Save / load deck info
This fixed game crashing when fetching "/main.php/live/reward" Signed-off-by: Yuan Si <do4suki@gmail.com>
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+14
-14
@@ -398,20 +398,20 @@ type EffortPoint struct {
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}
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type PlayRewardUnitList struct {
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UnitOwningUserID int64 `json:"unit_owning_user_id"`
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UnitID int `json:"unit_id"`
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Position int `json:"position"`
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Level int `json:"level"`
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LevelLimitID int `json:"level_limit_id"`
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DisplayRank int `json:"display_rank"`
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Love int `json:"love"`
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UnitSkillLevel int `json:"unit_skill_level"`
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IsRankMax bool `json:"is_rank_max"`
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IsLoveMax bool `json:"is_love_max"`
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IsLevelMax bool `json:"is_level_max"`
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IsSigned bool `json:"is_signed"`
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BeforeLove int `json:"before_love"`
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MaxLove int `json:"max_love"`
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UnitOwningUserID int `json:"unit_owning_user_id"`
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UnitID int `json:"unit_id"`
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Position int `json:"position"`
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Level int `json:"level"`
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LevelLimitID int `json:"level_limit_id"`
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DisplayRank int `json:"display_rank"`
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Love int `json:"love"`
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UnitSkillLevel int `json:"unit_skill_level"`
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IsRankMax bool `json:"is_rank_max"`
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IsLoveMax bool `json:"is_love_max"`
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IsLevelMax bool `json:"is_level_max"`
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IsSigned bool `json:"is_signed"`
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BeforeLove int `json:"before_love"`
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MaxLove int `json:"max_love"`
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// Costume Costume `json:"costume,omitempty"`
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}
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