@@ -4,7 +4,7 @@ BUILD_DIR := build
|
||||
OBJ_DIR := $(BUILD_DIR)/obj
|
||||
PACKAGE_DIR := $(BUILD_DIR)/package
|
||||
PACKAGE_NAME := cgss-dmm-hook
|
||||
PACKAGE_VERSION := 2.1
|
||||
PACKAGE_VERSION := 2.2
|
||||
PACKAGE_ROOT := $(PACKAGE_DIR)/$(PACKAGE_NAME)
|
||||
PACKAGE_ZIP := $(PACKAGE_DIR)/$(PACKAGE_NAME)-v$(PACKAGE_VERSION).zip
|
||||
BUILD ?= release
|
||||
|
||||
@@ -46,7 +46,7 @@ make package
|
||||
- `build/version.dll`
|
||||
- `build/cgss-borderless-helper.exe`
|
||||
- `build/libwinpthread-1.dll`
|
||||
- `build/package/cgss-dmm-hook-v2.1.zip`
|
||||
- `build/package/cgss-dmm-hook-v2.2.zip`
|
||||
|
||||
**config.json**
|
||||
```json
|
||||
@@ -91,7 +91,7 @@ make package
|
||||
- 这样更接近 Borderless Gaming 的工作方式,也能减少退出时的干扰。
|
||||
- `version.dll` 只在 `imascgstage.exe` 主进程中继续启动 hook 和 helper;被其他进程间接加载时会跳过。
|
||||
- 不要只单独分发 `version.dll`。当前构建依赖 `libwinpthread-1.dll`,如果目标机器缺少它,Windows 会在进入代理代码前直接拒绝加载,此时通常表现为游戏无法启动,且不会生成任何日志。
|
||||
- `make` 和 `make package` 都会自动把运行所需文件整理到 `build/package/cgss-dmm-hook/`,并生成带版本号的压缩包,例如 `build/package/cgss-dmm-hook-v2.1.zip`。
|
||||
- `make` 和 `make package` 都会自动把运行所需文件整理到 `build/package/cgss-dmm-hook/`,并生成带版本号的压缩包,例如 `build/package/cgss-dmm-hook-v2.2.zip`。
|
||||
- `ObscuredPrefs` 注册表键值对的加解密分析文档已随仓库提供,见 [ObscuredPrefs 加解密分析文档.md](docs/ObscuredPrefs 加解密分析文档.md)。
|
||||
|
||||
**致谢**
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include <winver.h>
|
||||
|
||||
#define VER_FILEVERSION 2,1,0,0
|
||||
#define VER_FILEVERSION_STR "2.1.0.0\0"
|
||||
#define VER_PRODUCTVERSION 2,1,0,0
|
||||
#define VER_PRODUCTVERSION_STR "2.1.0.0\0"
|
||||
#define VER_FILEVERSION 2,2,0,0
|
||||
#define VER_FILEVERSION_STR "2.2.0.0\0"
|
||||
#define VER_PRODUCTVERSION 2,2,0,0
|
||||
#define VER_PRODUCTVERSION_STR "2.2.0.0\0"
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION VER_FILEVERSION
|
||||
|
||||
+4
-4
@@ -1,9 +1,9 @@
|
||||
#include <winver.h>
|
||||
|
||||
#define VER_FILEVERSION 2,1,0,0
|
||||
#define VER_FILEVERSION_STR "2.1.0.0\0"
|
||||
#define VER_PRODUCTVERSION 2,1,0,0
|
||||
#define VER_PRODUCTVERSION_STR "2.1.0.0\0"
|
||||
#define VER_FILEVERSION 2,2,0,0
|
||||
#define VER_FILEVERSION_STR "2.2.0.0\0"
|
||||
#define VER_PRODUCTVERSION 2,2,0,0
|
||||
#define VER_PRODUCTVERSION_STR "2.2.0.0\0"
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION VER_FILEVERSION
|
||||
|
||||
Reference in New Issue
Block a user