Files
honoka-chan/internal/handler/unit/deckname.go
T
YumeMichi 150ce674ad Implement more endpoints & overhaul [2/n]
Drop LevelDB and move all the things to SQLite.

Implemented endpoints:
/api <unit, accessoryMaterialAll>
/api <unit, accessoryTab>
/live/continue
/live/partyList
/unit/favoriteAccessory (WIP)
/unit/sale

Signed-off-by: Sean Du <do4suki@gmail.com>
2026-04-28 11:44:56 +08:00

50 lines
1.1 KiB
Go

package unit
import (
"encoding/json"
"honoka-chan/internal/middleware"
"honoka-chan/internal/router"
unitapischema "honoka-chan/internal/schema/api/unit"
unitschema "honoka-chan/internal/schema/unit"
"honoka-chan/internal/session"
"github.com/gin-gonic/gin"
)
func deckName(ctx *gin.Context) {
ss := session.Get(ctx)
defer ss.Finalize()
deckReq := unitschema.DeckNameReq{}
err := json.Unmarshal([]byte(ctx.MustGet("request_data").(string)), &deckReq)
if ss.CheckErr(err) {
return
}
_, err = ss.UserEng.Table("user_deck").Where("user_id = ? AND deck_id = ?", ss.UserID, deckReq.UnitDeckID).Exist()
if ss.CheckErr(err) {
return
}
userDeck := unitapischema.UserDeckData{
DeckName: deckReq.DeckName,
}
_, err = ss.UserEng.Table("user_deck").Update(&userDeck, &unitapischema.UserDeckData{
UserID: ss.UserID,
DeckID: deckReq.UnitDeckID,
})
if ss.CheckErr(err) {
return
}
ss.Respond(unitschema.DeckResp{
ResponseData: []any{},
ReleaseInfo: []any{},
StatusCode: 200,
})
}
func init() {
router.AddHandler("main.php", "POST", "/unit/deckName", middleware.Common, deckName)
}