Files
honoka-chan/internal/handler/scenario.go
T
2025-08-15 19:24:36 +08:00

49 lines
948 B
Go

package handler
import (
"encoding/json"
"honoka-chan/internal/model"
"honoka-chan/internal/session"
honokautils "honoka-chan/pkg/utils"
"time"
"github.com/gin-gonic/gin"
)
func ScenarioStartup(ctx *gin.Context) {
ss := session.New(ctx)
defer ss.Finalize()
startReq := model.ScenarioReq{}
err := json.Unmarshal([]byte(ctx.PostForm("request_data")), &startReq)
if ss.CheckErr(err) {
return
}
startResp := model.ScenarioResp{
ResponseData: model.ScenarioRes{
ScenarioID: startReq.ScenarioID,
ScenarioAdjustment: 50,
ServerTimestamp: time.Now().Unix(),
},
ReleaseInfo: []any{},
StatusCode: 200,
}
ss.Respond(startResp)
}
func ScenarioReward(ctx *gin.Context) {
ss := session.New(ctx)
defer ss.Finalize()
data := honokautils.ReadAllText("assets/serverdata/reward.json")
var resp map[string]any
err := json.Unmarshal([]byte(data), &resp)
if ss.CheckErr(err) {
return
}
ss.Respond(resp)
}