Files
honoka-chan/internal/handler/api/unit/deckinfo.go
T
YumeMichi 150ce674ad Implement more endpoints & overhaul [2/n]
Drop LevelDB and move all the things to SQLite.

Implemented endpoints:
/api <unit, accessoryMaterialAll>
/api <unit, accessoryTab>
/live/continue
/live/partyList
/unit/favoriteAccessory (WIP)
/unit/sale

Signed-off-by: Sean Du <do4suki@gmail.com>
2026-04-28 11:44:56 +08:00

56 lines
1.3 KiB
Go

package unit
import (
unitapischema "honoka-chan/internal/schema/api/unit"
"honoka-chan/internal/session"
"time"
"github.com/gin-gonic/gin"
)
func unitDeckInfo(ctx *gin.Context) (res any, err error) {
ss := session.Get(ctx)
userDeck := []unitapischema.UserDeckData{}
err = ss.UserEng.Table("user_deck").Where("user_id = ?", ss.UserID).Asc("deck_id").Find(&userDeck)
if ss.CheckErr(err) {
return
}
unitDeckInfo := []unitapischema.DeckInfoData{}
for _, deck := range userDeck {
deckUnit := []unitapischema.UnitDeckData{}
err = ss.UserEng.Table("user_deck_unit").Where("user_deck_id = ?", deck.ID).Asc("position").Find(&deckUnit)
if ss.CheckErr(err) {
return
}
oUID := []unitapischema.UnitOwningUserIds{}
for _, u := range deckUnit {
oUID = append(oUID, unitapischema.UnitOwningUserIds{
Position: u.Position,
UnitOwningUserID: u.UnitOwningUserID,
})
}
mainFlag := false
if deck.MainFlag == 1 {
mainFlag = true
}
unitDeckInfo = append(unitDeckInfo, unitapischema.DeckInfoData{
UnitDeckID: deck.DeckID,
MainFlag: mainFlag,
DeckName: deck.DeckName,
UnitOwningUserIds: oUID,
})
}
res = unitapischema.DeckInfoResp{
Result: unitDeckInfo,
Status: 200,
CommandNum: false,
TimeStamp: time.Now().Unix(),
}
return res, err
}