Files
honoka-chan/internal/handler/api/multiunit/scenariostatus.go
T
YumeMichi e61c07a9a3 Reduce handler request boilerplate
- Add session.Attach to reuse per-request sessions across middleware and ghome handlers
- Make Session finalize/abort paths idempotent to avoid duplicate commit or rollback work
- Move request_data parsing helper to internal/utils
- Expand ParseRequestData usage across api, download, unit, live, multiunit, and subscenario handlers
- Extract download package metadata into internal/handler/download/types.go
- Return explicit errors from selected session lookup helpers and update callers
- Make api action handlers return errors directly instead of calling ss.CheckErr in nested layers

Signed-off-by: Sean Du <do4suki@gmail.com>
2026-06-04 03:05:32 +08:00

63 lines
1.9 KiB
Go

package multiunit
import (
multiunitapischema "honoka-chan/internal/schema/api/multiunit"
"honoka-chan/internal/session"
"strings"
"time"
"github.com/gin-gonic/gin"
)
func MultiUnitScenarioStatus(ctx *gin.Context) (res any, err error) {
ss := session.Get(ctx)
var statusID []int
multiUnitsList := []multiunitapischema.StatusList{}
err = ss.MainEng.Table("multi_unit_scenario_m").Cols("multi_unit_id").GroupBy("multi_unit_id").OrderBy("multi_unit_id ASC").Find(&statusID)
if err != nil {
return nil, err
}
for _, id := range statusID {
var multiRes struct {
MultiUnitScenarioId int `xorm:"multi_unit_scenario_id"`
Chapter int `xorm:"chapter"`
MultiUnitScenarioBtnAsset string `xorm:"multi_unit_scenario_btn_asset"`
OpenDate string `xorm:"open_date"`
}
_, err = ss.MainEng.Table("multi_unit_scenario_m").
Join("LEFT", "multi_unit_scenario_open_m", "multi_unit_scenario_m.multi_unit_id = multi_unit_scenario_open_m.multi_unit_id").
Cols("multi_unit_scenario_btn_asset,open_date,multi_unit_scenario_id,chapter").
Where("multi_unit_scenario_m.multi_unit_id = ?", id).Get(&multiRes)
if err != nil {
return nil, err
}
multiUnitsList = append(multiUnitsList, multiunitapischema.StatusList{
MultiUnitID: id,
Status: 2,
MultiUnitScenarioBtnAsset: multiRes.MultiUnitScenarioBtnAsset,
OpenDate: strings.ReplaceAll(multiRes.OpenDate, "/", "-"),
ChapterList: []multiunitapischema.ChapterList{
{
MultiUnitScenarioID: multiRes.MultiUnitScenarioId,
Chapter: multiRes.Chapter,
Status: 2,
},
},
})
}
res = multiunitapischema.StatusResp{
Result: multiunitapischema.StatusData{
MultiUnitScenarioStatusList: multiUnitsList,
UnlockedMultiUnitScenarioIds: []any{},
},
Status: 200,
CommandNum: false,
TimeStamp: time.Now().Unix(),
}
return res, err
}