Add version string to package name

Signed-off-by: Sean Du <do4suki@gmail.com>
This commit is contained in:
2026-06-27 21:08:28 +08:00
parent 5186f54c6f
commit 09b69aa9cc
2 changed files with 11 additions and 7 deletions
+8 -5
View File
@@ -4,7 +4,9 @@ BUILD_DIR := build
OBJ_DIR := $(BUILD_DIR)/obj
PACKAGE_DIR := $(BUILD_DIR)/package
PACKAGE_NAME := cgss-dmm-hook
PACKAGE_VERSION := 2.1
PACKAGE_ROOT := $(PACKAGE_DIR)/$(PACKAGE_NAME)
PACKAGE_ZIP := $(PACKAGE_DIR)/$(PACKAGE_NAME)-v$(PACKAGE_VERSION).zip
BUILD ?= release
CC := x86_64-w64-mingw32-gcc
@@ -62,11 +64,11 @@ OBJS := $(C_OBJS) $(CXX_OBJS) $(RC_OBJS)
.PHONY: all release debug package clean
all: $(TARGET) $(HELPER_TARGET) $(BUILD_DIR)/libwinpthread-1.dll
release: $(TARGET) $(HELPER_TARGET) $(BUILD_DIR)/libwinpthread-1.dll
all: $(TARGET) $(HELPER_TARGET) $(BUILD_DIR)/libwinpthread-1.dll $(PACKAGE_ZIP)
release: $(TARGET) $(HELPER_TARGET) $(BUILD_DIR)/libwinpthread-1.dll $(PACKAGE_ZIP)
debug:
$(MAKE) BUILD=debug
package: $(PACKAGE_DIR)/$(PACKAGE_NAME).zip
package: $(PACKAGE_ZIP)
$(TARGET): $(OBJS) $(DEF_FILE)
@mkdir -p $(dir $@)
@@ -80,7 +82,7 @@ $(BUILD_DIR)/libwinpthread-1.dll:
@mkdir -p $(dir $@)
cp "$(WINPTHREAD_DLL)" "$@"
$(PACKAGE_DIR)/$(PACKAGE_NAME).zip: $(TARGET) $(HELPER_TARGET) $(BUILD_DIR)/libwinpthread-1.dll config.json.example README.md LICENSE THIRD_PARTY_NOTICES.md
$(PACKAGE_ZIP): $(TARGET) $(HELPER_TARGET) $(BUILD_DIR)/libwinpthread-1.dll config.json.example README.md LICENSE THIRD_PARTY_NOTICES.md
rm -rf "$(PACKAGE_ROOT)"
@mkdir -p "$(PACKAGE_ROOT)"
cp "$(TARGET)" "$(PACKAGE_ROOT)/version.dll"
@@ -88,7 +90,8 @@ $(PACKAGE_DIR)/$(PACKAGE_NAME).zip: $(TARGET) $(HELPER_TARGET) $(BUILD_DIR)/libw
cp "$(BUILD_DIR)/libwinpthread-1.dll" "$(PACKAGE_ROOT)/libwinpthread-1.dll"
cp config.json.example "$(PACKAGE_ROOT)/config.json.example"
cp README.md LICENSE THIRD_PARTY_NOTICES.md "$(PACKAGE_ROOT)/"
cd "$(PACKAGE_DIR)" && zip -qr "$(PACKAGE_NAME).zip" "$(PACKAGE_NAME)"
rm -f "$(PACKAGE_ZIP)"
cd "$(PACKAGE_DIR)" && zip -qr "$(notdir $(PACKAGE_ZIP))" "$(PACKAGE_NAME)"
$(OBJ_DIR)/%.o: %.c
@mkdir -p $(dir $@)
+3 -2
View File
@@ -34,6 +34,7 @@ cmake --build build
```sh
make
```
默认也会同时生成可分发压缩包。
生成可分发压缩包:
```sh
@@ -44,7 +45,7 @@ make package
- `build/version.dll`
- `build/cgss-borderless-helper.exe`
- `build/libwinpthread-1.dll`
- `build/package/cgss-dmm-hook.zip`
- `build/package/cgss-dmm-hook-v2.1.zip`
**config.json**
```json
@@ -74,7 +75,7 @@ make package
- 这样更接近 Borderless Gaming 的工作方式,也能减少退出时的干扰。
- `version.dll` 只在 `imascgstage.exe` 主进程中继续启动 hook 和 helper;被其他进程间接加载时会跳过。
- 不要只单独分发 `version.dll`。当前构建依赖 `libwinpthread-1.dll`,如果目标机器缺少它,Windows 会在进入代理代码前直接拒绝加载,此时通常表现为游戏无法启动,且不会生成任何日志。
- `make package` 会自动把运行所需文件整理到 `build/package/cgss-dmm-hook/`,并生成 `build/package/cgss-dmm-hook.zip`
- `make``make package` 会自动把运行所需文件整理到 `build/package/cgss-dmm-hook/`,并生成带版本号的压缩包,例如 `build/package/cgss-dmm-hook-v2.1.zip`
**致谢**
- 本项目的 `version.dll` 代理注入思路与运行时 IL2CPP hook 方向,受 `gkms-localify-dmm` 项目启发。