank_score, &ac_flag, &swing_flag)
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CheckErr(err)
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// fmt.Println(notes_setting_asset)
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// fmt.Println(c_rank_score, b_rank_score, a_rank_score, s_rank_score)
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notes := []model.NotesList{}
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// fmt.Println("./assets/notes/" + notes_setting_asset)
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notes_list := utils.ReadAllText("./assets/notes/" + notes_setting_asset)
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err = json.Unmarshal([]byte(notes_list), ¬es)
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CheckErr(err)
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ranks := []model.RankInfo{}
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ranks = append(ranks, model.RankInfo{
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Rank: 5,
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RankMin: 0,
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RankMax: c_rank_score,
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}, model.RankInfo{
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Rank: 4,
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RankMin: c_rank_score + 1,
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RankMax: b_rank_score,
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}, model.RankInfo{
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Rank: 3,
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RankMin: b_rank_score + 1,
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RankMax: a_rank_score,
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}, model.RankInfo{
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Rank: 2,
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RankMin: a_rank_score + 1,
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RankMax: s_rank_score,
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}, model.RankInfo{
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Rank: 1,
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RankMin: s_rank_score + 1,
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RankMax: 0,
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})
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unitList := []model.UnitList{}
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for i := 0; i < 9; i++ {
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unitList = append(unitList, model.UnitList{
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Smile: 1,
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Cute: 1,
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Cool: 1,
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})
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}
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lives := []model.PlayLiveList{}
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lives = append(lives, model.PlayLiveList{
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LiveInfo: model.LiveInfo{
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LiveDifficultyID: difficultyId,
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IsRandom: false,
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AcFlag: ac_flag,
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SwingFlag: swing_flag,
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NotesList: notes,
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},
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DeckInfo: model.DeckInfo{
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UnitDeckID: deckId,
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TotalSmile: 9,
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TotalCute: 9,
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TotalCool: 9,
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TotalHp: 999,
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PreparedHpDamage: 0,
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UnitList: unitList,
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},
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})
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resp := model.PlayResponseData{
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RankInfo: ranks,
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EnergyFullTime: "2023-03-20 01:28:55",
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OverMaxEnergy: 0,
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AvailableLiveResume: false,
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LiveList: lives,
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IsMarathonEvent: false,
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MarathonEventID: nil,
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NoSkill: false,
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CanActivateEffect: true,
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ServerTimestamp: 1679237935,
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}
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m, err := json.Marshal(resp)
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CheckErr(err)
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res := model.Response{
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ResponseData: m,
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ReleaseInfo: []interface{}{},
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StatusCode: 200,
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}
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mm, err := json.Marshal(res)
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CheckErr(err)
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nonce := ctx.GetInt("nonce")
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nonce++
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ctx.Header("user_id", ctx.GetString("userid"))
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ctx.Header("authorize", fmt.Sprintf("consumerKey=lovelive_test&timeStamp=%d&version=1.1&token=%s&nonce=%d&user_id=%s&requestTimeStamp=%d", time.Now().Unix(), ctx.GetString("token"), nonce, ctx.GetString("userid"), ctx.GetInt64("req_time")))
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ctx.Header("X-Message-Sign", base64.StdEncoding.EncodeToString(encrypt.RSA_Sign_SHA1(mm, "privatekey.pem")))
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ctx.String(http.StatusOK, string(mm))
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}
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func GameOverHandler(ctx *gin.Context) {
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overResp := GameOverResp{
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ResponseData: []interface{}{},
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ReleaseInfo: []interface{}{},
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StatusCode: 200,
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}
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resp, err := json.Marshal(overResp)
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CheckErr(err)
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nonce := ctx.GetInt("nonce")
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nonce++
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ctx.Header("user_id", ctx.GetString("userid"))
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ctx.Header("authorize", fmt.Sprintf("consumerKey=lovelive_test&timeStamp=%d&version=1.1&token=%s&nonce=%d&user_id=%s&requestTimeStamp=%d", time.Now().Unix(), ctx.GetString("token"), nonce, ctx.GetString("userid"), ctx.GetInt64("req_time")))
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ctx.Header("X-Message-Sign", base64.StdEncoding.EncodeToString(encrypt.RSA_Sign_SHA1(resp, "privatekey.pem")))
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ctx.String(http.StatusOK, string(resp))
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}
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func PlayScoreHandler(ctx *gin.Context) {
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playScoreReq := model.PlayScoreReq{}
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err := json.Unmarshal([]byte(ctx.PostForm("request_data")), &playScoreReq)
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CheckErr(err)
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tDifficultyId := playScoreReq.LiveDifficultyID
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difficultyId, err := strconv.Atoi(tDifficultyId)
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CheckErr(err)
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// Song type: normal / special
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// sqlite3 doesn't support FULL OUTER JOIN so use UNION ALL here.
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sql := `SELECT notes_setting_asset,c_rank_score,b_rank_score,a_rank_score,s_rank_score,ac_flag,swing_flag FROM live_setting_m WHERE live_setting_id IN (SELECT live_setting_id FROM normal_live_m WHERE live_difficulty_id = ? UNION ALL SELECT live_setting_id FROM special_live_m WHERE live_difficulty_id = ?)`
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var notes_setting_asset string
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var c_rank_score, b_rank_score, a_rank_score, s_rank_score, ac_flag, swing_flag int
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err = MainEng.DB().QueryRow(sql, difficultyId, difficultyId).Scan(¬es_setting_asset, &c_rank_score, &b_rank_score, &a_rank_score, &s_rank_score, &ac_flag, &swing_flag)
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CheckErr(err)
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// fmt.Println(notes_setting_asset)
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// fmt.Println(c_rank_score, b_rank_score, a_rank_score, s_rank_score)
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notes := []model.NotesList{}
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// fmt.Println("./assets/notes/" + notes_setting_asset)
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notes_list := utils.ReadAllText("./assets/notes/" + notes_setting_asset)
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err = json.Unmarshal([]byte(notes_list), ¬es)
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CheckErr(err)
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ranks := []model.RankInfo{}
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ranks = append(ranks, model.RankInfo{
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Rank: 5,
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RankMin: 0,
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RankMax: c_rank_score,
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}, model.RankInfo{
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Rank: 4,
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RankMin: c_rank_score + 1,
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RankMax: b_rank_score,
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}, model.RankInfo{
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Rank: 3,
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RankMin: b_rank_score + 1,
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RankMax: a_rank_score,
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}, model.RankInfo{
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Rank: 2,
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RankMin: a_rank_score + 1,
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RankMax: s_rank_score,
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}, model.RankInfo{
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Rank: 1,
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RankMin: s_rank_score + 1,
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RankMax: 0,
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})
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resp := model.PlayScoreResponseData{
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On: model.On{
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HasRecord: false,
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LiveInfo: model.LiveInfo{
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LiveDifficultyID: difficultyId,
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IsRandom: false,
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AcFlag: ac_flag,
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SwingFlag: swing_flag,
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NotesList: notes,
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},
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},
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Off: model.Off{
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HasRecord: false,
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LiveInfo: model.LiveInfo{
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LiveDifficultyID: difficultyId,
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IsRandom: false,
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AcFlag: ac_flag,
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SwingFlag: swing_flag,
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NotesList: notes,
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},
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},
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RankInfo: ranks,
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CanActivateEffect: true,
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ServerTimestamp: int(time.Now().Unix()),
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}
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m, err := json.Marshal(resp)
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CheckErr(err)
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res := model.Response{
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ResponseData: m,
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ReleaseInfo: []interface{}{},
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StatusCode: 200,
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}
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mm, err := json.Marshal(res)
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CheckErr(err)
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// fmt.Println(string(mm))
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nonce := ctx.GetInt("nonce")
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nonce++
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ctx.Header("user_id", ctx.GetString("userid"))
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ctx.Header("authorize", fmt.Sprintf("consumerKey=lovelive_test&timeStamp=%d&version=1.1&token=%s&nonce=%d&user_id=%s&requestTimeStamp=%d", time.Now().Unix(), ctx.GetString("token"), nonce, ctx.GetString("userid"), ctx.GetInt64("req_time")))
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ctx.Header("X-Message-Sign", base64.StdEncoding.EncodeToString(encrypt.RSA_Sign_SHA1(mm, "privatekey.pem")))
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ctx.String(http.StatusOK, string(mm))
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}
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func PlayRewardHandler(ctx *gin.Context) {
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playRewardReq := model.PlayRewardReq{}
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err := json.Unmarshal([]byte(ctx.PostForm("request_data")), &playRewardReq)
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CheckErr(err)
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difficultyId := playRewardReq.LiveDifficultyID
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// Song type: normal / special
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// sqlite3 doesn't support FULL OUTER JOIN so use UNION ALL here.
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sql := `SELECT c_rank_score,b_rank_score,a_rank_score,s_rank_score,c_rank_combo,b_rank_combo,a_rank_combo,s_rank_combo,ac_flag,swing_flag FROM live_setting_m WHERE live_setting_id IN (SELECT live_setting_id FROM normal_live_m WHERE live_difficulty_id = ? UNION ALL SELECT live_setting_id FROM special_live_m WHERE live_difficulty_id = ?)`
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var c_rank_score, b_rank_score, a_rank_score, s_rank_score, c_rank_combo, b_rank_combo, a_rank_combo, s_rank_combo, ac_flag, swing_flag int
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err = MainEng.DB().QueryRow(sql, difficultyId, difficultyId).Scan(&c_rank_score, &b_rank_score, &a_rank_score, &s_rank_score, &c_rank_combo, &b_rank_combo, &a_rank_combo, &s_rank_combo, &ac_flag, &swing_flag)
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CheckErr(err)
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key := "live_deck_" + ctx.GetString("userid")
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deckId, err := database.LevelDb.Get([]byte(key))
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CheckErr(err)
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unitsList := []model.PlayRewardUnitList{}
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err = UserEng.Table("deck_unit_m").Select("*").
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Join("LEFT", "user_deck_m", "deck_unit_m.user_deck_id = user_deck_m.id").
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Where("user_id = ? AND deck_id = ?", ctx.GetString("userid"), string(deckId)).Find(&unitsList)
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CheckErr(err)
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totalScore := playRewardReq.ScoreSmile + playRewardReq.ScoreCool + playRewardReq.ScoreCute
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resp := model.RewardResponseData{
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LiveInfo: []model.RewardLiveInfo{
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{
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LiveDifficultyID: difficultyId,
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IsRandom: false,
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AcFlag: ac_flag,
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SwingFlag: swing_flag,
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},
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},
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TotalLove: 0,
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IsHighScore: true,
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HiScore: totalScore,
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BaseRewardInfo: model.BaseRewardInfo{
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PlayerExp: 830,
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PlayerExpUnitMax: model.PlayerExpUnitMax{
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Before: 900,
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After: 900,
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},
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PlayerExpFriendMax: model.PlayerExpFriendMax{
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Before: 99,
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After: 99,
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},
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PlayerExpLpMax: model.PlayerExpLpMax{
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Before: 417,
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After: 417,
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},
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GameCoin: 4500,
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GameCoinRewardBoxFlag: false,
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SocialPoint: 10,
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},
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RewardUnitList: model.RewardUnitList{
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LiveClear: []model.LiveClear{},
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LiveRank: []model.LiveRank{},
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LiveCombo: []interface{}{},
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},
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UnlockedSubscenarioIds: []interface{}{},
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UnlockedMultiUnitScenarioIds: []interface{}{},
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EffortPoint: []model.EffortPoint{},
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IsEffortPointVisible: false,
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LimitedEffortBox: []interface{}{},
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UnitList: unitsList,
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BeforeUserInfo: model.BeforeUserInfo{
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Level: 1028,
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Exp: 28823566,
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PreviousExp: 27734700,
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NextExp: 28941885,
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GameCoin: 86505544,
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SnsCoin: 49,
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FreeSnsCoin: 48,
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PaidSnsCoin: 1,
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SocialPoint: 1438165,
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UnitMax: 5000,
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WaitingUnitMax: 1000,
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CurrentEnergy: 392,
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EnergyMax: 417,
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TrainingEnergy: 9,
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TrainingEnergyMax: 10,
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EnergyFullTime: "2023-03-20 01:28:55",
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LicenseLiveEnergyRecoverlyTime: 60,
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FriendMax: 99,
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TutorialState: -1,
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OverMaxEnergy: 0,
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UnlockRandomLiveMuse: 1,
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UnlockRandomLiveAqours: 1,
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},
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AfterUserInfo: model.AfterUserInfo{
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Level: 1028,
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Exp: 28824396,
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PreviousExp: 27734700,
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NextExp: 28941885,
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GameCoin: 86520044,
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SnsCoin: 50,
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FreeSnsCoin: 49,
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PaidSnsCoin: 1,
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SocialPoint: 1438375,
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UnitMax: 5000,
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WaitingUnitMax: 1000,
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CurrentEnergy: 392,
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EnergyMax: 417,
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TrainingEnergy: 9,
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TrainingEnergyMax: 10,
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EnergyFullTime: "2023-03-20 01:28:55",
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LicenseLiveEnergyRecoverlyTime: 60,
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FriendMax: 99,
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TutorialState: -1,
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OverMaxEnergy: 0,
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UnlockRandomLiveMuse: 1,
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UnlockRandomLiveAqours: 1,
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},
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NextLevelInfo: []model.NextLevelInfo{
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{
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Level: 1028,
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FromExp: 28823566,
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},
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},
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GoalAccompInfo: model.GoalAccompInfo{
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AchievedIds: []interface{}{},
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Rewards: []interface{}{},
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},
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SpecialRewardInfo: []interface{}{},
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EventInfo: []interface{}{},
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DailyRewardInfo: []interface{}{},
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CanSendFriendRequest: false,
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UsingBuffInfo: []interface{}{},
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ClassSystem: model.ClassSystem{
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RankInfo: model.RewardRankInfo{
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BeforeClassRankID: 10,
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AfterClassRankID: 10,
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RankUpDate: "2020-02-12 11:57:15",
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},
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CompleteFlag: false,
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IsOpened: true,
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IsVisible: true,
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},
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AccomplishedAchievementList: []model.AccomplishedAchievementList{},
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UnaccomplishedAchievementCnt: 15,
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AddedAchievementList: []interface{}{},
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MuseumInfo: model.RewardMuseumInfo{},
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UnitSupportList: []model.RewardUnitSupportList{},
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ServerTimestamp: 1679238066,
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PresentCnt: 2159,
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}
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if playRewardReq.MaxCombo > s_rank_combo {
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resp.ComboRank = 1
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} else if playRewardReq.MaxCombo > a_rank_combo {
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resp.ComboRank = 2
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} else if playRewardReq.MaxCombo > b_rank_combo {
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resp.ComboRank = 3
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} else if playRewardReq.MaxCombo > c_rank_combo {
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resp.ComboRank = 4
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} else {
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resp.ComboRank = 5
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}
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if totalScore > s_rank_score {
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resp.Rank = 1
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} else if totalScore > a_rank_score {
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resp.Rank = 2
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} else if totalScore > b_rank_score {
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resp.Rank = 3
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} else if totalScore > c_rank_score {
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resp.Rank = 4
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} else {
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resp.Rank = 5
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}
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m, err := json.Marshal(resp)
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CheckErr(err)
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res := model.Response{
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ResponseData: m,
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ReleaseInfo: []interface{}{},
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StatusCode: 200,
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}
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mm, err := json.Marshal(res)
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CheckErr(err)
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// fmt.Println(string(mm))
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nonce := ctx.GetInt("nonce")
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nonce++
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ctx.Header("user_id", ctx.GetString("userid"))
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ctx.Header("authorize", fmt.Sprintf("consumerKey=lovelive_test&timeStamp=%d&version=1.1&token=%s&nonce=%d&user_id=%s&requestTimeStamp=%d", time.Now().Unix(), ctx.GetString("token"), nonce, ctx.GetString("userid"), ctx.GetInt64("req_time")))
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ctx.Header("X-Message-Sign", base64.StdEncoding.EncodeToString(encrypt.RSA_Sign_SHA1(mm, "privatekey.pem")))
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ctx.String(http.StatusOK, string(mm))
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}
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