Files
honoka-chan/internal/handler/multiunit/scenariostartup.go
T
YumeMichi c77241a883 Overhaul [1/n]
Signed-off-by: Sean Du <do4suki@gmail.com>
2026-01-29 02:42:28 +08:00

38 lines
863 B
Go

package multiunit
import (
"encoding/json"
"honoka-chan/internal/middleware"
"honoka-chan/internal/router"
"honoka-chan/internal/schema/multiunit"
"honoka-chan/internal/session"
"time"
"github.com/gin-gonic/gin"
)
func scenarioStartup(ctx *gin.Context) {
ss := session.Get(ctx)
defer ss.Finalize()
startReq := multiunit.ScenarioStartUpReq{}
err := json.Unmarshal([]byte(ctx.MustGet("request_data").(string)), &startReq)
if ss.CheckErr(err) {
return
}
ss.Respond(multiunit.ScenarioStartUpResp{
ResponseData: multiunit.ScenarioStartUpData{
MultiUnitScenarioID: startReq.MultiUnitScenarioID,
ScenarioAdjustment: 50,
ServerTimestamp: time.Now().Unix(),
},
ReleaseInfo: []any{},
StatusCode: 200,
})
}
func init() {
router.AddHandler("main.php", "POST", "/multiunit/scenarioStartup", middleware.Common, scenarioStartup)
}