- Add user_live_status to store hi score, hi combo count, and clear count per chart - Expand user_live_goal to persist achieved live_goal_reward_id entries instead of only coarse goal types - Update live reward handling to refresh live status and sync newly achieved live goals on every clear - Return live status and achieved goal ids from stored user data in /api/live/status - Aggregate profile liveCnt from stored user_live_status instead of hardcoded values - Load complete-rank thresholds from live info for goal evaluation - Migrate legacy user_live_record data into user_live_status and backfill achievable live goals on startup Signed-off-by: Sean Du <do4suki@gmail.com>
18 lines
608 B
Go
18 lines
608 B
Go
package usermodel
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import "honoka-chan/internal/constant"
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type UserLiveGoal struct {
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ID int `xorm:"id pk autoincr"`
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LiveDifficultyID int `xorm:"live_difficulty_id index"`
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UserID int `xorm:"user_id index"`
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LiveGoalRewardID int `xorm:"live_goal_reward_id index"`
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GoalType constant.LiveGoalType `xorm:"goal_type"`
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Rank int `xorm:"rank"`
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CompletedAt int64 `xorm:"completed_at"`
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}
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func (UserLiveGoal) TableName() string {
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return "user_live_goal"
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}
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