Files
honoka-chan/internal/handler/webui/accessory.go
T
YumeMichi 4b2c005222 Force relogin after webui data changes
- Add a force_relogin flag to user_pref
- Return 404 for main.php requests when the user must reauthenticate
- Clear the relogin flag after successful client login
- Mark users for relogin after webui card import, accessory changes, and profile updates

Signed-off-by: Sean Du <do4suki@gmail.com>
2026-06-13 11:29:57 +08:00

358 lines
8.9 KiB
Go

package webui
import (
"honoka-chan/internal/middleware"
usermodel "honoka-chan/internal/model/user"
"honoka-chan/internal/router"
webuischema "honoka-chan/internal/schema/webui"
"honoka-chan/pkg/db"
"net/http"
"os"
"sort"
"strconv"
"strings"
"github.com/gin-gonic/gin"
)
const accessoryDataPath = "assets/serverdata/accessory_data.json"
type accessoryInventoryItem struct {
AccessoryID int `json:"accessory_id"`
Count int `json:"count"`
WornCount int `json:"worn_count"`
}
func markAccessoryUserForceRelogin(ctx *gin.Context) bool {
if err := usermodel.MarkUserForceRelogin(db.UserEng, ctx.GetInt("userid")); err != nil {
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "操作成功,但登录状态刷新失败!",
})
return false
}
return true
}
func accessoryPage(ctx *gin.Context) {
ctx.HTML(http.StatusOK, "admin/accessory.html", gin.H{
"menu": 3,
"url": strings.Split(ctx.Request.URL.String(), "?")[0],
})
}
func accessoryListPage(ctx *gin.Context) {
ctx.HTML(http.StatusOK, "admin/accessory_list.html", gin.H{
"menu": 3,
"url": strings.Split(ctx.Request.URL.String(), "?")[0],
})
}
func accessoryData(ctx *gin.Context) {
data, err := os.ReadFile(accessoryDataPath)
if err != nil {
ctx.JSON(http.StatusInternalServerError, webuischema.Msg{
Code: 1,
Message: "饰品数据读取失败!",
})
return
}
ctx.Data(http.StatusOK, "application/json; charset=utf-8", data)
}
func addAccessory(ctx *gin.Context) {
accessoryID, err := strconv.Atoi(strings.TrimSpace(ctx.PostForm("accessory_id")))
if err != nil || accessoryID <= 0 {
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "饰品 ID 格式有误!",
})
return
}
quantity, err := strconv.Atoi(strings.TrimSpace(ctx.PostForm("quantity")))
if err != nil || quantity <= 0 || quantity > 99 {
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "数量格式有误!",
})
return
}
exists, err := db.MainEng.Table("accessory_m").
Where("accessory_id = ? AND is_material = ? AND rarity = ?", accessoryID, 0, 4).
Exist()
if err != nil {
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "饰品校验失败!",
})
return
}
if !exists {
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "饰品不存在!",
})
return
}
session := db.UserEng.NewSession()
defer session.Close()
if err := session.Begin(); err != nil {
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "数据库事务开启失败!",
})
return
}
for range quantity {
if _, err := session.Insert(&usermodel.UserAccessory{
UserID: ctx.GetInt("userid"),
AccessoryID: accessoryID,
Exp: 0,
}); err != nil {
session.Rollback()
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "饰品添加失败!",
})
return
}
}
if err := session.Commit(); err != nil {
session.Rollback()
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "饰品添加失败!",
})
return
}
if !markAccessoryUserForceRelogin(ctx) {
return
}
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 0,
Message: "添加成功,请重新进入游戏查看!",
})
}
func accessoryInventoryData(ctx *gin.Context) {
userID := ctx.GetInt("userid")
accessories := []usermodel.UserAccessory{}
if err := db.UserEng.Table(new(usermodel.UserAccessory)).
Where("user_id = ?", userID).
OrderBy("accessory_id ASC, accessory_owning_user_id ASC").
Find(&accessories); err != nil {
ctx.JSON(http.StatusInternalServerError, webuischema.Msg{
Code: 1,
Message: "饰品库存读取失败!",
})
return
}
wears := []usermodel.UserAccessoryWear{}
if err := db.UserEng.Table(new(usermodel.UserAccessoryWear)).
Where("user_id = ?", userID).
Find(&wears); err != nil {
ctx.JSON(http.StatusInternalServerError, webuischema.Msg{
Code: 1,
Message: "饰品佩戴信息读取失败!",
})
return
}
owningIDToAccessoryID := make(map[int]int, len(accessories))
inventoryMap := make(map[int]*accessoryInventoryItem)
for _, row := range accessories {
owningIDToAccessoryID[row.AccessoryOwningUserID] = row.AccessoryID
if inventoryMap[row.AccessoryID] == nil {
inventoryMap[row.AccessoryID] = &accessoryInventoryItem{
AccessoryID: row.AccessoryID,
}
}
inventoryMap[row.AccessoryID].Count++
}
for _, wear := range wears {
accessoryID, ok := owningIDToAccessoryID[wear.AccessoryOwningUserID]
if !ok {
continue
}
if inventoryMap[accessoryID] == nil {
inventoryMap[accessoryID] = &accessoryInventoryItem{
AccessoryID: accessoryID,
}
}
inventoryMap[accessoryID].WornCount++
}
result := make([]accessoryInventoryItem, 0, len(inventoryMap))
for _, item := range inventoryMap {
result = append(result, *item)
}
sort.Slice(result, func(i, j int) bool {
return result[i].AccessoryID < result[j].AccessoryID
})
ctx.JSON(http.StatusOK, result)
}
func deleteAccessory(ctx *gin.Context) {
userID := ctx.GetInt("userid")
accessoryID, err := strconv.Atoi(strings.TrimSpace(ctx.PostForm("accessory_id")))
if err != nil || accessoryID <= 0 {
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "饰品 ID 格式有误!",
})
return
}
quantity, err := strconv.Atoi(strings.TrimSpace(ctx.PostForm("quantity")))
if err != nil || quantity <= 0 || quantity > 99 {
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "数量格式有误!",
})
return
}
session := db.UserEng.NewSession()
defer session.Close()
if err := session.Begin(); err != nil {
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "数据库事务开启失败!",
})
return
}
accessories := []usermodel.UserAccessory{}
if err := session.Table(new(usermodel.UserAccessory)).
Where("user_id = ? AND accessory_id = ?", userID, accessoryID).
OrderBy("accessory_owning_user_id ASC").
Find(&accessories); err != nil {
session.Rollback()
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "饰品库存读取失败!",
})
return
}
if len(accessories) < quantity {
session.Rollback()
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "删除数量超过持有数量!",
})
return
}
wears := []usermodel.UserAccessoryWear{}
if err := session.Table(new(usermodel.UserAccessoryWear)).
Where("user_id = ?", userID).
Find(&wears); err != nil {
session.Rollback()
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "饰品佩戴信息读取失败!",
})
return
}
wornSet := make(map[int]struct{}, len(wears))
for _, wear := range wears {
wornSet[wear.AccessoryOwningUserID] = struct{}{}
}
deleteIDs := make([]int, 0, quantity)
for _, row := range accessories {
if _, worn := wornSet[row.AccessoryOwningUserID]; worn {
continue
}
deleteIDs = append(deleteIDs, row.AccessoryOwningUserID)
if len(deleteIDs) == quantity {
break
}
}
if len(deleteIDs) < quantity {
for _, row := range accessories {
if _, worn := wornSet[row.AccessoryOwningUserID]; !worn {
continue
}
deleteIDs = append(deleteIDs, row.AccessoryOwningUserID)
if len(deleteIDs) == quantity {
break
}
}
}
if len(deleteIDs) != quantity {
session.Rollback()
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "饰品删除目标计算失败!",
})
return
}
if _, err := session.Table(new(usermodel.UserAccessoryWear)).
In("accessory_owning_user_id", deleteIDs).
Where("user_id = ?", userID).
Delete(new(usermodel.UserAccessoryWear)); err != nil {
session.Rollback()
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "饰品卸下失败!",
})
return
}
if _, err := session.Table(new(usermodel.UserAccessory)).
In("accessory_owning_user_id", deleteIDs).
Where("user_id = ? AND accessory_id = ?", userID, accessoryID).
Delete(new(usermodel.UserAccessory)); err != nil {
session.Rollback()
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "饰品删除失败!",
})
return
}
if err := session.Commit(); err != nil {
session.Rollback()
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 1,
Message: "饰品删除失败!",
})
return
}
if !markAccessoryUserForceRelogin(ctx) {
return
}
ctx.JSON(http.StatusOK, webuischema.Msg{
Code: 0,
Message: "删除成功,请重新登录游戏生效!",
})
}
func init() {
router.AddHandler("admin", "GET", "/accessory", middleware.WebAuth, accessoryPage)
router.AddHandler("admin", "GET", "/accessory/list", middleware.WebAuth, accessoryListPage)
router.AddHandler("admin", "GET", "/accessory/data", middleware.WebAuth, accessoryData)
router.AddHandler("admin", "GET", "/accessory/list/data", middleware.WebAuth, accessoryInventoryData)
router.AddHandler("admin", "POST", "/accessory/add", middleware.WebAuth, addAccessory)
router.AddHandler("admin", "POST", "/accessory/delete", middleware.WebAuth, deleteAccessory)
}