- Return approved friends in live/partyList
- Use the selected support center unit during live play
- Fall back to self support when no friend is available
- Align friend_status with client display expectations
Signed-off-by: Sean Du <do4suki@gmail.com>
- Add session.Attach to reuse per-request sessions across middleware and ghome handlers
- Make Session finalize/abort paths idempotent to avoid duplicate commit or rollback work
- Move request_data parsing helper to internal/utils
- Expand ParseRequestData usage across api, download, unit, live, multiunit, and subscenario handlers
- Extract download package metadata into internal/handler/download/types.go
- Return explicit errors from selected session lookup helpers and update callers
- Make api action handlers return errors directly instead of calling ss.CheckErr in nested layers
Signed-off-by: Sean Du <do4suki@gmail.com>
Drop LevelDB and move all the things to SQLite.
Implemented endpoints:
/api <unit, accessoryMaterialAll>
/api <unit, accessoryTab>
/live/continue
/live/partyList
/unit/favoriteAccessory (WIP)
/unit/sale
Signed-off-by: Sean Du <do4suki@gmail.com>