Implement more endpoints & overhaul [2/n]

Drop LevelDB and move all the things to SQLite.

Implemented endpoints:
/api <unit, accessoryMaterialAll>
/api <unit, accessoryTab>
/live/continue
/live/partyList
/unit/favoriteAccessory (WIP)
/unit/sale

Signed-off-by: Sean Du <do4suki@gmail.com>
This commit is contained in:
2026-04-28 11:44:56 +08:00
parent 1500821f3e
commit 150ce674ad
218 changed files with 2993 additions and 2160 deletions
+3 -3
View File
@@ -5,7 +5,7 @@ import (
"honoka-chan/internal/middleware"
"honoka-chan/internal/router"
unitapischema "honoka-chan/internal/schema/api/unit"
"honoka-chan/internal/schema/unit"
unitschema "honoka-chan/internal/schema/unit"
"honoka-chan/internal/session"
"github.com/gin-gonic/gin"
@@ -15,7 +15,7 @@ func deckName(ctx *gin.Context) {
ss := session.Get(ctx)
defer ss.Finalize()
deckReq := unit.DeckNameReq{}
deckReq := unitschema.DeckNameReq{}
err := json.Unmarshal([]byte(ctx.MustGet("request_data").(string)), &deckReq)
if ss.CheckErr(err) {
return
@@ -37,7 +37,7 @@ func deckName(ctx *gin.Context) {
return
}
ss.Respond(unit.DeckResp{
ss.Respond(unitschema.DeckResp{
ResponseData: []any{},
ReleaseInfo: []any{},
StatusCode: 200,