Drop LevelDB and move all the things to SQLite. Implemented endpoints: /api <unit, accessoryMaterialAll> /api <unit, accessoryTab> /live/continue /live/partyList /unit/favoriteAccessory (WIP) /unit/sale Signed-off-by: Sean Du <do4suki@gmail.com>
39 lines
923 B
Go
39 lines
923 B
Go
package subscenario
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import (
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subscenarioapischema "honoka-chan/internal/schema/api/subscenario"
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"honoka-chan/internal/session"
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"time"
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"github.com/gin-gonic/gin"
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)
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func subscenarioStatus(ctx *gin.Context) (res any, err error) {
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ss := session.Get(ctx)
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var subScenarioID []int
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subScenarioLists := []subscenarioapischema.StatusList{}
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err = ss.MainEng.Table("subscenario_m").Cols("subscenario_id").OrderBy("subscenario_id ASC").Find(&subScenarioID)
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if ss.CheckErr(err) {
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return
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}
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for _, id := range subScenarioID {
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subScenarioLists = append(subScenarioLists, subscenarioapischema.StatusList{
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SubscenarioID: id,
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Status: 2,
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})
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}
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res = subscenarioapischema.StatusResp{
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Result: subscenarioapischema.StatusData{
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SubscenarioStatusList: subScenarioLists,
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UnlockedSubscenarioIds: []any{},
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},
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Status: 200,
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CommandNum: false,
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TimeStamp: time.Now().Unix(),
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}
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return res, err
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}
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